Player Matchup

Ymir
Ymir
Bronze III
HailMeatman
Ymir
Bronze III
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 16L
1,530 MMR
Party 3
Artemis
Artemis
Bronze III
KrzyKhalifa
Artemis
Bronze III
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,530 MMR
Party 3
Scylla
Scylla
Bronze III
MustanG Ix
Scylla
Bronze III
Level 119
God Stats
1W - 2L
1,329 SR
Queue Stats
22W - 27L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Silver II
N3RVOUZ
Erlang Shen
Silver II
Level 157
God Stats
4W - 4L
1,795 SR
Queue Stats
53W - 46L
1,551 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
dude4015
Sun Wukong
Gold IV
Level 119
God Stats
1W - 2L
1,299 SR
Queue Stats
48W - 48L
1,527 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,485 SR
1,528 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,438 SR
1,528 MMR
Athena
Athena
Silver III
ANBU_JetSetTech
Athena
Silver III
Level 143
God Stats
44W - 27L
1,513 SR
Queue Stats
124W - 118L
1,337 MMR
Party 1
Apollo
Apollo
Gold II
ChrisJWare
Apollo
Gold II
Level 51
God Stats
4W - 4L
1,178 SR
Queue Stats
131W - 128L
1,720 MMR
Party 1
Ra
Ra
Bronze III
DoC7oR MoDZ
Ra
Bronze III
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,534 MMR
Solo
Bacchus
Bacchus
Bronze III
Fakedolbap
Bacchus
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,516 MMR
Solo
Kali
Kali
Bronze III
kevolushions
Kali
Bronze III
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 75L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
8,051
537
3,228
8,500
6,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
KrzyKhalifa
Artemis
14
0 / 1 / 0
8,232
549
6,028
6,906
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
MustanG Ix
Scylla
14
2 / 1 / 3
8,535
569
4,816
4,365
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
N3RVOUZ
Erlang Shen
16
5 / 1 / 1
9,451
630
6,622
9,646
6,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
dude4015
Sun Wukong
14
4 / 2 / 1
9,088
606
7,475
11,015
7,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
CthulhuSetPersephoneNu WaDanzaburou

VS

Bans
JanusNemesisCu ChulainnMercuryGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,403
427
2,814
10,392
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
ChrisJWare
Apollo
13
3 / 1 / 1
7,543
503
4,491
7,925
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 4 / 0
5,480
365
1,485
5,096
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Fakedolbap
Bacchus
10
1 / 4 / 1
6,176
412
5,982
9,502
6,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 1 / 1
6,984
466
3,261
9,637
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
12
Kills
6
6
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Apollo
ChrisJWare
Apollo
3
1
1
3.5
L
0
4
0
0
L
Bacchus
Fakedolbap
Bacchus
1
4
1
0.38
W
1
1
3
2.5
W
Artemis
KrzyKhalifa
Artemis
0
1
0
0
W
Scylla
MustanG Ix
Scylla
2
1
3
3.5
W
Erlang Shen
N3RVOUZ
Erlang Shen
5
1
1
5.5
W
Sun Wukong
dude4015
Sun Wukong
4
2
1
2.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,169
Damage
18,033
40,432
Taken
42,552
25,774
Mitigated
20,175
13,347
Healing
11,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,814
1,199
0
2,521
10,392
6,452
0
3,010
7,357
12,678
0
L
Apollo
ChrisJWare
Apollo
4,491
2,418
0
3,166
7,925
2,545
0
970
6,930
0
49,801
L
1,485
97
82
534
5,096
1,597
0
1,606
3,490
23,936
0
L
Bacchus
Fakedolbap
Bacchus
5,982
1,311
0
1,302
9,502
6,397
0
960
8,185
23,959
0
W
3,228
592
0
2,355
8,500
6,909
142
2,232
6,243
20,297
0
W
Artemis
KrzyKhalifa
Artemis
6,028
2,194
0
4,232
6,906
2,452
2,207
559
6,347
0
57,129
W
Scylla
MustanG Ix
Scylla
4,816
319
0
950
4,365
1,804
968
822
3,522
48,085
0
W
Erlang Shen
N3RVOUZ
Erlang Shen
6,622
3,373
0
1,917
9,646
6,979
1,593
1,655
7,957
0
75,765
W
Sun Wukong
dude4015
Sun Wukong
7,475
2,189
0
3,893
11,015
7,630
1,603
4,558
6,082
0
46,725
L
3,261
900
0
4,341
9,637
3,184
0
1,498
8,114
0
41,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,357
Gold Earned
32,586
464
Minions Killed
272
0
Camps Cleared
0
1,300,683
Distance Traveled
1,338,780
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,403
427
18
1
0
256,582
1
L
Apollo
7,543
503
89
6
0
267,495
4
L
Ra
5,480
365
37
2
0
260,539
0
L
Bacchus
6,176
412
33
2
0
238,559
2
W
Ymir
8,051
537
38
3
0
236,221
6
W
Artemis
8,232
549
104
7
0
214,796
3
W
Scylla
8,535
569
102
7
0
276,964
3
W
Erlang Shen
9,451
630
122
8
0
325,023
3
W
Sun Wukong
9,088
606
98
7
0
247,679
0
L
Kali
6,984
466
95
6
0
315,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role