Player Matchup

King Arthur
King Arthur
AK Alphaa
King Arthur
Level 49
God Stats
1W - 5L
1,375 SR
Queue Stats
11W - 23L
1,319 Elo+
Party 2
Terra
Terra
AK Marss
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 61L
1,180 Elo+
Party 2
Anhur
Anhur
Gauzyy
Anhur
Level 58
God Stats
1W - 2L
1,535 SR
Queue Stats
173W - 194L
1,320 Elo+
Party 2
Ra
Ra
Nicod3mo1
Ra
Level 42
God Stats
2W - 3L
1,602 SR
Queue Stats
80W - 94L
1,333 Elo+
Solo
Danzaburou
Danzaburou
Twony4321
Danzaburou
Level 39
God Stats
0W - 6L
1,172 SR
Queue Stats
33W - 67L
1,155 Elo+
Party 2
Team Averages
Level 43
1,437 SR
1,262 Elo+

VS

Team Averages
Level 35
1,468 SR
1,320 Elo+
Cerberus
Cerberus
BigHamma2u
Cerberus
Level 45
God Stats
3W - 2L
1,429 SR
Queue Stats
19W - 36L
1,309 Elo+
Party 3
Vulcan
Vulcan
InFaMy_AR3S
Vulcan
Level 44
God Stats
2W - 3L
1,271 SR
Queue Stats
67W - 121L
1,321 Elo+
Party 1
Cernunnos
Cernunnos
Lycenus
Cernunnos
Level 42
God Stats
2W - 1L
1,526 SR
Queue Stats
69W - 72L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
PennGuinnz
Sun Wukong
Level 27
God Stats
18W - 34L
1,510 SR
Queue Stats
114W - 152L
1,409 Elo+
Party 1
Nemesis
Nemesis
mikefox510
Nemesis
Level 18
God Stats
2W - 1L
1,606 SR
Queue Stats
6W - 12L
1,086 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AK Alphaa
King Arthur
14
0 / 8 / 5
9,565
354
6,400
19,474
9,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
AK Marss
Terra
16
2 / 6 / 6
11,638
431
3,566
22,680
14,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Gauzyy
Anhur
18
5 / 7 / 2
12,127
449
10,767
22,288
6,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 4 / 4
14,327
531
17,991
16,849
6,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Twony4321
Danzaburou
18
10 / 8 / 7
13,080
484
20,403
22,890
11,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigHamma2u
Cerberus
18
3 / 4 / 14
12,308
456
15,169
22,049
19,596
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
19
3 / 10 / 9
13,392
496
13,983
18,547
7,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cernunnos
Lycenus
Cernunnos
20
14 / 5 / 6
15,314
567
26,110
18,320
7,582
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
PennGuinnz
Sun Wukong
20
10 / 2 / 5
15,886
588
16,326
21,198
24,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
mikefox510
Nemesis
18
3 / 6 / 8
12,337
457
6,171
18,249
8,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
75
26
Kills
33
33
Deaths
27
24
Assists
42
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AK Alphaa
King Arthur
0
8
5
0.31
L
Terra
AK Marss
Terra
2
6
6
0.83
W
Cerberus
BigHamma2u
Cerberus
3
4
14
2.5
L
Anhur
Gauzyy
Anhur
5
7
2
0.86
W
Vulcan
3
10
9
0.75
W
Cernunnos
Lycenus
Cernunnos
14
5
6
3.4
L
9
4
4
2.75
W
Sun Wukong
PennGuinnz
Sun Wukong
10
2
5
6.25
L
Danzaburou
Twony4321
Danzaburou
10
8
7
1.69
W
Nemesis
mikefox510
Nemesis
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,127
Damage
77,759
104,181
Taken
98,363
49,624
Mitigated
67,849
26,256
Healing
27,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AK Alphaa
King Arthur
6,400
1,204
0
3,791
19,474
9,945
0
2,893
15,967
0
28,280
L
Terra
AK Marss
Terra
3,566
657
1,712
4,310
22,680
14,042
437
6,469
16,052
13,905
0
W
Cerberus
BigHamma2u
Cerberus
15,169
1,183
819
7,041
22,049
19,596
1,182
3,978
17,829
52,847
0
L
Anhur
Gauzyy
Anhur
10,767
3,278
0
5,642
22,288
6,991
1,880
5,908
16,198
0
68,140
W
Vulcan
13,983
2,566
0
4,060
18,547
7,972
2,405
7,558
10,442
79,906
0
W
Cernunnos
Lycenus
Cernunnos
26,110
16,205
0
5,338
18,320
7,582
5,437
2,516
15,639
0
85,443
L
17,991
1,134
2,736
3,895
16,849
6,919
478
6,077
10,263
114,066
0
W
Sun Wukong
PennGuinnz
Sun Wukong
16,326
3,855
734
4,701
21,198
24,023
4,497
4,184
16,282
0
95,213
L
Danzaburou
Twony4321
Danzaburou
20,403
9,057
0
4,170
22,890
11,727
124
6,984
15,601
0
76,245
W
Nemesis
mikefox510
Nemesis
6,171
2,718
0
4,546
18,249
8,676
2,209
2,289
15,889
0
71,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,737
Gold Earned
69,237
440
Minions Killed
612
0
Camps Cleared
0
2,273,458
Distance Traveled
2,318,173
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,565
354
44
2
0
361,902
0
L
Terra
11,638
431
15
1
0
473,377
1
W
Cerberus
12,308
456
69
3
0
515,609
2
L
Anhur
12,127
449
112
4
0
442,003
0
W
Vulcan
13,392
496
139
5
0
435,845
2
W
Cernunnos
15,314
567
116
4
0
442,900
1
L
Ra
14,327
531
188
7
0
535,920
1
W
Sun Wukong
15,886
588
177
7
0
471,254
3
L
Danzaburou
13,080
484
81
3
0
460,256
1
W
Nemesis
12,337
457
111
4
0
452,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role