Player Matchup

Awilix
Awilix
DirtySlant
Awilix
Level 16
God Stats
0W - 3L
1,337 SR
Queue Stats
158W - 135L
1,515 Elo+
Solo
Yemoja
Yemoja
EpharaPolis
Yemoja
Level 18
God Stats
19W - 17L
1,482 SR
Queue Stats
28W - 31L
1,472 Elo+
Party 2
Olorun
Olorun
TheKênpachi
Olorun
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 18L
1,433 Elo+
Party 2
Nike
Nike
Xanulin
Nike
Level 12
God Stats
5W - 6L
1,450 SR
Queue Stats
27W - 27L
1,485 Elo+
Party 2
Ra
Ra
leenisweenis
Ra
Level 14
God Stats
13W - 13L
1,583 SR
Queue Stats
16W - 16L
1,525 Elo+
Party 2
Team Averages
Level 15
1,470 SR
1,486 Elo+

VS

Team Averages
Level 17
1,614 SR
1,520 Elo+
Jing Wei
Jing Wei
AYTHEACTIVIST
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 98L
1,527 Elo+
Party 1
Khepri
Khepri
Gmario03
Khepri
Level 17
God Stats
8W - 8L
1,719 SR
Queue Stats
66W - 58L
1,592 Elo+
Party 1
Erlang Shen
Erlang Shen
URaBOTiPROMISE
Erlang Shen
Level 22
God Stats
7W - 6L
1,557 SR
Queue Stats
194W - 168L
1,479 Elo+
Solo
Anubis
Anubis
WhiteDominican
Anubis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 70L
1,561 Elo+
Party 1
King Arthur
King Arthur
janetsmoke
King Arthur
Level 7
God Stats
5W - 2L
1,795 SR
Queue Stats
27W - 17L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DirtySlant
Awilix
17
4 / 7 / 2
10,600
482
9,934
17,420
4,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
15
1 / 6 / 4
10,189
463
7,270
18,722
10,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
17
3 / 6 / 3
10,709
487
11,608
14,973
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
Xanulin
Nike
14
0 / 2 / 1
8,589
390
4,624
12,896
6,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 8 / 3
10,405
473
6,613
14,156
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AYTHEACTIVIST
Jing Wei
16
2 / 3 / 9
10,566
480
7,276
13,703
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Gmario03
Khepri
17
4 / 2 / 13
11,761
535
7,076
13,374
11,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
URaBOTiPROMISE
Erlang Shen
20
7 / 4 / 8
12,681
576
10,558
17,231
12,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
15 / 4 / 8
13,556
616
27,340
17,264
9,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
janetsmoke
King Arthur
16
1 / 0 / 7
10,544
479
5,440
11,393
10,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
11
Kills
29
29
Deaths
13
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AYTHEACTIVIST
Jing Wei
2
3
9
2.17
L
Awilix
DirtySlant
Awilix
4
7
2
0.71
L
Yemoja
1
6
4
0.5
W
Khepri
Gmario03
Khepri
4
2
13
5.25
L
Olorun
3
6
3
0.75
W
Erlang Shen
URaBOTiPROMISE
Erlang Shen
7
4
8
2.75
W
15
4
8
4.75
L
Nike
Xanulin
Nike
0
2
1
0.25
W
King Arthur
janetsmoke
King Arthur
1
0
7
4.5
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,049
Damage
57,690
78,167
Taken
72,965
30,406
Mitigated
49,662
17,342
Healing
28,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AYTHEACTIVIST
Jing Wei
7,276
5,074
0
4,648
13,703
5,209
4,506
7,613
6,065
0
52,601
L
Awilix
DirtySlant
Awilix
9,934
4,334
0
3,525
17,420
4,981
0
7,507
9,863
0
80,238
L
Yemoja
7,270
1,473
849
1,180
18,722
10,230
0
7,301
11,319
24,927
0
W
Khepri
Gmario03
Khepri
7,076
545
927
5,603
13,374
11,701
1,294
6,610
6,739
36,778
0
L
Olorun
11,608
4,199
1,021
5,621
14,973
5,100
534
5,564
9,364
63,395
0
W
Erlang Shen
URaBOTiPROMISE
Erlang Shen
10,558
4,360
0
5,172
17,231
12,421
1,787
5,764
11,445
0
107,512
W
27,340
2,071
0
8,849
17,264
9,690
1,086
4,755
12,434
119,080
0
L
Nike
Xanulin
Nike
4,624
110
0
1,721
12,896
6,450
0
5,763
6,658
0
35,110
W
King Arthur
janetsmoke
King Arthur
5,440
588
0
3,255
11,393
10,641
379
3,073
7,921
0
44,537
L
6,613
744
900
2,525
14,156
3,645
0
8,281
5,825
58,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,492
Gold Earned
59,108
438
Minions Killed
482
0
Camps Cleared
0
1,942,527
Distance Traveled
2,045,790
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,566
480
89
4
0
365,643
3
L
Awilix
10,600
482
123
6
0
405,909
2
L
Yemoja
10,189
463
25
1
0
381,020
12
W
Khepri
11,761
535
39
2
0
418,279
4
L
Olorun
10,709
487
114
5
0
364,478
3
W
Erlang Shen
12,681
576
142
6
0
439,670
7
W
Anubis
13,556
616
146
7
0
383,680
4
L
Nike
8,589
390
68
3
0
403,290
1
W
King Arthur
10,544
479
66
3
0
438,518
0
L
Ra
10,405
473
108
5
0
387,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role