Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Buchexa_157
Chaac
Level 29
God Stats
1W - 1L
1,743 SR
Queue Stats
367W - 435L
1,488 Elo+
Party 2
Cupid
Cupid
DPGMM
Cupid
Level 16
God Stats
0W - 1L
1,311 SR
Queue Stats
8W - 23L
1,418 Elo+
Solo
Olorun
Olorun
Leandro_GamerYT2
Olorun
Level 27
God Stats
2W - 2L
1,294 SR
Queue Stats
480W - 569L
1,500 Elo+
Party 2
Eset
Eset
barrospa-eduardo
Eset
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
259W - 297L
1,532 Elo+
Party 2
Team Averages
Level 26
1,469 SR
1,488 Elo+

VS

Team Averages
Level 37
1,497 SR
1,514 Elo+
Medusa
Medusa
Deathclauz
Medusa
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,658 Elo+
Party 3
Ravana
Ravana
Vithuzinho
Ravana
Level 6
God Stats
1W - 1L
1,296 SR
Queue Stats
9W - 17L
1,334 Elo+
Party 3
Janus
Janus
ZATOREX
Janus
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 88L
1,521 Elo+
Party 1
Bellona
Bellona
beconzitos
Bellona
Level 11
God Stats
27W - 22L
1,700 SR
Queue Stats
96W - 62L
1,558 Elo+
Solo
Tsukuyomi
Tsukuyomi
xmarshallleex
Tsukuyomi
Level 7
God Stats
32W - 18L
1,487 SR
Queue Stats
36W - 22L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
3 / 1 / 0
5,571
506
2,694
5,156
2,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 5 / 0
4,405
400
3,201
7,743
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
DPGMM
Cupid
5
0 / 2 / 0
4,020
365
724
3,946
859
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 5 / 0
4,792
436
1,125
6,827
2,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 5 / 0
5,001
455
3,253
6,030
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Deathclauz
Medusa
8
0 / 2 / 1
5,126
466
1,709
4,211
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
Vithuzinho
Ravana
8
1 / 1 / 1
5,412
492
1,082
4,352
1,286
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
ZATOREX
Janus
13
11 / 0 / 2
7,859
714
9,829
3,744
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
beconzitos
Bellona
11
2 / 0 / 5
6,308
573
3,471
5,432
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
xmarshallleex
Tsukuyomi
9
4 / 1 / 7
5,895
536
4,929
4,651
1,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
3
Kills
18
18
Deaths
4
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
1
0
3
L
0
5
0
0
L
Cupid
DPGMM
Cupid
0
2
0
0
W
Medusa
Deathclauz
Medusa
0
2
1
0.25
L
0
5
0
0
W
Ravana
Vithuzinho
Ravana
1
1
1
1.5
W
Janus
ZATOREX
Janus
11
0
2
12
L
0
5
0
0
W
Bellona
beconzitos
Bellona
2
0
5
4.5
W
Tsukuyomi
xmarshallleex
Tsukuyomi
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,997
Damage
21,020
29,702
Taken
22,390
9,892
Mitigated
8,491
5,325
Healing
10,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,694
799
57
1,972
5,156
2,076
0
1,304
3,814
20,254
0
L
3,201
699
0
2,136
7,743
2,921
0
1,930
5,693
0
18,902
L
Cupid
DPGMM
Cupid
724
217
0
0
3,946
859
0
365
3,555
0
8,555
W
Medusa
Deathclauz
Medusa
1,709
995
0
1,334
4,211
1,265
942
1,914
2,297
0
17,214
L
1,125
388
0
365
6,827
2,320
288
4,375
2,244
16,332
0
W
Ravana
Vithuzinho
Ravana
1,082
205
0
1,852
4,352
1,286
0
137
4,215
0
25,401
W
Janus
ZATOREX
Janus
9,829
734
51
2,035
3,744
1,191
516
944
2,768
44,363
0
L
3,253
650
0
795
6,030
1,716
162
1,419
4,567
15,329
0
W
Bellona
beconzitos
Bellona
3,471
869
0
4,142
5,432
3,495
0
2,808
2,624
0
27,966
W
Tsukuyomi
xmarshallleex
Tsukuyomi
4,929
1,372
190
1,102
4,651
1,254
0
1,191
3,414
0
17,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,789
Gold Earned
30,600
167
Minions Killed
274
0
Camps Cleared
0
917,990
Distance Traveled
1,014,406
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,571
506
37
3
0
198,634
2
L
Chaac
4,405
400
41
4
0
202,598
0
L
Cupid
4,020
365
18
2
0
167,749
0
W
Medusa
5,126
466
31
3
0
160,990
0
L
Olorun
4,792
436
35
3
0
175,337
0
W
Ravana
5,412
492
58
5
0
231,101
1
W
Janus
7,859
714
87
8
0
197,887
1
L
Eset
5,001
455
36
3
0
173,672
0
W
Bellona
6,308
573
68
6
0
191,279
0
W
Tsukuyomi
5,895
536
30
3
0
233,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role