Player Matchup

Sobek
Sobek
Ciro0659
Sobek
Level 28
God Stats
4W - 2L
1,777 SR
Queue Stats
56W - 69L
1,382 Elo+
Party 3
Camazotz
Camazotz
Jprimrose21
Camazotz
Level 61
God Stats
3W - 2L
1,650 SR
Queue Stats
30W - 30L
1,465 Elo+
Party 2
Neith
Neith
Juanvi_Arcangel
Neith
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 26L
1,440 Elo+
Party 3
Tyr
Tyr
PA_Ciro03_
Tyr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,346 Elo+
Party 3
Ra
Ra
PenguinSZN
Ra
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
166W - 148L
1,505 Elo+
Party 2
Team Averages
Level 57
1,586 SR
1,428 Elo+

VS

Team Averages
Level 62
1,417 SR
1,372 Elo+
Mulan
Mulan
HM Conno
Mulan
Level 88
God Stats
1W - 0L
1,280 SR
Queue Stats
95W - 102L
1,431 Elo+
Party 1
Cerberus
Cerberus
HM Jackal
Cerberus
Level 23
God Stats
19W - 14L
1,303 SR
Queue Stats
103W - 104L
1,386 Elo+
Party 1
Cernunnos
Cernunnos
HM Raging
Cernunnos
Level 29
God Stats
31W - 32L
1,500 SR
Queue Stats
160W - 185L
1,289 Elo+
Party 1
Baron Samedi
Baron Samedi
HMSHO7
Baron Samedi
Level 86
God Stats
9W - 8L
1,500 SR
Queue Stats
120W - 112L
1,402 Elo+
Party 1
Bakasura
Bakasura
chrisgal821111
Bakasura
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 71L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ciro0659
Sobek
8
1 / 5 / 3
6,152
439
4,654
12,481
5,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
Jprimrose21
Camazotz
11
2 / 2 / 2
6,932
495
3,985
12,940
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 3 / 4
7,289
521
6,693
7,026
2,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 0
8,075
577
9,527
12,988
6,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 3 / 1
7,538
538
4,676
8,426
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
HM Conno
Mulan
12
1 / 4 / 3
7,189
514
9,957
11,864
8,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
HM Jackal
Cerberus
11
2 / 1 / 3
6,826
488
3,027
7,498
3,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
HM Raging
Cernunnos
11
3 / 2 / 5
7,133
510
9,507
8,136
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
HMSHO7
Baron Samedi
14
4 / 1 / 1
8,268
591
7,263
7,860
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
13
4 / 2 / 3
7,613
544
7,145
13,403
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
10
Kills
14
14
Deaths
10
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
Ciro0659
Sobek
1
5
3
0.5
W
Mulan
HM Conno
Mulan
1
4
3
0.63
W
Cerberus
HM Jackal
Cerberus
2
1
3
3.5
W
Cernunnos
HM Raging
Cernunnos
3
2
5
2.75
W
Baron Samedi
HMSHO7
Baron Samedi
4
1
1
4.5
L
Camazotz
Jprimrose21
Camazotz
2
2
2
1.5
L
3
3
4
1.67
L
4
1
0
4
L
0
3
1
0.17
W
Bakasura
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,535
Damage
36,899
53,861
Taken
48,761
21,350
Mitigated
22,316
23,254
Healing
18,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Ciro0659
Sobek
4,654
419
0
3,374
12,481
5,781
0
1,947
10,251
19,848
0
W
Mulan
HM Conno
Mulan
9,957
2,281
0
3,732
11,864
8,162
556
628
11,236
0
42,634
W
Cerberus
HM Jackal
Cerberus
3,027
242
0
1,696
7,498
3,451
298
1,471
5,981
19,710
0
W
Cernunnos
HM Raging
Cernunnos
9,507
4,681
0
3,298
8,136
2,220
512
2,302
5,770
0
39,479
W
Baron Samedi
HMSHO7
Baron Samedi
7,263
584
338
3,105
7,860
3,682
784
2,048
5,731
47,651
0
L
Camazotz
Jprimrose21
Camazotz
3,985
794
0
7,743
12,940
3,462
0
1,183
11,489
0
30,138
L
6,693
2,682
0
1,965
7,026
2,132
0
569
6,324
0
30,325
L
9,527
1,215
0
5,294
12,988
6,744
580
1,219
11,492
0
48,835
L
4,676
573
1,447
3,431
8,426
3,231
0
4,879
3,113
54,088
0
W
Bakasura
7,145
5,509
0
6,629
13,403
4,801
0
2,592
10,713
0
34,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,986
Gold Earned
37,029
369
Minions Killed
363
0
Camps Cleared
0
1,283,031
Distance Traveled
1,259,057
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,152
439
24
2
0
238,025
3
W
Mulan
7,189
514
80
6
0
232,594
1
W
Cerberus
6,826
488
28
2
0
251,203
0
W
Cernunnos
7,133
510
66
5
0
233,522
0
W
Baron Samedi
8,268
591
105
8
0
253,649
4
L
Camazotz
6,932
495
57
4
0
278,298
2
L
Neith
7,289
521
60
4
0
244,195
0
L
Tyr
8,075
577
107
8
0
275,245
0
L
Ra
7,538
538
121
9
0
247,268
3
W
Bakasura
7,613
544
84
6
0
288,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role