Player Matchup

Hun Batz
Hun Batz
Dansauce71
Hun Batz
Level 17
God Stats
5W - 2L
1,620 SR
Queue Stats
670W - 463L
1,693 Elo+
Party 2
Ymir
Ymir
Hi Im Omnigul
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Scylla
Scylla
Kryzvo
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 3
King Arthur
King Arthur
LuckyStrike0400
King Arthur
Level 13
God Stats
14W - 8L
1,738 SR
Queue Stats
719W - 535L
1,609 Elo+
Party 2
Izanami
Izanami
Mad_Hatter12356
Izanami
Level 24
God Stats
5W - 4L
1,729 SR
Queue Stats
99W - 92L
1,659 Elo+
Solo
Team Averages
Level 15
1,617 SR
1,592 Elo+

VS

Team Averages
Level 26
1,652 SR
1,573 Elo+
Anubis
Anubis
Booqifes
Anubis
Level 27
God Stats
34W - 36L
1,611 SR
Queue Stats
104W - 106L
1,633 Elo+
Party 1
Mercury
Mercury
Just_Too_Many
Mercury
Level 32
God Stats
10W - 9L
1,788 SR
Queue Stats
135W - 151L
1,635 Elo+
Party 1
Izanami
Izanami
YaboiChad789
Izanami
Level 30
God Stats
66W - 72L
1,645 SR
Queue Stats
122W - 147L
1,628 Elo+
Party 1
Bellona
Bellona
killerspam
Bellona
Level 18
God Stats
5W - 3L
1,731 SR
Queue Stats
15W - 12L
1,556 Elo+
Solo
Cthulhu
Cthulhu
xx4skngangxx
Cthulhu
Level 22
God Stats
20W - 34L
1,486 SR
Queue Stats
64W - 86L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dansauce71
Hun Batz
11
3 / 2 / 6
6,436
585
6,411
7,935
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 7
5,932
539
2,397
5,647
2,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Kryzvo
Scylla
13
7 / 1 / 1
7,839
713
5,711
4,384
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
LuckyStrike0400
King Arthur
10
5 / 0 / 4
6,377
580
7,075
9,100
4,130
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 1 / 4
6,458
587
2,383
6,599
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Booqifes
Anubis
9
3 / 5 / 1
5,792
527
4,214
7,688
2,981
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
9
2 / 4 / 2
5,616
511
4,847
9,592
2,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
YaboiChad789
Izanami
9
1 / 4 / 2
5,559
505
3,551
5,576
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
killerspam
Bellona
9
0 / 4 / 1
5,074
461
2,716
6,512
3,924
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
xx4skngangxx
Cthulhu
7
0 / 0 / 0
4,395
400
2,817
4,895
2,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
17
Kills
6
6
Deaths
17
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
Booqifes
Anubis
3
5
1
0.7
W
Hun Batz
Dansauce71
Hun Batz
3
2
6
3
W
1
2
7
2.25
L
Mercury
2
4
2
0.75
W
Scylla
Kryzvo
Scylla
7
1
1
7.5
W
King Arthur
LuckyStrike0400
King Arthur
5
0
4
7
W
1
1
4
3
L
Izanami
YaboiChad789
Izanami
1
4
2
0.5
L
Bellona
killerspam
Bellona
0
4
1
0.13
L
Cthulhu
xx4skngangxx
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,977
Damage
18,145
33,665
Taken
34,263
12,316
Mitigated
13,435
10,271
Healing
5,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Booqifes
Anubis
4,214
658
74
1,429
7,688
2,981
384
2,341
5,211
23,783
0
W
Hun Batz
Dansauce71
Hun Batz
6,411
1,546
0
2,724
7,935
2,445
0
1,941
5,994
0
30,068
W
2,397
154
0
752
5,647
2,847
0
2,201
3,446
18,088
0
L
Mercury
4,847
2,858
0
1,042
9,592
2,669
0
1,073
8,469
0
24,002
W
Scylla
Kryzvo
Scylla
5,711
255
0
1,554
4,384
1,257
0
1,290
3,094
43,364
0
W
King Arthur
LuckyStrike0400
King Arthur
7,075
1,014
0
2,771
9,100
4,130
29
1,026
8,074
0
26,588
W
2,383
1,785
0
2,470
6,599
1,637
536
573
6,026
0
39,412
L
Izanami
YaboiChad789
Izanami
3,551
2,428
0
1,236
5,576
1,473
487
1,689
3,853
0
26,896
L
Bellona
killerspam
Bellona
2,716
791
294
819
6,512
3,924
0
750
5,722
0
14,588
L
Cthulhu
xx4skngangxx
Cthulhu
2,817
328
0
960
4,895
2,388
156
1,976
2,900
9,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,042
Gold Earned
26,436
291
Minions Killed
200
0
Camps Cleared
0
1,042,168
Distance Traveled
1,010,496
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,792
527
40
4
0
163,116
2
W
Hun Batz
6,436
585
57
5
0
212,019
2
W
Ymir
5,932
539
21
2
0
198,771
1
L
Mercury
5,616
511
55
5
0
234,859
2
W
Scylla
7,839
713
91
8
0
209,441
1
W
King Arthur
6,377
580
42
4
0
219,558
1
W
Izanami
6,458
587
80
7
0
202,379
0
L
Izanami
5,559
505
59
5
0
182,950
1
L
Bellona
5,074
461
34
3
0
198,998
0
L
Cthulhu
4,395
400
12
1
0
230,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role