Player Matchup

Ra
Ra
BATMANlovesu
Ra
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 30L
1,474 Elo+
Party 3
Ares
Ares
FriskyBrownBear
Ares
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,614 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
K2K10
Ah Muzen Cab
Level 155
God Stats
5W - 7L
1,500 SR
Queue Stats
537W - 535L
1,629 Elo+
Solo
Hercules
Hercules
PiklesDownSouth
Hercules
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,436 Elo+
Party 3
Medusa
Medusa
WebbyDingus
Medusa
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,586 Elo+
Party 3
Team Averages
Level 139
1,500 SR
1,548 Elo+

VS

Team Averages
Level 126
1,552 SR
1,543 Elo+
Merlin
Merlin
Oooooo YahYah 2
Merlin
Level 146
God Stats
1W - 1L
1,759 SR
Queue Stats
75W - 57L
1,802 Elo+
Party 1
Kukulkan
Kukulkan
STALKINGFOOL
Kukulkan
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
114W - 105L
1,485 Elo+
Party 1
Persephone
Persephone
Srta_Mi3les
Persephone
Level 127
God Stats
18W - 14L
1,500 SR
Queue Stats
567W - 539L
1,402 Elo+
Party 2
Ra
Ra
squadpork
Ra
Level 129
God Stats
1W - 5L
1,500 SR
Queue Stats
104W - 86L
1,454 Elo+
Party 2
Eset
Eset
x Slim Jerky x
Eset
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
95W - 81L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 9
13,980
874
18,446
13,713
5,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 6 / 18
11,734
733
12,928
24,743
31,928
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
K2K10
Ah Muzen Cab
20
5 / 4 / 15
12,004
750
8,504
16,336
6,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
16
0 / 6 / 14
10,005
625
10,097
26,267
24,889
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
18
4 / 6 / 13
11,401
713
10,574
15,443
5,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 11
12,609
788
24,189
12,919
5,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
STALKINGFOOL
Kukulkan
16
4 / 6 / 12
10,259
641
12,166
12,814
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Srta_Mi3les
Persephone
15
0 / 5 / 14
9,559
597
12,013
10,012
3,500
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 6 / 7
10,783
674
11,434
14,278
6,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 5 / 14
12,125
758
18,823
15,863
7,292
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
80
26
Kills
22
24
Deaths
26
69
Assists
58
Player
Kills
Deaths
Assists
KDA
W
14
2
9
9.25
W
3
6
18
2
W
Ah Muzen Cab
K2K10
Ah Muzen Cab
5
4
15
3.13
L
8
4
11
3.38
W
Hercules
0
6
14
1.17
L
Kukulkan
STALKINGFOOL
Kukulkan
4
6
12
1.67
L
Persephone
Srta_Mi3les
Persephone
0
5
14
1.4
W
Medusa
4
6
13
1.75
L
3
6
7
1.08
L
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,549
Damage
78,625
96,502
Taken
65,886
74,676
Mitigated
28,503
47,454
Healing
20,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,446
1,120
19,218
6,972
13,713
5,761
645
11,945
1,644
51,092
0
W
12,928
435
1,412
1,381
24,743
31,928
527
18,358
6,059
19,366
0
W
Ah Muzen Cab
K2K10
Ah Muzen Cab
8,504
1,776
3,425
4,368
16,336
6,571
3,219
15,212
1,012
0
40,820
L
24,189
626
0
1,172
12,919
5,976
1,119
6,900
5,888
53,623
0
W
Hercules
10,097
2,925
65
7,002
26,267
24,889
239
18,683
7,326
0
16,588
L
Kukulkan
STALKINGFOOL
Kukulkan
12,166
903
1,464
1,092
12,814
5,527
54
7,451
5,117
24,716
0
L
Persephone
Srta_Mi3les
Persephone
12,013
721
2,512
1,678
10,012
3,500
86
3,862
6,051
18,955
0
W
Medusa
10,574
3,243
1,147
2,464
15,443
5,527
1,124
13,487
1,836
0
20,578
L
11,434
407
4,673
4,112
14,278
6,208
188
6,442
7,622
26,778
0
L
18,823
1,706
1,252
2,601
15,863
7,292
457
5,856
9,831
28,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,124
Gold Earned
55,335
185
Minions Killed
186
0
Camps Cleared
0
1,412,530
Distance Traveled
1,259,604
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,980
874
87
5
0
304,540
0
W
Ares
11,734
733
10
1
0
263,402
0
W
Ah Muzen Cab
12,004
750
59
4
0
265,777
0
L
Merlin
12,609
788
65
4
0
254,438
0
W
Hercules
10,005
625
9
1
0
282,573
2
L
Kukulkan
10,259
641
20
1
0
215,072
1
L
Persephone
9,559
597
16
1
0
286,909
0
W
Medusa
11,401
713
20
1
0
296,238
0
L
Ra
10,783
674
59
4
0
259,090
2
L
Eset
12,125
758
26
2
0
244,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role