Player Matchup

Bastet
Bastet
 
Bastet
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
A TALL MEX1CAN
Chronos
Level 112
God Stats
27W - 19L
1,643 SR
Queue Stats
430W - 402L
1,514 Elo+
Party 1
Heimdallr
Heimdallr
Persivaldz
Heimdallr
Level 56
God Stats
1W - 1L
1,385 SR
Queue Stats
18W - 38L
1,480 Elo+
Party 2
Ymir
Ymir
Worm Bait Pro
Ymir
Level 26
God Stats
11W - 6L
1,707 SR
Queue Stats
11W - 6L
1,635 Elo+
Party 1
Danzaburou
Danzaburou
ii JustDoIt OG
Danzaburou
Level 81
God Stats
77W - 57L
1,566 SR
Queue Stats
141W - 145L
1,548 Elo+
Party 1
Team Averages
Level 60
1,560 SR
1,535 Elo+

VS

Team Averages
Level 78
1,616 SR
1,503 Elo+
Scylla
Scylla
Amapol
Scylla
Level 122
God Stats
4W - 8L
1,762 SR
Queue Stats
439W - 379L
1,525 Elo+
Party 3
Neith
Neith
Amapolaline
Neith
Level 29
God Stats
19W - 18L
1,765 SR
Queue Stats
70W - 60L
1,606 Elo+
Party 3
Arachne
Arachne
Crazyblackman333
Arachne
Level 89
God Stats
7W - 9L
1,167 SR
Queue Stats
353W - 322L
1,406 Elo+
Party 4
Apollo
Apollo
MIILUG062
Apollo
Level 107
God Stats
6W - 5L
1,888 SR
Queue Stats
96W - 85L
1,513 Elo+
Party 3
Kuzenbo
Kuzenbo
THISCARHQ
Kuzenbo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,464 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 1 / 3
8,136
542
3,910
7,161
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 3 / 1
8,388
559
4,911
9,194
3,071
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
Persivaldz
Heimdallr
12
3 / 0 / 6
7,589
506
6,331
6,510
2,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 3 / 4
7,558
504
5,807
10,053
6,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
ii JustDoIt OG
Danzaburou
15
1 / 1 / 0
8,667
578
6,410
7,739
3,504
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Amapol
Scylla
11
2 / 2 / 3
7,237
482
6,926
5,255
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 0
7,810
521
3,620
8,398
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 3 / 1
8,003
534
2,555
8,990
5,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
MIILUG062
Apollo
12
2 / 2 / 1
7,220
481
6,272
7,878
2,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
THISCARHQ
Kuzenbo
10
0 / 4 / 3
6,493
433
3,338
10,503
8,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
13
Kills
8
8
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
3
4.5
W
4
3
1
1.5
L
Scylla
Amapol
Scylla
2
2
3
1.75
L
1
2
0
0.5
L
3
3
1
1.17
L
Apollo
MIILUG062
Apollo
2
2
1
1.25
W
Heimdallr
Persivaldz
Heimdallr
3
0
6
6
L
Kuzenbo
THISCARHQ
Kuzenbo
0
4
3
0.38
W
2
3
4
1.33
W
Danzaburou
ii JustDoIt OG
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,369
Damage
22,711
40,657
Taken
41,024
18,007
Mitigated
21,428
15,277
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,910
976
0
2,770
7,161
2,290
0
1,385
5,714
0
45,364
W
4,911
2,441
0
3,378
9,194
3,071
152
3,600
5,340
50,594
0
L
Scylla
Amapol
Scylla
6,926
457
0
245
5,255
1,788
350
2,379
2,876
36,922
0
L
3,620
1,183
0
3,975
8,398
3,143
1,356
0
8,398
0
44,570
L
2,555
1,337
0
2,656
8,990
5,790
27
2,367
6,623
0
53,800
L
Apollo
MIILUG062
Apollo
6,272
2,960
0
2,496
7,878
2,518
337
3,037
4,841
0
46,224
W
Heimdallr
Persivaldz
Heimdallr
6,331
2,475
501
1,581
6,510
2,196
451
1,512
4,936
0
35,167
L
Kuzenbo
THISCARHQ
Kuzenbo
3,338
1,795
0
1,769
10,503
8,189
0
2,935
7,567
13,732
0
W
5,807
840
0
3,065
10,053
6,946
34
2,637
7,295
24,655
0
W
Danzaburou
ii JustDoIt OG
Danzaburou
6,410
2,447
0
3,982
7,739
3,504
1,162
631
7,108
0
62,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,338
Gold Earned
36,763
423
Minions Killed
398
0
Camps Cleared
0
1,396,876
Distance Traveled
1,344,290
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,136
542
103
7
0
334,786
1
W
Chronos
8,388
559
93
6
0
287,699
4
L
Scylla
7,237
482
69
5
0
285,815
2
L
Neith
7,810
521
102
7
0
227,171
3
L
Arachne
8,003
534
93
6
0
282,982
4
L
Apollo
7,220
481
108
7
0
264,586
0
W
Heimdallr
7,589
506
71
5
0
283,721
0
L
Kuzenbo
6,493
433
26
2
0
283,736
7
W
Ymir
7,558
504
42
3
0
279,316
4
W
Danzaburou
8,667
578
114
8
0
211,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role