Player Matchup

Ymir
Ymir
AlwaysSonnyy
Ymir
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
389W - 336L
1,698 Elo+
Party 3
Medusa
Medusa
Kerli_Lesher-XI
Medusa
Level 29
God Stats
22W - 16L
1,642 SR
Queue Stats
117W - 110L
1,454 Elo+
Party 1
Nox
Nox
LowtierHeroX
Nox
Level 49
God Stats
7W - 5L
1,485 SR
Queue Stats
472W - 397L
1,447 Elo+
Party 1
Ao Kuang
Ao Kuang
MCYuen21
Ao Kuang
Level 47
God Stats
15W - 4L
1,836 SR
Queue Stats
179W - 149L
1,450 Elo+
Party 3
Bellona
Bellona
huyv
Bellona
Level 57
God Stats
15W - 11L
1,574 SR
Queue Stats
180W - 154L
1,450 Elo+
Party 3
Team Averages
Level 39
1,607 SR
1,500 Elo+

VS

Team Averages
Level 62
1,474 SR
1,323 Elo+
Bacchus
Bacchus
OuTKasT-X
Bacchus
Level 77
God Stats
6W - 8L
1,412 SR
Queue Stats
126W - 153L
1,410 Elo+
Party 2
Izanami
Izanami
RlP DA JACKER
Izanami
Level 98
God Stats
4W - 2L
1,384 SR
Queue Stats
50W - 44L
1,390 Elo+
Solo
Medusa
Medusa
goblinslayer3
Medusa
Level 17
God Stats
0W - 6L
1,521 SR
Queue Stats
1W - 10L
1,274 Elo+
Party 2
Nu Wa
Nu Wa
silenthill1321
Nu Wa
Level 54
God Stats
3W - 2L
1,309 SR
Queue Stats
36W - 65L
1,286 Elo+
Party 2
Neith
Neith
stevenUn1verze
Neith
Level 65
God Stats
0W - 1L
1,745 SR
Queue Stats
27W - 42L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 10
10,773
513
6,077
14,274
10,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 2 / 3
10,143
483
6,427
10,317
3,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 2 / 9
11,358
541
8,625
11,881
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
MCYuen21
Ao Kuang
19
14 / 1 / 6
12,493
595
12,325
15,256
6,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
huyv
Bellona
18
8 / 0 / 6
11,841
564
9,276
11,316
11,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OuTKasT-X
Bacchus
12
3 / 6 / 3
8,587
409
8,478
12,317
11,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
17
3 / 4 / 2
10,065
479
7,428
13,405
5,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 4 / 1
7,270
346
2,132
8,388
2,418
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 6 / 2
8,588
409
11,220
13,007
5,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 11 / 0
7,497
357
4,476
13,153
4,547
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
31
Kills
7
8
Deaths
31
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
W
4
2
3
2.75
W
3
2
9
3.75
W
Ao Kuang
MCYuen21
Ao Kuang
14
1
6
17
L
Bacchus
OuTKasT-X
Bacchus
3
6
3
0.75
L
Izanami
3
4
2
1
L
0
4
1
0.13
W
Bellona
huyv
Bellona
8
0
6
11
L
1
6
2
0.33
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,730
Damage
33,734
63,044
Taken
60,270
36,068
Mitigated
28,757
24,152
Healing
10,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,077
519
0
1,860
14,274
10,088
606
8,274
6,000
38,146
0
W
6,427
2,983
0
4,483
10,317
3,430
540
3,662
6,655
0
56,853
W
8,625
942
0
3,021
11,881
4,881
955
2,991
8,890
76,578
0
W
Ao Kuang
MCYuen21
Ao Kuang
12,325
4,964
0
11,438
15,256
6,525
1,793
2,817
12,439
74,674
0
L
Bacchus
OuTKasT-X
Bacchus
8,478
948
294
1,439
12,317
11,142
0
5,067
7,214
21,530
0
L
Izanami
7,428
4,863
0
3,994
13,405
5,207
1,250
6,015
7,260
0
80,525
L
2,132
761
0
516
8,388
2,418
0
2,109
6,199
0
27,664
W
Bellona
huyv
Bellona
9,276
3,671
0
3,350
11,316
11,144
6,239
1,954
9,362
0
66,103
L
11,220
5,383
195
2,344
13,007
5,443
18
7,839
4,916
45,325
0
L
4,476
1,437
0
1,358
13,153
4,547
640
5,473
7,654
0
35,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,608
Gold Earned
42,007
537
Minions Killed
350
0
Camps Cleared
0
2,035,592
Distance Traveled
1,453,539
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,773
513
70
3
0
388,774
3
W
Medusa
10,143
483
90
4
0
438,093
2
W
Nox
11,358
541
138
7
0
406,397
7
W
Ao Kuang
12,493
595
111
5
0
393,461
2
L
Bacchus
8,587
409
28
1
0
328,280
0
L
Izanami
10,065
479
146
7
0
345,485
0
L
Medusa
7,270
346
59
3
0
201,075
1
W
Bellona
11,841
564
128
6
0
408,867
3
L
Nu Wa
8,588
409
55
3
0
306,805
2
L
Neith
7,497
357
62
3
0
271,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role