Player Matchup

Artemis
Artemis
NatRomanoff
Artemis
Level 52
God Stats
29W - 21L
1,646 SR
Queue Stats
80W - 77L
1,532 Elo+
Party 3
Geb
Geb
SmiteHerBits
Geb
Level 29
God Stats
4W - 4L
1,707 SR
Queue Stats
79W - 92L
1,719 Elo+
Party 3
Cu Chulainn
Cu Chulainn
biggman55ty
Cu Chulainn
Level 64
God Stats
22W - 14L
1,630 SR
Queue Stats
311W - 295L
1,420 Elo+
Party 1
Chaac
Chaac
kxdsage
Chaac
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,497 Elo+
Party 1
Neith
Neith
theyungcaprisun
Neith
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 37
1,597 SR
1,534 Elo+

VS

Team Averages
Level 50
1,573 SR
1,504 Elo+
Jing Wei
Jing Wei
Casanova1x
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,634 Elo+
Party 2
Khepri
Khepri
Occae
Khepri
Level 42
God Stats
14W - 22L
1,369 SR
Queue Stats
103W - 153L
1,440 Elo+
Party 2
Ra
Ra
SettedOne96
Ra
Level 100
God Stats
4W - 4L
1,921 SR
Queue Stats
302W - 305L
1,487 Elo+
Solo
Set
Set
o Mvcho
Set
Level 57
God Stats
1W - 3L
1,497 SR
Queue Stats
36W - 46L
1,471 Elo+
Party 2
Erlang Shen
Erlang Shen
simplistic696
Erlang Shen
Level 44
God Stats
26W - 31L
1,578 SR
Queue Stats
214W - 238L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NatRomanoff
Artemis
18
9 / 0 / 7
11,745
559
15,759
6,754
2,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 2 / 3
11,265
536
7,807
16,176
9,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cu Chulainn
biggman55ty
Cu Chulainn
18
5 / 4 / 0
11,465
546
14,716
15,646
15,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
kxdsage
Chaac
18
8 / 0 / 12
11,356
541
15,655
19,753
14,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
3 / 2 / 4
11,022
525
6,590
8,773
3,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Casanova1x
Jing Wei
13
0 / 6 / 0
7,737
368
6,797
13,037
4,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
Occae
Khepri
13
0 / 7 / 0
7,675
365
6,386
15,337
12,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

19
2 / 5 / 4
11,608
553
9,984
15,730
7,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Set
16
2 / 7 / 1
10,859
517
4,870
17,347
6,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
simplistic696
Erlang Shen
18
4 / 3 / 2
10,869
518
10,762
18,412
16,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
28
Kills
8
8
Deaths
28
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Casanova1x
Jing Wei
0
6
0
0
W
Artemis
NatRomanoff
Artemis
9
0
7
12.5
L
Khepri
Occae
Khepri
0
7
0
0
L
2
5
4
0.8
W
3
2
3
2.25
W
Cu Chulainn
biggman55ty
Cu Chulainn
5
4
0
1.25
W
Chaac
kxdsage
Chaac
8
0
12
14
L
Set
2
7
1
0.36
L
Erlang Shen
simplistic696
Erlang Shen
4
3
2
1.67
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,527
Damage
38,799
67,102
Taken
79,863
45,546
Mitigated
47,300
28,036
Healing
19,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Casanova1x
Jing Wei
6,797
3,965
0
2,294
13,037
4,590
686
0
13,037
0
35,115
W
Artemis
NatRomanoff
Artemis
15,759
9,112
0
4,735
6,754
2,700
1,739
1,450
5,304
0
77,140
L
Khepri
Occae
Khepri
6,386
1,038
987
2,149
15,337
12,080
364
0
15,337
41,392
0
L
9,984
745
935
7,101
15,730
7,117
375
5,824
9,906
90,313
0
W
7,807
843
0
7,296
16,176
9,948
0
5,267
10,884
82,522
0
W
Cu Chulainn
biggman55ty
Cu Chulainn
14,716
4,052
0
2,216
15,646
15,012
468
1,569
13,593
12,100
64,514
W
Chaac
kxdsage
Chaac
15,655
4,706
219
9,670
19,753
14,714
1,210
5,917
13,836
0
59,362
L
Set
4,870
2,476
0
1,922
17,347
6,933
65
2,392
14,955
0
53,732
L
Erlang Shen
simplistic696
Erlang Shen
10,762
5,947
0
4,382
18,412
16,580
790
2,104
16,308
0
53,066
W
6,590
2,663
0
3,900
8,773
3,172
1,291
2,167
6,581
0
62,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,853
Gold Earned
48,748
587
Minions Killed
492
0
Camps Cleared
0
1,992,639
Distance Traveled
1,909,786
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,737
368
85
4
0
363,907
3
W
Artemis
11,745
559
115
5
0
383,188
3
L
Khepri
7,675
365
53
3
0
347,636
1
L
Ra
11,608
553
168
8
0
381,455
1
W
Geb
11,265
536
123
6
0
455,214
4
W
Cu Chulainn
11,465
546
136
6
0
353,448
2
W
Chaac
11,356
541
95
5
0
426,918
2
L
Set
10,859
517
94
4
0
390,604
2
L
Erlang Shen
10,869
518
92
4
0
426,184
0
W
Neith
11,022
525
118
6
0
373,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role