Player Matchup

Jing Wei
Jing Wei
Aprizityzz
Jing Wei
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EcksTM
Cthulhu
Level 29
God Stats
12W - 10L
1,589 SR
Queue Stats
125W - 129L
1,589 Elo+
Solo
Anubis
Anubis
MaskedBadge6900
Anubis
Level 15
God Stats
11W - 2L
1,765 SR
Queue Stats
36W - 14L
1,673 Elo+
Solo
Kali
Kali
WobblyZebra5830
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 91L
1,527 Elo+
Solo
Hera
Hera
XxKingDomainxX
Hera
Level 29
God Stats
136W - 127L
1,494 SR
Queue Stats
311W - 366L
1,528 Elo+
Solo
Team Averages
Level 20
1,570 SR
1,563 Elo+

VS

Team Averages
Level 18
1,625 SR
1,558 Elo+
Skadi
Skadi
Most Skurttt
Skadi
Level 18
God Stats
30W - 19L
1,740 SR
Queue Stats
179W - 181L
1,523 Elo+
Party 1
Guan Yu
Guan Yu
OldDirtyRolphi
Guan Yu
Level 29
God Stats
26W - 22L
1,585 SR
Queue Stats
46W - 47L
1,501 Elo+
Party 1
Izanami
Izanami
Punisher07_
Izanami
Level 7
God Stats
2W - 2L
1,741 SR
Queue Stats
9W - 22L
1,762 Elo+
Solo
Persephone
Persephone
coolteathomas
Persephone
Level 13
God Stats
15W - 14L
1,462 SR
Queue Stats
25W - 25L
1,449 Elo+
Solo
Merlin
Merlin
shadeknightt
Merlin
Level 25
God Stats
19W - 12L
1,598 SR
Queue Stats
34W - 20L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aprizityzz
Jing Wei
14
1 / 8 / 4
8,847
421
3,808
18,797
6,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
EcksTM
Cthulhu
14
5 / 3 / 1
9,700
462
6,382
15,978
10,834
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
12 / 4 / 2
11,108
529
16,114
15,517
8,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 8 / 3
9,132
435
2,599
12,348
4,127
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
10 / 8 / 1
10,162
484
11,761
14,515
4,523
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 4
12,036
573
21,156
10,471
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 0 / 6
11,021
525
8,867
11,376
10,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Punisher07_
Izanami
13
2 / 14 / 4
8,836
421
4,729
18,764
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
coolteathomas
Persephone
16
7 / 6 / 10
11,197
533
7,363
9,943
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
16
5 / 6 / 8
10,704
510
12,556
9,294
2,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
63
28
Kills
31
31
Deaths
28
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aprizityzz
Jing Wei
1
8
4
0.38
L
Cthulhu
EcksTM
Cthulhu
5
3
1
1.83
L
12
4
2
3.25
W
10
2
4
6
W
7
0
6
10
W
Izanami
Punisher07_
Izanami
2
14
4
0.29
L
0
8
3
0.19
L
10
8
1
1.31
W
Persephone
coolteathomas
Persephone
7
6
10
2
W
Merlin
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,664
Damage
54,671
77,155
Taken
59,848
34,392
Mitigated
25,557
25,412
Healing
11,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aprizityzz
Jing Wei
3,808
2,591
0
6,172
18,797
6,196
1,163
4,367
14,355
0
45,102
L
Cthulhu
EcksTM
Cthulhu
6,382
1,183
385
4,083
15,978
10,834
447
1,375
14,603
44,310
0
L
16,114
727
0
7,791
15,517
8,712
960
6,690
8,827
68,043
0
W
21,156
11,670
0
3,575
10,471
3,381
6,216
6,410
4,061
0
76,072
W
8,867
973
646
4,075
11,376
10,776
456
2,381
8,995
0
55,238
W
Izanami
Punisher07_
Izanami
4,729
4,452
0
3,067
18,764
5,091
1,358
13,471
5,293
0
33,382
L
2,599
1,386
267
2,392
12,348
4,127
33
2,686
9,412
0
48,185
L
11,761
3,262
231
4,091
14,515
4,523
605
4,801
9,664
50,804
0
W
Persephone
coolteathomas
Persephone
7,363
645
0
135
9,943
3,311
347
6,637
3,303
41,385
0
W
Merlin
12,556
515
0
0
9,294
2,998
0
5,355
3,939
45,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,949
Gold Earned
53,794
449
Minions Killed
417
0
Camps Cleared
0
1,641,976
Distance Traveled
1,888,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,847
421
86
4
0
367,237
0
L
Cthulhu
9,700
462
66
3
0
302,392
0
L
Anubis
11,108
529
124
6
0
280,482
0
W
Skadi
12,036
573
108
5
0
376,874
0
W
Guan Yu
11,021
525
108
5
0
441,645
0
W
Izanami
8,836
421
59
3
0
295,124
0
L
Kali
9,132
435
90
4
0
375,630
0
L
Hera
10,162
484
83
4
0
316,235
0
W
Persephone
11,197
533
74
4
0
390,957
0
W
Merlin
10,704
510
68
3
0
384,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role