Player Matchup

Tyr
Tyr
Awokenpotential
Tyr
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
220W - 166L
1,583 Elo+
Solo
Arachne
Arachne
OotoriShinji
Arachne
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,556 Elo+
Party 2
Neith
Neith
OriginsRevealed
Neith
Level 29
God Stats
3W - 2L
1,352 SR
Queue Stats
5W - 4L
1,754 Elo+
Solo
Ymir
Ymir
christop122
Ymir
Level 23
God Stats
5W - 1L
1,541 SR
Queue Stats
5W - 3L
1,687 Elo+
Party 2
Merlin
Merlin
kmalus
Merlin
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,643 Elo+
Party 2
Team Averages
Level 28
1,479 SR
1,645 Elo+

VS

Team Averages
Level 29
1,574 SR
1,632 Elo+
Fenrir
Fenrir
Fenrir Qc 82
Fenrir
Level 7
God Stats
6W - 6L
1,560 SR
Queue Stats
11W - 10L
1,578 Elo+
Solo
Kukulkan
Kukulkan
WillFitzy3
Kukulkan
Level 8
God Stats
0W - 4L
1,439 SR
Queue Stats
14W - 13L
1,525 Elo+
Party 1
Medusa
Medusa
greenbuff88
Medusa
Level 103
God Stats
145W - 126L
1,700 SR
Queue Stats
150W - 137L
1,683 Elo+
Party 1
Bellona
Bellona
krispy_krump_og
Bellona
Level 18
God Stats
4W - 13L
1,563 SR
Queue Stats
57W - 69L
1,702 Elo+
Solo
Nemesis
Nemesis
yvng X k1ng
Nemesis
Level 10
God Stats
7W - 7L
1,607 SR
Queue Stats
8W - 10L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 4
9,316
582
4,414
8,073
5,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
OotoriShinji
Arachne
16
7 / 2 / 1
9,823
614
5,850
15,005
6,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 2
7,486
468
4,684
3,973
1,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
1 / 3 / 2
6,646
415
1,988
10,000
4,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
kmalus
Merlin
14
2 / 1 / 3
8,624
539
3,063
4,488
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 0 / 0
5,899
369
0
3,516
1,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
WillFitzy3
Kukulkan
15
2 / 2 / 1
8,655
541
4,627
6,951
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
4 / 4 / 2
7,813
488
7,685
10,360
3,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 3 / 4
6,938
434
5,259
8,993
7,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
yvng X k1ng
Nemesis
5
0 / 4 / 0
5,082
318
728
4,583
942
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
13
Kills
8
8
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Fenrir
0
0
0
0
W
Arachne
OotoriShinji
Arachne
7
2
1
3.75
W
1
1
2
2
L
Kukulkan
WillFitzy3
Kukulkan
2
2
1
1.25
W
1
3
2
0.67
L
Medusa
4
4
2
1.25
W
Merlin
kmalus
Merlin
2
1
3
3.5
L
2
3
4
1.33
L
Nemesis
yvng X k1ng
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,999
Damage
18,299
41,539
Taken
34,403
19,231
Mitigated
15,394
14,680
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,414
352
0
3,033
8,073
5,548
576
0
8,073
0
54,612
L
Fenrir
0
0
0
1,850
3,516
1,024
0
0
3,491
0
17,164
W
Arachne
OotoriShinji
Arachne
5,850
3,707
0
8,155
15,005
6,388
160
2,549
12,288
0
70,230
W
4,684
879
0
497
3,973
1,180
1,105
0
3,973
0
41,283
L
Kukulkan
WillFitzy3
Kukulkan
4,627
256
0
960
6,951
2,728
0
741
6,160
51,148
0
W
1,988
509
62
1,183
10,000
4,522
0
815
9,155
16,626
0
L
Medusa
7,685
3,153
0
3,113
10,360
3,657
378
2,071
8,239
0
55,755
W
Merlin
kmalus
Merlin
3,063
286
0
1,750
4,488
1,593
788
933
3,423
39,775
0
L
5,259
1,380
0
1,058
8,993
7,043
0
1,590
7,381
0
29,493
L
Nemesis
yvng X k1ng
Nemesis
728
177
0
129
4,583
942
0
649
3,859
0
11,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,895
Gold Earned
34,387
438
Minions Killed
306
0
Camps Cleared
0
1,509,113
Distance Traveled
1,241,788
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,316
582
129
8
0
298,051
3
L
Fenrir
5,899
369
33
2
0
225,036
4
W
Arachne
9,823
614
118
7
0
336,263
6
W
Neith
7,486
468
77
5
0
285,293
4
L
Kukulkan
8,655
541
107
7
0
287,880
3
W
Ymir
6,646
415
26
2
0
303,615
2
L
Medusa
7,813
488
89
6
0
250,338
0
W
Merlin
8,624
539
88
6
0
285,891
6
L
Bellona
6,938
434
50
3
0
317,662
6
L
Nemesis
5,082
318
27
2
0
160,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role