Player Matchup

Geb
Geb
Cpt_McPetecul
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,157 Elo+
Party 1
Vulcan
Vulcan
Elios55
Vulcan
Level 48
God Stats
0W - 3L
1,280 SR
Queue Stats
287W - 293L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
J3ST3Rx24
Sun Wukong
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,109 Elo+
Party 1
Baba Yaga
Baba Yaga
Wallir90
Baba Yaga
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,217 Elo+
Party 1
Set
Set
WildJurin
Set
Level 61
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 9L
1,157 Elo+
Party 1
Team Averages
Level 41
1,499 SR
1,235 Elo+

VS

Team Averages
Level 93
1,544 SR
1,449 Elo+
Izanami
Izanami
EngineerDom12
Izanami
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,431 Elo+
Solo
Chaac
Chaac
FARTNUT69
Chaac
Level 97
God Stats
4W - 4L
1,719 SR
Queue Stats
183W - 176L
1,378 Elo+
Solo
Chang'e
Chang'e
THE PREST1CLE
Chang'e
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
171W - 206L
1,458 Elo+
Party 2
Chernobog
Chernobog
eternalfatkid
Chernobog
Level 89
God Stats
5W - 6L
1,500 SR
Queue Stats
546W - 584L
1,480 Elo+
Party 2
Ah Puch
Ah Puch
killface
Ah Puch
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 5
8,908
594
10,610
20,031
25,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
Elios55
Vulcan
19
4 / 4 / 4
10,198
680
18,361
12,111
6,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
J3ST3Rx24
Sun Wukong
17
4 / 6 / 5
10,349
690
15,180
16,368
12,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Wallir90
Baba Yaga
15
1 / 5 / 2
8,845
590
5,396
11,784
7,760
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

16
1 / 6 / 4
9,031
602
11,295
16,152
8,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
5 / 1 / 12
11,574
772
16,426
21,014
9,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
FARTNUT69
Chaac
19
9 / 2 / 11
11,837
789
15,942
21,933
23,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
17
1 / 3 / 12
10,097
673
7,697
11,836
4,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
eternalfatkid
Chernobog
18
6 / 1 / 10
11,121
741
9,398
10,636
4,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Puch
killface
Ah Puch
19
7 / 3 / 12
11,436
762
21,006
8,155
3,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
85
10
Kills
28
28
Deaths
10
20
Assists
57
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
Vulcan
Elios55
Vulcan
4
4
4
1.5
W
Izanami
5
1
12
11
W
Chaac
FARTNUT69
Chaac
9
2
11
7.25
L
Sun Wukong
J3ST3Rx24
Sun Wukong
4
6
5
1.08
W
Chang'e
1
3
12
2.33
L
Baba Yaga
Wallir90
Baba Yaga
1
5
2
0.4
L
1
6
4
0.5
W
Chernobog
eternalfatkid
Chernobog
6
1
10
11
W
Ah Puch
killface
Ah Puch
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,842
Damage
70,469
76,446
Taken
73,574
60,154
Mitigated
45,413
16,654
Healing
50,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,610
274
0
1,297
20,031
25,178
0
5,847
13,909
16,281
0
L
Vulcan
Elios55
Vulcan
18,361
6,198
1,938
2,663
12,111
6,117
0
6,177
5,859
39,752
0
W
Izanami
16,426
11,120
344
8,347
21,014
9,777
1,642
8,136
12,878
0
49,432
W
Chaac
FARTNUT69
Chaac
15,942
2,481
3,180
11,777
21,933
23,111
232
10,678
11,255
3,223
31,223
L
Sun Wukong
J3ST3Rx24
Sun Wukong
15,180
3,168
1,585
2,718
16,368
12,298
0
8,072
8,246
0
29,209
W
Chang'e
7,697
851
12,174
6,359
11,836
4,656
710
5,962
5,874
13,855
0
L
Baba Yaga
Wallir90
Baba Yaga
5,396
1,265
0
2,231
11,784
7,760
0
4,739
6,870
13,259
0
L
11,295
4,668
1,403
2,819
16,152
8,801
0
5,353
10,624
0
22,398
W
Chernobog
eternalfatkid
Chernobog
9,398
5,393
2,333
4,408
10,636
4,726
1,034
5,676
4,960
0
28,546
W
Ah Puch
killface
Ah Puch
21,006
396
369
1,361
8,155
3,143
942
3,915
4,240
36,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,331
Gold Earned
56,065
157
Minions Killed
185
0
Camps Cleared
0
1,246,671
Distance Traveled
1,313,591
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,908
594
10
1
0
233,573
0
L
Vulcan
10,198
680
62
4
0
259,323
1
W
Izanami
11,574
772
73
5
0
276,828
2
W
Chaac
11,837
789
24
2
0
261,756
1
L
Sun Wukong
10,349
690
34
2
0
274,746
0
W
Chang'e
10,097
673
11
1
0
281,890
1
L
Baba Yaga
8,845
590
26
2
0
208,726
0
L
Set
9,031
602
25
2
0
270,303
0
W
Chernobog
11,121
741
48
3
0
239,815
1
W
Ah Puch
11,436
762
29
2
0
253,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role