Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
LightningSurge15
Bacchus
Level 74
God Stats
21W - 26L
1,491 SR
Queue Stats
112W - 118L
1,478 Elo+
Party 2
Eset
Eset
OG_suk_my_pp69
Eset
Level 46
God Stats
5W - 4L
1,689 SR
Queue Stats
5W - 10L
1,385 Elo+
Party 1
Nike
Nike
bwheezey
Nike
Level 86
God Stats
2W - 8L
1,293 SR
Queue Stats
122W - 133L
1,450 Elo+
Party 2
King Arthur
King Arthur
temp-807518
King Arthur
Level 63
God Stats
3W - 8L
1,332 SR
Queue Stats
110W - 104L
1,497 Elo+
Party 1
Team Averages
Level 64
1,461 SR
1,462 Elo+

VS

Team Averages
Level 109
1,500 SR
1,414 Elo+
Hades
Hades
Dracolich77
Hades
Level 95
God Stats
159W - 137L
1,667 SR
Queue Stats
378W - 414L
1,386 Elo+
Solo
Jing Wei
Jing Wei
ImHighBih
Jing Wei
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
172W - 174L
1,359 Elo+
Solo
Cerberus
Cerberus
jr mata28
Cerberus
Level 64
God Stats
14W - 9L
1,470 SR
Queue Stats
432W - 443L
1,423 Elo+
Solo
King Arthur
King Arthur
patshogun 47
King Arthur
Level 123
God Stats
7W - 9L
1,469 SR
Queue Stats
202W - 203L
1,385 Elo+
Solo
Erlang Shen
Erlang Shen
you_mad_bro_319
Erlang Shen
Level 143
God Stats
4W - 7L
1,394 SR
Queue Stats
31W - 51L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 7 / 2
6,455
497
6,878
10,959
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 5 / 1
5,733
441
3,322
9,967
3,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 6 / 0
5,459
420
2,395
6,255
1,765
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nike
11
3 / 3 / 1
6,768
521
3,191
10,208
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
temp-807518
King Arthur
11
2 / 5 / 0
6,541
503
9,509
13,706
8,749
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 0
8,336
641
8,392
9,383
4,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
ImHighBih
Jing Wei
12
4 / 1 / 7
7,237
557
5,584
5,809
1,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
jr mata28
Cerberus
10
4 / 2 / 6
6,732
518
8,427
8,909
6,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
patshogun 47
King Arthur
12
2 / 2 / 2
7,098
546
7,772
11,529
6,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
you_mad_bro_319
Erlang Shen
13
7 / 1 / 3
7,947
611
5,252
7,876
5,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
7
Kills
26
26
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
7
2
0.29
W
9
1
0
9
W
Jing Wei
ImHighBih
Jing Wei
4
1
7
7.5
L
1
5
1
0.3
L
0
6
0
0
L
Nike
3
3
1
1.17
W
Cerberus
jr mata28
Cerberus
4
2
6
3.5
W
King Arthur
patshogun 47
King Arthur
2
2
2
1.5
L
King Arthur
temp-807518
King Arthur
2
5
0
0.4
W
Erlang Shen
you_mad_bro_319
Erlang Shen
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,295
Damage
35,427
51,095
Taken
43,506
20,945
Mitigated
23,567
10,210
Healing
14,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,878
3,287
0
2,529
10,959
2,610
0
4,560
6,399
0
30,011
W
8,392
340
296
5,685
9,383
4,163
728
1,685
7,698
38,522
0
W
Jing Wei
ImHighBih
Jing Wei
5,584
4,345
0
1,926
5,809
1,732
1,275
1,248
4,561
0
32,530
L
3,322
475
241
1,777
9,967
3,737
0
3,705
6,262
15,237
0
L
2,395
384
122
456
6,255
1,765
352
2,340
3,915
23,019
0
L
Nike
3,191
366
684
2,781
10,208
4,084
0
3,758
6,450
0
25,070
W
Cerberus
jr mata28
Cerberus
8,427
447
0
2,473
8,909
6,391
447
1,527
7,382
25,108
0
W
King Arthur
patshogun 47
King Arthur
7,772
2,095
0
1,875
11,529
6,028
566
394
11,135
0
37,990
L
King Arthur
temp-807518
King Arthur
9,509
1,908
0
1,620
13,706
8,749
0
2,456
11,250
0
40,253
W
Erlang Shen
you_mad_bro_319
Erlang Shen
5,252
2,789
0
2,338
7,876
5,253
1,114
863
7,013
0
45,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,956
Gold Earned
37,350
255
Minions Killed
359
0
Camps Cleared
0
1,149,175
Distance Traveled
1,184,828
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,455
497
60
5
0
221,430
1
W
Hades
8,336
641
73
6
0
241,461
0
W
Jing Wei
7,237
557
54
4
0
228,185
1
L
Bacchus
5,733
441
19
1
0
247,571
4
L
Eset
5,459
420
46
4
0
204,930
3
L
Nike
6,768
521
52
4
0
236,378
2
W
Cerberus
6,732
518
63
5
0
233,436
1
W
King Arthur
7,098
546
84
6
0
229,848
0
L
King Arthur
6,541
503
78
6
0
238,866
0
W
Erlang Shen
7,947
611
85
7
0
251,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role