Player Matchup

Ares
Ares
JustJack0520
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,354 Elo+
Party 2
Ullr
Ullr
RealJakeTheDog
Ullr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,354 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SgtBrocc
Cu Chulainn
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
Static-Onions
Merlin
Level 19
God Stats
3W - 6L
1,205 SR
Queue Stats
79W - 112L
1,361 Elo+
Party 3
Danzaburou
Danzaburou
gxxzxr
Danzaburou
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 31
1,441 SR
1,414 Elo+

VS

Team Averages
Level 21
1,460 SR
1,438 Elo+
Neith
Neith
CreamyUnderwear
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
DoeSa
Anubis
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
234W - 272L
1,444 Elo+
Party 1
Cerberus
Cerberus
KillerSofa64
Cerberus
Level 13
God Stats
18W - 19L
1,447 SR
Queue Stats
22W - 25L
1,411 Elo+
Party 1
Jormungandr
Jormungandr
Seoul228
Jormungandr
Level 8
God Stats
2W - 3L
1,541 SR
Queue Stats
10W - 14L
1,455 Elo+
Party 1
Hun Batz
Hun Batz
samgallinger
Hun Batz
Level 25
God Stats
2W - 5L
1,310 SR
Queue Stats
138W - 172L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
7,061
471
4,298
13,047
9,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 6 / 1
7,027
468
4,651
9,814
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
SgtBrocc
Cu Chulainn
13
7 / 2 / 2
8,702
580
7,311
9,666
5,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
2 / 2 / 3
8,224
548
4,041
8,480
2,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
gxxzxr
Danzaburou
17
9 / 2 / 4
10,809
721
11,764
12,466
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 2
8,181
545
10,485
8,249
3,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
DoeSa
Anubis
14
4 / 4 / 2
8,671
578
12,844
12,212
7,375
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
KillerSofa64
Cerberus
11
1 / 2 / 8
7,035
469
4,266
9,119
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Seoul228
Jormungandr
12
0 / 8 / 0
6,940
463
2,552
10,999
6,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
samgallinger
Hun Batz
12
3 / 4 / 3
7,559
504
5,103
9,353
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
20
Kills
17
18
Deaths
20
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
9
2
2
5
L
Anubis
DoeSa
Anubis
4
4
2
1.25
W
1
6
2
0.33
L
Cerberus
KillerSofa64
Cerberus
1
2
8
2.5
W
1
6
1
0.25
L
Jormungandr
Seoul228
Jormungandr
0
8
0
0
W
Cu Chulainn
SgtBrocc
Cu Chulainn
7
2
2
4
W
2
2
3
1.75
W
Danzaburou
gxxzxr
Danzaburou
9
2
4
5.5
L
Hun Batz
samgallinger
Hun Batz
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,065
Damage
35,250
53,473
Taken
49,932
25,879
Mitigated
26,181
11,950
Healing
13,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,485
3,495
0
3,053
8,249
3,161
689
1,477
6,772
0
40,309
L
Anubis
DoeSa
Anubis
12,844
530
0
5,628
12,212
7,375
0
3,256
8,656
52,328
0
W
4,298
364
0
974
13,047
9,878
0
2,263
10,784
15,007
0
L
Cerberus
KillerSofa64
Cerberus
4,266
226
0
1,871
9,119
5,708
72
2,142
6,977
22,465
0
W
4,651
2,022
0
1,374
9,814
3,557
549
1,777
8,037
0
35,186
L
Jormungandr
Seoul228
Jormungandr
2,552
891
0
225
10,999
6,595
462
0
10,999
31,909
0
W
Cu Chulainn
SgtBrocc
Cu Chulainn
7,311
2,170
0
3,198
9,666
5,785
920
3,874
5,567
0
33,164
W
4,041
610
0
250
8,480
2,922
1,045
5,329
3,151
38,767
0
W
Danzaburou
gxxzxr
Danzaburou
11,764
5,095
0
6,154
12,466
3,737
1,696
6,144
6,272
0
64,841
L
Hun Batz
samgallinger
Hun Batz
5,103
1,524
0
2,734
9,353
3,342
0
1,164
8,189
0
41,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,823
Gold Earned
38,386
359
Minions Killed
344
0
Camps Cleared
0
1,400,948
Distance Traveled
1,312,204
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,181
545
61
4
0
251,990
0
L
Anubis
8,671
578
90
6
0
260,179
1
W
Ares
7,061
471
17
1
0
280,066
0
L
Cerberus
7,035
469
46
3
0
254,472
0
W
Ullr
7,027
468
60
4
0
260,903
0
L
Jormungandr
6,940
463
70
5
0
236,639
0
W
Cu Chulainn
8,702
580
72
5
0
293,243
2
W
Merlin
8,224
548
70
5
0
270,930
4
W
Danzaburou
10,809
721
140
9
0
295,806
1
L
Hun Batz
7,559
504
77
5
0
308,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role