Player Matchup

Hachiman
Hachiman
BananaShake09
Hachiman
Level 28
God Stats
1W - 1L
1,507 SR
Queue Stats
56W - 63L
1,487 Elo+
Party 3
Baron Samedi
Baron Samedi
Chimimango
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,732 Elo+
Party 1
Loki
Loki
Invinciblec0w
Loki
Level 29
God Stats
7W - 4L
1,737 SR
Queue Stats
106W - 94L
1,512 Elo+
Party 3
Amaterasu
Amaterasu
LimboNaught
Amaterasu
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
gorillaspankz
Cthulhu
Level 14
God Stats
8W - 5L
1,500 SR
Queue Stats
147W - 177L
1,418 Elo+
Party 1
Team Averages
Level 28
1,549 SR
1,530 Elo+

VS

Team Averages
Level 24
1,584 SR
1,442 Elo+
Danzaburou
Danzaburou
Aw3someDude1
Danzaburou
Level 13
God Stats
2W - 12L
1,700 SR
Queue Stats
116W - 167L
1,434 Elo+
Party 2
Nemesis
Nemesis
HopeForJack
Nemesis
Level 67
God Stats
1W - 2L
1,692 SR
Queue Stats
5W - 7L
1,542 Elo+
Party 2
Guan Yu
Guan Yu
J0hnnnny
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 68L
1,481 Elo+
Party 2
Jormungandr
Jormungandr
ThatKenku101
Jormungandr
Level 18
God Stats
2W - 5L
1,526 SR
Queue Stats
11W - 16L
1,498 Elo+
Solo
Ra
Ra
xdasianbou
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 160L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BananaShake09
Hachiman
20
12 / 2 / 8
16,085
574
11,414
30,541
13,341
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Chimimango
Baron Samedi
20
11 / 2 / 10
16,801
600
32,568
25,591
23,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
25 / 1 / 4
18,566
663
25,666
17,656
8,279
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
LimboNaught
Amaterasu
20
10 / 0 / 11
15,602
557
20,004
25,648
24,874
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
19
2 / 2 / 22
14,528
519
11,652
16,790
19,754
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aw3someDude1
Danzaburou
16
2 / 11 / 2
10,641
380
10,014
18,845
6,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
HopeForJack
Nemesis
15
2 / 12 / 0
10,609
379
15,125
30,653
10,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
J0hnnnny
Guan Yu
18
0 / 9 / 1
10,293
368
5,322
24,879
18,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
ThatKenku101
Jormungandr
16
1 / 14 / 2
11,118
397
10,086
28,617
24,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
0 / 15 / 1
10,451
373
8,043
20,492
6,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
11
60
Kills
5
7
Deaths
61
55
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aw3someDude1
Danzaburou
2
11
2
0.27
W
Hachiman
BananaShake09
Hachiman
12
2
8
8
W
Baron Samedi
Chimimango
Baron Samedi
11
2
10
8
L
Nemesis
HopeForJack
Nemesis
2
12
0
0.17
W
25
1
4
27
L
Guan Yu
J0hnnnny
Guan Yu
0
9
1
0.06
W
Amaterasu
LimboNaught
Amaterasu
10
0
11
15.5
L
Jormungandr
ThatKenku101
Jormungandr
1
14
2
0.14
W
Cthulhu
2
2
22
6.5
L
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,304
Damage
48,590
116,226
Taken
123,486
89,966
Mitigated
66,359
62,346
Healing
23,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aw3someDude1
Danzaburou
10,014
4,603
0
4,016
18,845
6,222
71
7,405
11,440
0
40,722
W
Hachiman
BananaShake09
Hachiman
11,414
8,604
0
22,839
30,541
13,341
1,496
4,762
25,754
0
149,756
W
Baron Samedi
Chimimango
Baron Samedi
32,568
3,860
2,472
19,017
25,591
23,718
3,043
6,537
18,929
122,188
0
L
Nemesis
HopeForJack
Nemesis
15,125
8,088
0
7,811
30,653
10,786
0
10,347
20,306
0
63,439
W
25,666
7,634
0
6,018
17,656
8,279
867
2,267
15,339
0
138,095
L
Guan Yu
J0hnnnny
Guan Yu
5,322
1,338
1,012
7,445
24,879
18,377
703
8,509
16,370
0
46,896
W
Amaterasu
LimboNaught
Amaterasu
20,004
9,620
0
9,351
25,648
24,874
8,286
2,218
23,159
0
116,989
L
Jormungandr
ThatKenku101
Jormungandr
10,086
1,899
0
660
28,617
24,290
0
7,709
20,908
54,159
0
W
Cthulhu
11,652
1,462
0
2,649
16,790
19,754
111
3,960
12,830
45,985
0
L
8,043
2,338
358
2,278
20,492
6,684
0
10,250
10,242
59,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,582
Gold Earned
53,112
756
Minions Killed
423
0
Camps Cleared
0
2,628,138
Distance Traveled
2,446,248
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,641
380
58
2
0
497,231
1
W
Hachiman
16,085
574
165
6
0
479,607
1
W
Baron Samedi
16,801
600
196
7
0
465,294
0
L
Nemesis
10,609
379
105
4
0
539,592
0
W
Loki
18,566
663
216
8
0
594,176
14
L
Guan Yu
10,293
368
78
3
0
539,658
0
W
Amaterasu
15,602
557
126
5
0
562,203
0
L
Jormungandr
11,118
397
72
3
0
444,895
0
W
Cthulhu
14,528
519
53
2
0
526,858
0
L
Ra
10,451
373
110
4
0
424,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role