Player Matchup

King Arthur
King Arthur
Silver I
BigLeBAWSki
King Arthur
Silver I
Level 153
God Stats
4W - 8L
1,402 SR
Queue Stats
145W - 145L
1,319 MMR
Solo
Skadi
Skadi
Silver I
RefrainBoy
Skadi
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
SillyOldBear
Sobek
Bronze III
Level 31
God Stats
0W - 1L
1,698 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Da Ji
Da Ji
Bronze III
Son1cc
Da Ji
Bronze III
Level 31
God Stats
0W - 1L
1,496 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Scylla
Scylla
Silver I
santorabbousamái
Scylla
Silver I
Level 157
God Stats
3W - 3L
1,532 SR
Queue Stats
171W - 193L
1,180 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,526 SR
1,400 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,491 SR
1,451 MMR
Thor
Thor
Platinum IV
Capezzolino
Thor
Platinum IV
Level 69
God Stats
4W - 6L
1,382 SR
Queue Stats
268W - 268L
1,650 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
Quick5ilver
Erlang Shen
Gold III
Level 160
God Stats
4W - 1L
1,573 SR
Queue Stats
110W - 113L
1,446 MMR
Party 1
Raijin
Raijin
Silver III
Rhaek
Raijin
Silver III
Level 154
God Stats
1W - 6L
1,500 SR
Queue Stats
49W - 43L
1,357 MMR
Solo
Ganesha
Ganesha
Silver IV
Seyduna
Ganesha
Silver IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold V
ZеroTwо
Rama
Gold V
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigLeBAWSki
King Arthur
14
1 / 4 / 0
8,461
445
10,990
22,938
14,116
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
14
2 / 6 / 4
9,052
476
11,011
14,557
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 8 / 4
7,417
390
4,256
15,810
9,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Son1cc
Da Ji
14
3 / 7 / 1
8,789
463
7,307
17,490
7,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 9 / 3
9,083
478
7,185
12,158
3,995
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
KaliSetNu WaDanzaburouNemesis

VS

Bans
TsukuyomiFenrirIzanamiCupidApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 9
10,860
572
11,737
15,263
15,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
Quick5ilver
Erlang Shen
18
15 / 1 / 7
11,850
624
19,576
15,971
11,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
Rhaek
Raijin
20
11 / 1 / 4
12,666
667
11,543
8,249
4,945
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Seyduna
Ganesha
15
0 / 4 / 25
10,346
545
10,847
17,036
17,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
17
5 / 3 / 10
11,273
593
10,226
11,569
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
88
11
Kills
33
34
Deaths
11
12
Assists
55
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigLeBAWSki
King Arthur
1
4
0
0.25
W
2
2
9
3.25
W
Erlang Shen
Quick5ilver
Erlang Shen
15
1
7
18.5
L
Skadi
2
6
4
0.67
W
Raijin
Rhaek
Raijin
11
1
4
13
W
Ganesha
Seyduna
Ganesha
0
4
25
3.13
L
1
8
4
0.38
L
Da Ji
Son1cc
Da Ji
3
7
1
0.5
W
Rama
5
3
10
3.33
L
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,749
Damage
63,929
82,953
Taken
68,088
39,841
Mitigated
54,321
13,196
Healing
21,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigLeBAWSki
King Arthur
10,990
860
0
4,970
22,938
14,116
420
3,036
19,902
0
55,824
W
11,737
3,372
0
6,034
15,263
15,737
516
496
14,563
0
67,437
W
Erlang Shen
Quick5ilver
Erlang Shen
19,576
11,526
0
4,477
15,971
11,396
2,626
2,184
13,787
0
90,761
L
Skadi
11,011
4,277
0
2,054
14,557
4,203
0
3,305
11,252
0
61,072
W
Raijin
Rhaek
Raijin
11,543
1,565
0
2,774
8,249
4,945
1,043
2,026
6,223
102,928
0
W
Ganesha
Seyduna
Ganesha
10,847
280
0
2,111
17,036
17,693
160
3,945
13,091
34,232
0
L
4,256
837
0
1,838
15,810
9,746
0
4,517
11,293
10,835
0
L
Da Ji
Son1cc
Da Ji
7,307
1,662
0
3,655
17,490
7,781
0
5,656
11,834
0
50,564
W
Rama
10,226
7,862
0
5,607
11,569
4,550
1,262
2,790
8,779
0
68,527
L
7,185
812
0
679
12,158
3,995
0
5,876
6,282
46,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,802
Gold Earned
56,995
381
Minions Killed
615
0
Camps Cleared
0
1,644,190
Distance Traveled
1,817,683
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,461
445
96
5
0
350,283
0
W
Thor
10,860
572
132
7
0
366,007
4
W
Erlang Shen
11,850
624
134
7
0
404,804
0
L
Skadi
9,052
476
93
5
0
334,659
2
W
Raijin
12,666
667
191
10
0
328,606
4
W
Ganesha
10,346
545
18
1
0
377,907
8
L
Sobek
7,417
390
12
1
0
355,091
7
L
Da Ji
8,789
463
93
5
0
326,776
3
W
Rama
11,273
593
140
7
0
340,359
0
L
Scylla
9,083
478
87
5
0
277,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role