Player Matchup

Sylvanus
Sylvanus
Gold II
ELCHH69
Sylvanus
Gold II
Level 84
God Stats
3W - 6L
1,710 SR
Queue Stats
116W - 124L
1,640 MMR
Solo
Fenrir
Fenrir
Gold IV
EdiTJoh
Fenrir
Gold IV
Level 154
God Stats
30W - 31L
1,562 SR
Queue Stats
65W - 74L
1,501 MMR
Party 1
Ra
Ra
Platinum III
xXBoB ZXx
Ra
Platinum III
Level 160
God Stats
3W - 5L
1,488 SR
Queue Stats
70W - 73L
1,857 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,587 SR
1,666 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,640 SR
1,669 MMR
Sobek
Sobek
Gold V
Mayor of NTown
Sobek
Gold V
Level 146
God Stats
2W - 1L
1,739 SR
Queue Stats
127W - 129L
1,690 MMR
Solo
Kukulkan
Kukulkan
Gold II
SimpleSuppertime
Kukulkan
Gold II
Level 122
God Stats
4W - 9L
1,500 SR
Queue Stats
335W - 351L
1,639 MMR
Solo
Neith
Neith
Gold III
lferlopez25
Neith
Gold III
Level 149
God Stats
3W - 5L
1,681 SR
Queue Stats
100W - 94L
1,679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ELCHH69
Sylvanus
14
3 / 4 / 12
11,780
736
7,955
18,152
23,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
EdiTJoh
Fenrir
15
10 / 3 / 9
12,129
758
14,301
15,784
12,364
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

16
7 / 1 / 12
12,189
762
12,570
5,925
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
HeraCthulhuScyllaAphroditeKumbhakarna

VS

Bans
PersephoneHadesCu ChulainnPoseidonGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 6
10,000
625
7,408
17,887
17,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 7 / 3
11,435
715
10,644
12,986
4,184
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 6 / 4
10,125
633
8,678
11,947
3,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
20
Kills
7
8
Deaths
20
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ELCHH69
Sylvanus
3
4
12
2.25
W
Fenrir
EdiTJoh
Fenrir
10
3
9
4.83
L
1
7
6
0.57
L
4
7
3
0.79
L
2
6
4
0.67
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,826
Damage
26,730
39,861
Taken
42,820
38,412
Mitigated
25,596
16,001
Healing
6,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ELCHH69
Sylvanus
7,955
1,046
2,412
5,162
18,152
23,666
606
8,570
9,582
26,897
0
W
Fenrir
EdiTJoh
Fenrir
14,301
2,283
0
2,233
15,784
12,364
1,237
6,712
9,072
0
25,432
L
7,408
582
0
2,939
17,887
17,647
0
7,716
9,417
21,938
0
L
10,644
1,702
0
1,209
12,986
4,184
0
6,854
5,826
78,710
0
L
8,678
4,146
0
1,999
11,947
3,765
0
5,218
6,441
0
36,457
W
12,570
704
3,824
2,370
5,925
2,382
1,301
2,806
3,119
69,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,098
Gold Earned
31,560
165
Minions Killed
205
0
Camps Cleared
0
865,800
Distance Traveled
800,182
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,780
736
27
2
0
220,727
2
W
Fenrir
12,129
758
23
1
0
332,290
1
L
Sobek
10,000
625
29
2
0
267,985
1
L
Kukulkan
11,435
715
120
8
0
263,644
1
L
Neith
10,125
633
56
4
0
268,553
2
W
Ra
12,189
762
115
7
0
312,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role