Player Matchup

Izanami
Izanami
BabyMason
Izanami
Level 15
God Stats
54W - 26L
1,331 SR
Queue Stats
164W - 142L
1,387 Elo+
Solo
Kukulkan
Kukulkan
EJRDEW
Kukulkan
Level 18
God Stats
14W - 13L
1,442 SR
Queue Stats
34W - 40L
1,296 Elo+
Party 1
Thanatos
Thanatos
Se7lution
Thanatos
Level 25
God Stats
7W - 2L
1,920 SR
Queue Stats
18W - 10L
1,586 Elo+
Solo
Ares
Ares
SolemnFears
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 126L
1,305 Elo+
Party 1
Chaac
Chaac
Twanzzi
Chaac
Level 16
God Stats
5W - 7L
1,330 SR
Queue Stats
23W - 37L
1,277 Elo+
Party 1
Team Averages
Level 20
1,505 SR
1,370 Elo+

VS

Team Averages
Level 40
1,490 SR
1,252 Elo+
Sun Wukong
Sun Wukong
DJPeptide
Sun Wukong
Level 5
God Stats
0W - 1L
1,766 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 2
Ullr
Ullr
HellSpyda
Ullr
Level 7
God Stats
0W - 1L
1,360 SR
Queue Stats
0W - 4L
1,091 Elo+
Party 2
Set
Set
MaxusVoid
Set
Level 61
God Stats
0W - 1L
1,344 SR
Queue Stats
3W - 4L
1,264 Elo+
Party 2
Kukulkan
Kukulkan
PhoenixParadox
Kukulkan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 2
Bacchus
Bacchus
Raycramon
Bacchus
Level 26
God Stats
1W - 2L
1,483 SR
Queue Stats
92W - 97L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BabyMason
Izanami
18
7 / 3 / 5
11,903
567
10,722
13,785
6,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
EJRDEW
Kukulkan
20
6 / 2 / 2
13,367
637
7,888
8,310
4,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Se7lution
Thanatos
14
7 / 6 / 1
11,053
526
6,659
17,149
6,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 3 / 11
12,426
592
8,235
13,735
15,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Twanzzi
Chaac
17
0 / 6 / 5
11,530
549
7,659
16,082
18,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DJPeptide
Sun Wukong
13
3 / 5 / 5
8,522
406
4,858
12,165
10,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
14
2 / 8 / 3
8,883
423
1,652
12,070
3,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 8 / 5
10,083
480
7,923
15,428
5,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
16
4 / 2 / 4
9,725
463
8,711
8,511
3,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Raycramon
Bacchus
12
2 / 1 / 1
8,214
391
2,052
14,694
14,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
24
Kills
15
20
Deaths
24
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
BabyMason
Izanami
7
3
5
3.17
L
Sun Wukong
DJPeptide
Sun Wukong
3
5
5
1.1
W
Kukulkan
EJRDEW
Kukulkan
6
2
2
3.5
L
Ullr
2
8
3
0.44
L
4
8
5
0.81
L
Kukulkan
4
2
4
3
L
Bacchus
Raycramon
Bacchus
2
1
1
2.5
W
Thanatos
Se7lution
Thanatos
7
6
1
1.25
W
4
3
11
3.17
W
Chaac
Twanzzi
Chaac
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,163
Damage
25,196
69,061
Taken
62,868
50,896
Mitigated
37,687
23,981
Healing
7,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BabyMason
Izanami
10,722
6,779
0
6,113
13,785
6,604
2,082
3,042
10,743
0
98,562
L
Sun Wukong
DJPeptide
Sun Wukong
4,858
1,255
0
854
12,165
10,544
175
3,144
8,696
0
21,373
W
Kukulkan
EJRDEW
Kukulkan
7,888
978
326
1,704
8,310
4,194
4,134
1,507
6,778
108,508
0
L
Ullr
1,652
1,171
0
412
12,070
3,861
0
4,104
7,941
0
34,765
L
7,923
4,892
123
2,180
15,428
5,823
0
4,527
10,851
0
54,125
L
Kukulkan
8,711
1,307
0
2,018
8,511
3,308
492
2,809
5,677
47,727
0
L
Bacchus
Raycramon
Bacchus
2,052
692
0
2,258
14,694
14,151
0
1,539
13,063
29,235
0
W
Thanatos
Se7lution
Thanatos
6,659
1,266
0
10,396
17,149
6,388
1,534
3,831
13,218
0
44,736
W
8,235
1,279
0
2,672
13,735
15,602
1,754
2,582
11,128
37,617
0
W
Chaac
Twanzzi
Chaac
7,659
1,070
0
2,770
16,082
18,108
1,896
3,624
12,133
0
58,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,279
Gold Earned
45,427
526
Minions Killed
329
0
Camps Cleared
0
1,798,576
Distance Traveled
1,892,170
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,903
567
139
7
0
334,258
0
L
Sun Wukong
8,522
406
39
2
0
402,683
0
W
Kukulkan
13,367
637
186
9
0
374,739
0
L
Ullr
8,883
423
72
3
0
331,075
0
L
Set
10,083
480
84
4
0
386,369
0
L
Kukulkan
9,725
463
98
5
0
404,990
3
L
Bacchus
8,214
391
36
2
0
367,053
0
W
Thanatos
11,053
526
58
3
0
381,889
0
W
Ares
12,426
592
38
2
0
385,716
0
W
Chaac
11,530
549
105
5
0
321,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role