Player Matchup

Chang'e
Chang'e
G_Angeloo
Chang'e
Level 142
God Stats
11W - 0L
2,003 SR
Queue Stats
594W - 265L
1,744 Elo+
Party 1
Chaac
Chaac
Jewishcodface
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,826 Elo+
Party 1
Bellona
Bellona
Trippy_Vic
Bellona
Level 29
God Stats
3W - 0L
1,716 SR
Queue Stats
61W - 47L
1,681 Elo+
Party 1
Ymir
Ymir
VertIsThicc
Ymir
Level 20
God Stats
15W - 7L
1,500 SR
Queue Stats
279W - 101L
1,826 Elo+
Party 1
Danzaburou
Danzaburou
reese1941
Danzaburou
Level 29
God Stats
20W - 12L
1,643 SR
Queue Stats
91W - 82L
1,689 Elo+
Party 1
Team Averages
Level 45
1,673 SR
1,753 Elo+

VS

Team Averages
Level 18
1,744 SR
1,762 Elo+
Apollo
Apollo
Eli Wes7
Apollo
Level 24
God Stats
5W - 5L
1,759 SR
Queue Stats
154W - 136L
1,604 Elo+
Solo
Hel
Hel
Sir Strider
Hel
Level 16
God Stats
13W - 7L
1,799 SR
Queue Stats
71W - 62L
1,721 Elo+
Solo
Chang'e
Chang'e
TheFateRunner
Chang'e
Level 17
God Stats
3W - 4L
1,870 SR
Queue Stats
18W - 15L
1,872 Elo+
Solo
Loki
Loki
jewtorican
Loki
Level 6
God Stats
2W - 1L
1,793 SR
Queue Stats
77W - 62L
1,894 Elo+
Solo
Vulcan
Vulcan
xxkumakingxx
Vulcan
Level 25
God Stats
3W - 10L
1,500 SR
Queue Stats
40W - 36L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
G_Angeloo
Chang'e
11
0 / 1 / 1
5,963
596
1,127
4,689
1,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
2 / 3 / 1
5,082
508
2,279
5,561
3,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
Trippy_Vic
Bellona
11
3 / 0 / 1
6,428
643
2,847
4,084
2,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
7 / 0 / 1
7,145
715
8,558
4,929
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
reese1941
Danzaburou
10
0 / 2 / 0
5,501
550
1,063
4,287
1,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Eli Wes7
Apollo
6
2 / 2 / 0
4,503
450
2,468
3,590
1,059
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 1
4,430
443
1,058
6,157
2,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
8
1 / 2 / 0
4,720
472
1,905
4,179
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 1
5,847
585
3,054
6,570
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
8
0 / 2 / 1
4,700
470
2,732
4,136
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
12
Kills
6
6
Deaths
12
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
Eli Wes7
Apollo
2
2
0
1
W
Chang'e
G_Angeloo
Chang'e
0
1
1
0.5
W
2
3
1
0.83
L
0
5
1
0.1
L
Chang'e
1
2
0
0.5
W
Bellona
Trippy_Vic
Bellona
3
0
1
3.5
W
7
0
1
7.5
L
3
1
1
3.5
W
Danzaburou
reese1941
Danzaburou
0
2
0
0
L
Vulcan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,874
Damage
11,217
23,550
Taken
24,632
11,972
Mitigated
7,393
10,354
Healing
7,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Eli Wes7
Apollo
2,468
1,957
0
1,094
3,590
1,059
0
2,484
1,106
0
13,107
W
Chang'e
G_Angeloo
Chang'e
1,127
135
383
3,221
4,689
1,206
0
280
4,409
34,721
0
W
2,279
504
0
1,468
5,561
3,645
221
1,864
3,619
0
13,668
L
1,058
181
432
1,253
6,157
2,244
0
4,004
2,078
11,518
0
L
Chang'e
1,905
124
66
2,041
4,179
904
0
0
4,004
15,890
0
W
Bellona
Trippy_Vic
Bellona
2,847
644
0
1,662
4,084
2,848
225
1,230
2,644
0
26,325
W
8,558
2,870
0
1,792
4,929
2,911
371
1,059
3,870
36,396
2,019
L
3,054
942
0
2,587
6,570
1,942
0
1,013
5,408
0
29,754
W
Danzaburou
reese1941
Danzaburou
1,063
291
0
1,828
4,287
1,362
342
974
3,313
0
28,282
L
Vulcan
2,732
715
0
0
4,136
1,244
0
1,837
2,224
20,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,119
Gold Earned
24,200
300
Minions Killed
191
0
Camps Cleared
0
924,787
Distance Traveled
794,391
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,503
450
30
3
0
93,945
2
W
Chang'e
5,963
596
79
8
0
200,221
1
W
Chaac
5,082
508
25
3
0
153,611
1
L
Hel
4,430
443
19
2
0
172,312
1
L
Chang'e
4,720
472
40
4
0
162,541
0
W
Bellona
6,428
643
71
7
0
200,016
0
W
Ymir
7,145
715
61
6
0
197,228
1
L
Loki
5,847
585
69
7
0
185,817
1
W
Danzaburou
5,501
550
64
6
0
173,711
0
L
Vulcan
4,700
470
33
3
0
179,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role