Player Matchup

Awilix
Awilix
 
Awilix
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ItzKoala1
Bellona
Level 42
God Stats
16W - 13L
1,423 SR
Queue Stats
399W - 402L
1,471 Elo+
Party 1
Janus
Janus
chexy37
Janus
Level 46
God Stats
0W - 2L
1,263 SR
Queue Stats
181W - 206L
1,465 Elo+
Party 3
Cthulhu
Cthulhu
xLGx iRoNiC
Cthulhu
Level 49
God Stats
16W - 22L
1,687 SR
Queue Stats
247W - 257L
1,454 Elo+
Party 3
Mulan
Mulan
zKingGilgamesh
Mulan
Level 95
God Stats
2W - 6L
1,500 SR
Queue Stats
333W - 320L
1,502 Elo+
Party 3
Team Averages
Level 72
1,474 SR
1,478 Elo+

VS

Team Averages
Level 54
1,596 SR
1,545 Elo+
Osiris
Osiris
BunBun6666
Osiris
Level 85
God Stats
10W - 8L
1,597 SR
Queue Stats
166W - 144L
1,518 Elo+
Party 2
Neith
Neith
CG Ranger23
Neith
Level 48
God Stats
5W - 4L
1,598 SR
Queue Stats
50W - 52L
1,469 Elo+
Party 2
Baron Samedi
Baron Samedi
DJQKC
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,704 Elo+
Party 2
Freya
Freya
UniversalSights
Freya
Level 73
God Stats
17W - 11L
1,786 SR
Queue Stats
265W - 245L
1,480 Elo+
Party 2
Thanatos
Thanatos
killzone0023
Thanatos
Level 39
God Stats
4W - 5L
1,500 SR
Queue Stats
213W - 201L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
5 / 3 / 2
6,433
536
4,385
7,968
4,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
ItzKoala1
Bellona
12
0 / 1 / 0
6,088
507
2,415
9,140
5,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
chexy37
Janus
9
0 / 2 / 1
5,377
448
2,342
4,822
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
xLGx iRoNiC
Cthulhu
9
2 / 2 / 6
6,261
522
8,401
8,380
3,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 3 / 3
6,176
515
3,264
9,260
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BunBun6666
Osiris
12
2 / 1 / 0
7,152
596
6,843
4,925
4,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 4 / 2
5,934
495
6,292
7,837
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
DJQKC
Baron Samedi
10
2 / 4 / 3
5,979
498
6,772
9,665
5,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 1 / 1
6,383
532
3,893
5,054
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
killzone0023
Thanatos
10
1 / 0 / 2
6,010
501
2,343
4,521
1,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
10
Kills
11
11
Deaths
10
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
3
2
2
W
Osiris
BunBun6666
Osiris
2
1
0
2
W
3
4
2
1
W
Baron Samedi
DJQKC
Baron Samedi
2
4
3
0.88
L
Bellona
ItzKoala1
Bellona
0
1
0
0
W
3
1
1
3.5
L
Janus
chexy37
Janus
0
2
1
0.25
W
Thanatos
killzone0023
Thanatos
1
0
2
2
L
Cthulhu
xLGx iRoNiC
Cthulhu
2
2
6
2.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,807
Damage
26,143
39,570
Taken
32,002
19,365
Mitigated
15,623
13,303
Healing
14,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,385
1,929
0
820
7,968
4,333
704
1,124
6,807
0
27,568
W
Osiris
BunBun6666
Osiris
6,843
2,071
0
773
4,925
4,617
362
0
4,925
0
42,780
W
6,292
3,023
183
2,338
7,837
2,390
760
3,378
4,459
0
21,092
W
Baron Samedi
DJQKC
Baron Samedi
6,772
787
964
4,310
9,665
5,506
587
4,908
4,703
26,322
0
L
Bellona
ItzKoala1
Bellona
2,415
738
0
3,546
9,140
5,356
0
0
9,140
0
32,298
W
3,893
1,403
0
1,789
5,054
1,670
186
1,779
3,061
24,059
0
L
Janus
chexy37
Janus
2,342
200
0
1,458
4,822
1,272
442
2,396
2,144
22,020
0
W
Thanatos
killzone0023
Thanatos
2,343
666
0
4,544
4,521
1,440
261
404
4,111
0
20,861
L
Cthulhu
xLGx iRoNiC
Cthulhu
8,401
495
1,179
2,677
8,380
3,587
252
2,576
5,730
26,099
0
L
3,264
484
504
3,119
9,260
4,817
0
4,128
5,084
0
26,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,335
Gold Earned
31,458
268
Minions Killed
268
0
Camps Cleared
0
1,160,764
Distance Traveled
1,110,330
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,433
536
55
5
0
239,529
0
W
Osiris
7,152
596
97
8
0
224,784
4
W
Neith
5,934
495
41
3
0
209,960
0
W
Baron Samedi
5,979
498
30
3
0
206,439
1
L
Bellona
6,088
507
77
6
0
236,294
4
W
Freya
6,383
532
43
4
0
229,188
3
L
Janus
5,377
448
53
4
0
235,479
3
W
Thanatos
6,010
501
57
5
0
239,959
4
L
Cthulhu
6,261
522
37
3
0
228,246
2
L
Mulan
6,176
515
46
4
0
221,216
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role