Player Matchup

Poseidon
Poseidon
KingBozo
Poseidon
Level 6
God Stats
4W - 6L
1,802 SR
Queue Stats
10W - 15L
1,800 Elo+
Solo
Agni
Agni
LittleGabs
Agni
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,394 Elo+
Party 2
Chang'e
Chang'e
geovanabond
Chang'e
Level 9
God Stats
3W - 8L
1,500 SR
Queue Stats
16W - 25L
1,394 Elo+
Party 2
Artemis
Artemis
lia1807
Artemis
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
204W - 221L
1,591 Elo+
Solo
Guan Yu
Guan Yu
snott999
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,456 Elo+
Solo
Team Averages
Level 13
1,560 SR
1,527 Elo+

VS

Team Averages
Level 21
1,386 SR
1,491 Elo+
Merlin
Merlin
Monamar
Merlin
Level 25
God Stats
3W - 1L
1,285 SR
Queue Stats
27W - 16L
1,505 Elo+
Party 1
Ao Kuang
Ao Kuang
Pellizon
Ao Kuang
Level 16
God Stats
1W - 1L
1,223 SR
Queue Stats
28W - 23L
1,492 Elo+
Solo
Mulan
Mulan
Sr Profano
Mulan
Level 29
God Stats
4W - 7L
1,283 SR
Queue Stats
582W - 621L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
TýrReis
Baron Samedi
Level 7
God Stats
6W - 4L
1,641 SR
Queue Stats
13W - 14L
1,410 Elo+
Party 1
Guan Yu
Guan Yu
khericotyr109
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KingBozo
Poseidon
19
7 / 10 / 7
13,327
1,212
24,593
17,347
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 14 / 8
11,479
1,044
11,456
19,620
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
geovanabond
Chang'e
18
1 / 9 / 10
11,084
1,008
12,020
21,326
6,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
lia1807
Artemis
18
3 / 6 / 10
11,740
1,067
17,957
14,105
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
snott999
Guan Yu
16
2 / 9 / 6
10,367
942
5,996
17,423
12,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Monamar
Merlin
18
2 / 2 / 12
11,293
1,027
9,133
7,394
2,682
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ao Kuang
Pellizon
Ao Kuang
20
17 / 7 / 14
14,848
1,350
18,180
21,365
8,758
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
18
2 / 3 / 20
11,468
1,043
11,848
15,382
12,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
TýrReis
Baron Samedi
20
7 / 4 / 24
12,775
1,161
18,254
13,172
6,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
20
20 / 1 / 21
15,928
1,448
29,252
22,473
39,585
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
139
17
Kills
48
48
Deaths
17
41
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Poseidon
KingBozo
Poseidon
7
10
7
1.05
L
4
14
8
0.57
W
Merlin
Monamar
Merlin
2
2
12
4
W
Ao Kuang
Pellizon
Ao Kuang
17
7
14
3.43
W
Mulan
2
3
20
4
W
Baron Samedi
TýrReis
Baron Samedi
7
4
24
4.75
L
Chang'e
geovanabond
Chang'e
1
9
10
0.67
W
Guan Yu
20
1
21
30.5
L
Artemis
lia1807
Artemis
3
6
10
1.33
L
Guan Yu
snott999
Guan Yu
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,022
Damage
86,667
89,821
Taken
79,786
35,110
Mitigated
69,634
11,218
Healing
23,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
KingBozo
Poseidon
24,593
3,632
0
0
17,347
5,990
0
7,646
9,601
62,761
0
L
11,456
1,118
0
0
19,620
5,387
0
7,673
11,847
20,145
0
W
Merlin
Monamar
Merlin
9,133
924
0
0
7,394
2,682
0
4,890
2,454
27,643
0
W
Ao Kuang
Pellizon
Ao Kuang
18,180
6,601
0
4,575
21,365
8,758
0
12,345
8,970
29,224
0
W
Mulan
11,848
327
0
938
15,382
12,147
0
10,924
4,333
0
19,559
W
Baron Samedi
TýrReis
Baron Samedi
18,254
1,484
2,883
2,467
13,172
6,462
0
7,079
6,043
41,504
0
L
Chang'e
geovanabond
Chang'e
12,020
2,059
3,682
3,608
21,326
6,719
0
13,201
8,025
22,648
0
W
Guan Yu
29,252
4,002
2,437
9,765
22,473
39,585
0
12,831
9,367
0
47,961
L
Artemis
lia1807
Artemis
17,957
9,112
0
1,837
14,105
4,285
0
5,695
8,360
0
33,028
L
Guan Yu
snott999
Guan Yu
5,996
1,176
1,032
1,059
17,423
12,729
0
11,352
5,921
0
9,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,997
Gold Earned
66,312
160
Minions Killed
179
5
Camps Cleared
8
985,434
Distance Traveled
996,774
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,327
1,212
83
8
2
195,967
0
L
Agni
11,479
1,044
18
2
2
199,355
1
W
Merlin
11,293
1,027
39
4
0
171,235
0
W
Ao Kuang
14,848
1,350
24
2
4
190,198
0
W
Mulan
11,468
1,043
23
2
0
199,016
0
W
Baron Samedi
12,775
1,161
62
6
0
180,591
0
L
Chang'e
11,084
1,008
29
3
0
217,822
0
W
Guan Yu
15,928
1,448
31
3
4
255,734
0
L
Artemis
11,740
1,067
27
2
1
182,727
2
L
Guan Yu
10,367
942
3
0
0
189,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role