Player Matchup

Sun Wukong
Sun Wukong
Gold II
MASTERMATT18
Sun Wukong
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold II
Reindeer34
Apollo
Gold II
Level 148
God Stats
3W - 3L
1,178 SR
Queue Stats
154W - 166L
1,651 MMR
Party 1
Ymir
Ymir
Gold II
RoséXD
Ymir
Gold II
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 113L
1,857 MMR
Solo
Heimdallr
Heimdallr
Gold I
TheCobra420
Heimdallr
Gold I
Level 124
God Stats
2W - 0L
1,734 SR
Queue Stats
19W - 13L
1,835 MMR
Solo
Thoth
Thoth
Platinum IV
Windy
Thoth
Platinum IV
Level 157
God Stats
6W - 2L
1,889 SR
Queue Stats
52W - 53L
1,908 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,560 SR
1,750 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,679 SR
1,825 MMR
Fenrir
Fenrir
Platinum V
JhonnySims
Fenrir
Platinum V
Level 159
God Stats
10W - 8L
1,500 SR
Queue Stats
295W - 317L
1,775 MMR
Solo
Janus
Janus
Gold IV
NotchKing
Janus
Gold IV
Level 147
God Stats
20W - 23L
1,949 SR
Queue Stats
406W - 395L
1,812 MMR
Solo
Guan Yu
Guan Yu
Platinum II
WelDisciplinedVC
Guan Yu
Platinum II
Level 100
God Stats
12W - 19L
1,534 SR
Queue Stats
308W - 298L
1,884 MMR
Solo
Pele
Pele
Platinum IV
dnomder
Pele
Platinum IV
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
171W - 136L
1,775 MMR
Solo
Chernobog
Chernobog
Gold I
notVezfer
Chernobog
Gold I
Level 117
God Stats
2W - 2L
1,913 SR
Queue Stats
63W - 57L
1,879 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MASTERMATT18
Sun Wukong
20
6 / 2 / 9
15,452
618
18,555
21,917
17,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
Reindeer34
Apollo
20
7 / 1 / 10
15,271
611
15,760
16,518
7,482
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
RoséXD
Ymir
19
3 / 1 / 14
13,703
548
14,231
23,278
26,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
TheCobra420
Heimdallr
20
2 / 4 / 5
13,766
551
11,567
17,528
7,692
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thoth
Windy
Thoth
20
4 / 5 / 9
13,910
556
15,664
12,584
4,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SetPersephoneNemesisScyllaErlang Shen

VS

Bans
DanzaburouTsukuyomiYemojaGebCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JhonnySims
Fenrir
15
3 / 6 / 3
10,401
416
9,838
23,874
13,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Janus
NotchKing
Janus
18
2 / 6 / 3
11,617
465
14,434
16,758
5,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 4 / 1
11,773
471
15,618
25,421
26,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
dnomder
Pele
20
5 / 3 / 0
12,605
504
7,956
16,653
9,033
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
notVezfer
Chernobog
20
0 / 3 / 5
12,999
520
9,240
16,554
6,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
22
Kills
13
13
Deaths
22
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
JhonnySims
Fenrir
3
6
3
0.75
W
Sun Wukong
MASTERMATT18
Sun Wukong
6
2
9
5.25
L
Janus
NotchKing
Janus
2
6
3
0.58
W
Apollo
Reindeer34
Apollo
7
1
10
12
W
Ymir
RoséXD
Ymir
3
1
14
10
W
Heimdallr
TheCobra420
Heimdallr
2
4
5
1.13
L
3
4
1
0.88
W
Thoth
Windy
Thoth
4
5
9
1.7
L
Pele
dnomder
Pele
5
3
0
1.67
L
Chernobog
notVezfer
Chernobog
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,777
Damage
57,086
91,825
Taken
99,260
63,856
Mitigated
61,958
35,881
Healing
28,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
JhonnySims
Fenrir
9,838
2,335
0
4,444
23,874
13,785
0
8,804
14,774
0
42,900
W
Sun Wukong
MASTERMATT18
Sun Wukong
18,555
4,612
0
11,342
21,917
17,154
1,567
2,316
19,497
0
107,768
L
Janus
NotchKing
Janus
14,434
1,063
0
2,573
16,758
5,337
0
7,182
9,270
90,772
0
W
Apollo
Reindeer34
Apollo
15,760
9,279
0
4,152
16,518
7,482
3,210
4,494
11,786
0
156,238
W
Ymir
RoséXD
Ymir
14,231
3,487
0
11,034
23,278
26,558
650
3,664
19,399
39,959
0
W
Heimdallr
TheCobra420
Heimdallr
11,567
4,989
0
6,917
17,528
7,692
3,303
1,240
16,268
0
101,867
L
15,618
2,757
2,585
9,739
25,421
26,866
0
3,910
21,443
0
88,545
W
Thoth
Windy
Thoth
15,664
197
0
2,436
12,584
4,970
1,798
3,233
9,148
93,947
0
L
Pele
dnomder
Pele
7,956
1,225
0
6,241
16,653
9,033
566
4,571
11,922
0
103,500
L
Chernobog
notVezfer
Chernobog
9,240
6,002
0
3,151
16,554
6,937
490
4,494
11,956
0
109,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,102
Gold Earned
59,395
781
Minions Killed
761
0
Camps Cleared
0
2,628,598
Distance Traveled
2,617,147
40
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,401
416
55
2
0
501,216
9
W
Sun Wukong
15,452
618
196
8
0
535,028
6
L
Janus
11,617
465
179
7
0
525,845
4
W
Apollo
15,271
611
204
8
0
577,837
6
W
Ymir
13,703
548
30
1
0
529,385
9
W
Heimdallr
13,766
551
162
6
0
482,308
9
L
Guan Yu
11,773
471
165
7
0
492,872
5
W
Thoth
13,910
556
189
8
0
504,040
10
L
Pele
12,605
504
166
7
0
590,220
9
L
Chernobog
12,999
520
196
8
0
506,994
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role