Player Matchup

Danzaburou
Danzaburou
Banditboy32
Danzaburou
Level 17
God Stats
16W - 15L
1,296 SR
Queue Stats
74W - 69L
1,535 Elo+
Solo
Neith
Neith
LiLJayRi0t
Neith
Level 10
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 2L
1,308 Elo+
Solo
He Bo
He Bo
Zukoooo
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,581 Elo+
Solo
Ymir
Ymir
tef02049
Ymir
Level 19
God Stats
8W - 8L
1,435 SR
Queue Stats
85W - 58L
1,551 Elo+
Solo
Jormungandr
Jormungandr
xMamarre
Jormungandr
Level 25
God Stats
11W - 10L
1,660 SR
Queue Stats
128W - 122L
1,585 Elo+
Solo
Team Averages
Level 20
1,434 SR
1,512 Elo+

VS

Team Averages
Level 18
1,669 SR
1,547 Elo+
Bastet
Bastet
Gilldreas
Bastet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,458 Elo+
Party 2
Olorun
Olorun
HaroldBearold
Olorun
Level 5
God Stats
2W - 0L
1,746 SR
Queue Stats
4W - 4L
1,433 Elo+
Party 2
Artio
Artio
StayPewPewNu
Artio
Level 45
God Stats
5W - 4L
1,739 SR
Queue Stats
286W - 255L
1,622 Elo+
Party 1
Ares
Ares
fartsniffer69420
Ares
Level 11
God Stats
5W - 3L
1,862 SR
Queue Stats
10W - 13L
1,828 Elo+
Party 1
Neith
Neith
rustbunnies
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Banditboy32
Danzaburou
6
0 / 0 / 1
4,286
429
2,957
3,003
823
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Neith
6
0 / 3 / 0
4,200
420
818
3,171
591
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Zukoooo
He Bo
9
2 / 2 / 0
5,045
505
3,242
4,476
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
8
0 / 1 / 2
4,851
485
3,377
5,711
2,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
xMamarre
Jormungandr
9
0 / 3 / 0
4,913
491
3,739
7,421
3,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gilldreas
Bastet
9
0 / 0 / 0
5,120
512
1,158
6,125
1,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 0 / 0
6,137
614
3,574
4,895
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 0 / 0
6,389
639
5,015
7,554
3,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 0 / 1
5,133
513
1,071
4,322
2,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 2
5,056
506
3,717
6,425
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
8
9
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Banditboy32
Danzaburou
0
0
1
0.5
W
Bastet
Gilldreas
Bastet
0
0
0
0
W
3
0
0
3
L
Neith
0
3
0
0
W
3
0
0
3
L
He Bo
Zukoooo
He Bo
2
2
0
1
W
1
0
1
1.5
W
1
2
2
1
L
Ymir
0
1
2
1
L
Jormungandr
xMamarre
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,133
Damage
14,535
23,782
Taken
29,321
8,703
Mitigated
11,696
6,419
Healing
14,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Banditboy32
Danzaburou
2,957
1,495
0
1,447
3,003
823
33
904
2,099
0
14,323
W
Bastet
Gilldreas
Bastet
1,158
400
0
3,200
6,125
1,524
0
0
6,125
0
26,063
W
3,574
2,470
0
2,052
4,895
1,613
1,554
2,331
2,489
27,352
0
L
Neith
818
269
0
142
3,171
591
156
497
2,674
0
13,750
W
5,015
601
0
5,408
7,554
3,673
0
2,689
4,490
33,930
0
L
He Bo
Zukoooo
He Bo
3,242
260
0
800
4,476
1,189
0
1,880
2,596
20,464
0
W
1,071
28
0
616
4,322
2,549
202
1,784
2,538
7,124
0
W
3,717
1,915
0
2,884
6,425
2,337
590
3,104
3,321
0
26,804
L
Ymir
3,377
342
0
2,125
5,711
2,232
0
869
4,842
21,126
0
L
Jormungandr
xMamarre
Jormungandr
3,739
941
0
1,905
7,421
3,868
0
5,510
1,911
22,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,295
Gold Earned
27,835
181
Minions Killed
246
0
Camps Cleared
0
759,849
Distance Traveled
862,298
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,286
429
20
2
0
144,927
0
W
Bastet
5,120
512
53
5
0
198,813
1
W
Olorun
6,137
614
48
5
0
183,034
1
L
Neith
4,200
420
28
3
0
148,885
0
W
Artio
6,389
639
80
8
0
189,587
0
L
He Bo
5,045
505
40
4
0
177,802
1
W
Ares
5,133
513
13
1
0
158,944
3
W
Neith
5,056
506
52
5
0
131,920
0
L
Ymir
4,851
485
36
4
0
171,761
0
L
Jormungandr
4,913
491
57
6
0
116,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role