Player Matchup

Hachiman
Hachiman
Paradox-iiGet
Hachiman
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 68L
1,578 Elo+
Solo
Cthulhu
Cthulhu
Thekumman
Cthulhu
Level 12
God Stats
4W - 6L
1,729 SR
Queue Stats
25W - 24L
1,823 Elo+
Party 2
Fafnir
Fafnir
TonyPabstBlue
Fafnir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Set
Set
iKq1c
Set
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
iamTYBOOGEY18
Chaac
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,554 Elo+
Solo
Team Averages
Level 13
1,546 SR
1,591 Elo+

VS

Team Averages
Level 18
1,621 SR
1,713 Elo+
Hades
Hades
FruityG
Hades
Level 6
God Stats
4W - 3L
1,723 SR
Queue Stats
67W - 50L
1,796 Elo+
Solo
Arachne
Arachne
KingOxxBando
Arachne
Level 26
God Stats
19W - 13L
1,566 SR
Queue Stats
173W - 147L
1,617 Elo+
Solo
King Arthur
King Arthur
Myth of Wood
King Arthur
Level 19
God Stats
3W - 1L
1,473 SR
Queue Stats
94W - 102L
1,527 Elo+
Solo
Cerberus
Cerberus
lxFace--
Cerberus
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 85L
1,812 Elo+
Party 1
Anhur
Anhur
willieaudelie_12
Anhur
Level 12
God Stats
24W - 30L
1,843 SR
Queue Stats
80W - 85L
1,812 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Paradox-iiGet
Hachiman
8
0 / 3 / 0
7,248
302
1,756
4,669
1,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Thekumman
Cthulhu
19
5 / 8 / 2
12,335
514
26,158
29,069
20,119
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 2
10,159
423
8,229
15,488
18,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Set
iKq1c
Set
16
1 / 10 / 4
10,365
432
7,528
18,294
7,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 5 / 0
9,614
401
4,964
12,265
9,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FruityG
Hades
20
9 / 1 / 5
14,555
606
25,573
19,699
17,390
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
KingOxxBando
Arachne
20
16 / 4 / 3
15,951
665
13,809
18,402
12,808
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Myth of Wood
King Arthur
19
3 / 0 / 7
12,528
522
6,588
19,376
15,496
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
lxFace--
Cerberus
16
1 / 1 / 5
10,679
445
6,327
17,041
13,480
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 2 / 4
10,119
422
4,885
11,030
4,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
8
Kills
29
29
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hades
FruityG
Hades
9
1
5
11.5
W
Arachne
KingOxxBando
Arachne
16
4
3
4.38
W
King Arthur
Myth of Wood
King Arthur
3
0
7
6.5
L
Hachiman
Paradox-iiGet
Hachiman
0
3
0
0
L
Cthulhu
Thekumman
Cthulhu
5
8
2
0.75
L
1
3
2
0.67
L
Set
iKq1c
Set
1
10
4
0.3
L
1
5
0
0.2
W
Cerberus
lxFace--
Cerberus
1
1
5
3.5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,635
Damage
57,182
79,785
Taken
85,548
56,175
Mitigated
63,357
16,426
Healing
26,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
FruityG
Hades
25,573
3,500
545
10,866
19,699
17,390
2,059
7,490
12,089
118,236
0
W
Arachne
KingOxxBando
Arachne
13,809
9,033
0
5,454
18,402
12,808
1,342
5,496
12,884
0
147,934
W
King Arthur
Myth of Wood
King Arthur
6,588
850
0
7,315
19,376
15,496
1,923
6,428
12,626
0
54,436
L
Hachiman
Paradox-iiGet
Hachiman
1,756
952
0
813
4,669
1,231
0
844
3,825
0
20,633
L
Cthulhu
Thekumman
Cthulhu
26,158
2,803
260
7,064
29,069
20,119
450
14,226
14,222
96,506
0
L
8,229
1,307
0
3,247
15,488
18,655
308
4,234
11,180
32,812
0
L
Set
iKq1c
Set
7,528
3,090
0
3,078
18,294
7,049
0
5,206
12,944
0
64,062
L
4,964
946
0
1,964
12,265
9,121
0
6,407
5,714
0
40,151
W
Cerberus
lxFace--
Cerberus
6,327
286
0
1,219
17,041
13,480
240
8,577
8,439
43,147
0
W
4,885
1,385
0
613
11,030
4,183
3,241
6,396
4,634
0
37,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,721
Gold Earned
63,832
411
Minions Killed
572
0
Camps Cleared
0
1,908,765
Distance Traveled
2,252,038
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,555
606
173
7
0
431,610
4
W
Arachne
15,951
665
183
8
0
442,526
3
W
King Arthur
12,528
522
82
3
0
482,615
0
L
Hachiman
7,248
302
42
2
0
147,214
0
L
Cthulhu
12,335
514
144
6
0
461,586
2
L
Fafnir
10,159
423
46
2
0
459,245
1
L
Set
10,365
432
108
5
0
444,905
0
L
Chaac
9,614
401
71
3
0
395,815
0
W
Cerberus
10,679
445
67
3
0
464,082
0
W
Anhur
10,119
422
67
3
0
431,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role