Player Matchup

Nemesis
Nemesis
AnderBerger
Nemesis
Level 61
God Stats
21W - 12L
1,447 SR
Queue Stats
162W - 98L
1,613 Elo+
Party 2
Baron Samedi
Baron Samedi
LordEPickle
Baron Samedi
Level 37
God Stats
187W - 68L
1,711 SR
Queue Stats
291W - 136L
1,782 Elo+
Party 2
Sun Wukong
Sun Wukong
kidKnight25
Sun Wukong
Level 27
God Stats
1W - 1L
1,320 SR
Queue Stats
1W - 3L
1,314 Elo+
Party 2
Ymir
Ymir
payne999
Ymir
Level 35
God Stats
11W - 14L
1,359 SR
Queue Stats
215W - 178L
1,599 Elo+
Solo
Medusa
Medusa
rocketsoverrio2
Medusa
Level 27
God Stats
14W - 6L
1,500 SR
Queue Stats
104W - 42L
1,718 Elo+
Party 2
Team Averages
Level 37
1,467 SR
1,605 Elo+

VS

Team Averages
Level 85
1,511 SR
1,606 Elo+
Fenrir
Fenrir
Dravokxr
Fenrir
Level 149
God Stats
4W - 4L
1,555 SR
Queue Stats
237W - 194L
1,638 Elo+
Party 1
Artemis
Artemis
Kaveman224
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,623 Elo+
Party 1
Ares
Ares
OG LiL ChiLi
Ares
Level 140
God Stats
5W - 3L
1,500 SR
Queue Stats
175W - 154L
1,596 Elo+
Party 1
Jormungandr
Jormungandr
lordofawesome91
Jormungandr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,623 Elo+
Party 1
Jing Wei
Jing Wei
thiqqsnek
Jing Wei
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 163L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnderBerger
Nemesis
12
5 / 1 / 3
7,411
618
3,560
5,695
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
LordEPickle
Baron Samedi
13
5 / 2 / 5
7,891
658
10,733
7,408
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
kidKnight25
Sun Wukong
12
2 / 1 / 1
6,853
571
2,243
8,567
4,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
11
2 / 1 / 9
6,629
552
4,068
11,145
5,041
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 0 / 8
7,450
621
6,991
5,317
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dravokxr
Fenrir
11
4 / 3 / 0
6,954
580
8,880
9,788
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Kaveman224
Artemis
8
0 / 6 / 0
5,120
427
1,489
6,418
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 6 / 0
4,787
399
3,818
10,307
4,008
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
lordofawesome91
Jormungandr
8
0 / 3 / 0
5,113
426
2,413
8,622
3,608
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
thiqqsnek
Jing Wei
11
0 / 2 / 3
6,745
562
4,774
7,139
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
20
Kills
4
5
Deaths
20
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AnderBerger
Nemesis
5
1
3
6.5
L
Fenrir
Dravokxr
Fenrir
4
3
0
1.33
L
Artemis
Kaveman224
Artemis
0
6
0
0
W
Baron Samedi
LordEPickle
Baron Samedi
5
2
5
3.75
L
0
6
0
0
W
Sun Wukong
kidKnight25
Sun Wukong
2
1
1
2.5
L
Jormungandr
lordofawesome91
Jormungandr
0
3
0
0
W
Ymir
2
1
9
6.5
W
6
0
8
10
L
Jing Wei
thiqqsnek
Jing Wei
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,595
Damage
21,374
38,132
Taken
42,274
18,604
Mitigated
15,523
15,996
Healing
10,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AnderBerger
Nemesis
3,560
1,369
0
1,224
5,695
3,271
0
96
5,599
0
41,107
L
Fenrir
Dravokxr
Fenrir
8,880
2,382
0
3,046
9,788
3,954
0
792
8,853
0
39,468
L
Artemis
Kaveman224
Artemis
1,489
582
0
651
6,418
1,660
0
2,053
4,325
0
14,454
W
Baron Samedi
LordEPickle
Baron Samedi
10,733
1,444
634
3,131
7,408
3,706
181
2,334
5,074
49,410
0
L
3,818
131
228
1,150
10,307
4,008
49
4,793
5,376
15,355
0
W
Sun Wukong
kidKnight25
Sun Wukong
2,243
407
0
3,441
8,567
4,831
675
0
8,567
0
26,772
L
Jormungandr
lordofawesome91
Jormungandr
2,413
648
0
1,281
8,622
3,608
64
4,398
3,984
19,483
0
W
Ymir
4,068
1,301
0
4,637
11,145
5,041
510
2,110
9,035
24,691
0
W
6,991
3,484
0
2,929
5,317
1,755
968
1,691
3,626
0
43,156
L
Jing Wei
thiqqsnek
Jing Wei
4,774
4,099
0
3,649
7,139
2,293
442
2,185
4,760
0
36,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,234
Gold Earned
28,719
382
Minions Killed
234
0
Camps Cleared
0
1,177,906
Distance Traveled
1,039,335
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,411
618
77
6
0
269,883
0
L
Fenrir
6,954
580
73
6
0
243,911
2
L
Artemis
5,120
427
28
2
0
179,132
0
W
Baron Samedi
7,891
658
105
9
0
228,258
1
L
Ares
4,787
399
15
1
0
204,868
1
W
Sun Wukong
6,853
571
76
6
0
226,206
0
L
Jormungandr
5,113
426
43
4
0
226,174
1
W
Ymir
6,629
552
45
4
0
215,684
2
W
Medusa
7,450
621
79
7
0
237,875
1
L
Jing Wei
6,745
562
75
6
0
185,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role