Player Matchup

Ares
Ares
Levy99
Ares
Level 6
God Stats
5W - 19L
1,489 SR
Queue Stats
27W - 50L
1,587 Elo+
Party 2
Kukulkan
Kukulkan
PulseStriker
Kukulkan
Level 37
God Stats
11W - 11L
1,451 SR
Queue Stats
65W - 88L
1,417 Elo+
Party 2
Loki
Loki
Ryusaki1231
Loki
Level 12
God Stats
7W - 14L
1,225 SR
Queue Stats
49W - 47L
1,200 Elo+
Solo
Anubis
Anubis
Zegin247
Anubis
Level 17
God Stats
31W - 30L
1,561 SR
Queue Stats
35W - 42L
1,430 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mizuheima
Ah Muzen Cab
Level 79
God Stats
17W - 21L
1,467 SR
Queue Stats
82W - 123L
1,422 Elo+
Party 2
Team Averages
Level 30
1,439 SR
1,411 Elo+

VS

Team Averages
Level 14
1,493 SR
1,432 Elo+
Hou Yi
Hou Yi
ElTroll505
Hou Yi
Level 8
God Stats
0W - 2L
1,262 SR
Queue Stats
7W - 21L
1,182 Elo+
Solo
Cthulhu
Cthulhu
Fishy242
Cthulhu
Level 11
God Stats
15W - 17L
1,560 SR
Queue Stats
18W - 22L
1,500 Elo+
Party 1
Scylla
Scylla
RavingSquid
Scylla
Level 14
God Stats
23W - 31L
1,460 SR
Queue Stats
25W - 36L
1,429 Elo+
Party 1
Nemesis
Nemesis
catrific
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,519 Elo+
Party 3
Aphrodite
Aphrodite
mehoyminoyhoy
Aphrodite
Level 12
God Stats
20W - 15L
1,681 SR
Queue Stats
26W - 24L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Levy99
Ares
18
1 / 5 / 15
12,120
932
4,003
15,341
14,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
PulseStriker
Kukulkan
20
17 / 6 / 21
16,593
1,276
46,968
15,320
6,684
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 4 / 27
13,112
1,009
12,210
17,157
6,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Zegin247
Anubis
20
7 / 5 / 20
14,161
1,089
21,268
18,312
8,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
mizuheima
Ah Muzen Cab
20
18 / 9 / 21
16,963
1,305
45,766
17,160
7,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

92

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ElTroll505
Hou Yi
18
1 / 10 / 12
11,961
920
9,736
23,556
8,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Fishy242
Cthulhu
20
10 / 9 / 13
14,913
1,147
18,863
34,742
35,882
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
19
3 / 8 / 12
12,734
980
15,141
18,097
7,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
catrific
Nemesis
20
13 / 9 / 10
15,870
1,221
24,692
33,967
18,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
mehoyminoyhoy
Aphrodite
20
2 / 9 / 17
12,750
981
10,710
28,031
15,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
93
45
Kills
29
29
Deaths
45
104
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
ElTroll505
Hou Yi
1
10
12
0.7
L
Cthulhu
Fishy242
Cthulhu
10
9
13
1.83
W
Ares
Levy99
Ares
1
5
15
1.7
W
Kukulkan
PulseStriker
Kukulkan
17
6
21
4.58
L
Scylla
3
8
12
1.13
W
2
4
27
3.88
W
Anubis
Zegin247
Anubis
7
5
20
3.4
L
Nemesis
catrific
Nemesis
13
9
10
2
L
Aphrodite
mehoyminoyhoy
Aphrodite
2
9
17
1.17
W
Ah Muzen Cab
mizuheima
Ah Muzen Cab
18
9
21
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,215
Damage
79,142
83,290
Taken
138,393
43,992
Mitigated
84,827
9,755
Healing
33,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
ElTroll505
Hou Yi
9,736
5,185
0
1,536
23,556
8,480
0
14,815
8,741
0
28,543
L
Cthulhu
Fishy242
Cthulhu
18,863
1,820
185
816
34,742
35,882
0
14,861
19,881
34,978
0
W
Ares
Levy99
Ares
4,003
687
0
451
15,341
14,626
0
6,860
8,481
8,615
0
W
Kukulkan
PulseStriker
Kukulkan
46,968
3,976
0
1,230
15,320
6,684
0
8,771
6,549
80,308
0
L
Scylla
15,141
2,605
0
0
18,097
7,320
0
9,907
8,190
53,608
0
W
12,210
1,374
0
181
17,157
6,676
0
10,308
6,849
0
19,089
W
Anubis
Zegin247
Anubis
21,268
2,092
0
5,824
18,312
8,405
0
9,386
8,926
53,081
0
L
Nemesis
catrific
Nemesis
24,692
10,084
676
7,369
33,967
18,020
0
15,113
18,854
0
48,749
L
Aphrodite
mehoyminoyhoy
Aphrodite
10,710
1,619
10,083
12,555
28,031
15,125
0
17,543
10,488
28,765
0
W
Ah Muzen Cab
mizuheima
Ah Muzen Cab
45,766
29,137
0
2,069
17,160
7,601
0
9,389
7,771
0
68,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,949
Gold Earned
68,228
232
Minions Killed
269
9
Camps Cleared
5
1,070,475
Distance Traveled
1,156,961
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,961
920
53
4
2
217,894
0
L
Cthulhu
14,913
1,147
26
2
0
245,159
0
W
Ares
12,120
932
19
1
0
141,479
1
W
Kukulkan
16,593
1,276
76
6
3
228,691
0
L
Scylla
12,734
980
79
6
2
212,299
0
W
Loki
13,112
1,009
11
1
2
289,261
4
W
Anubis
14,161
1,089
76
6
1
200,558
2
L
Nemesis
15,870
1,221
57
4
1
265,494
0
L
Aphrodite
12,750
981
54
4
0
216,115
0
W
Ah Muzen Cab
16,963
1,305
50
4
3
210,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role