Player Matchup

Erlang Shen
Erlang Shen
FeasibleTester9
Erlang Shen
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 101L
1,568 Elo+
Party 2
Mercury
Mercury
Helheim Crow
Mercury
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 137L
1,598 Elo+
Party 2
Scylla
Scylla
Matthodical
Scylla
Level 116
God Stats
8W - 3L
1,893 SR
Queue Stats
120W - 88L
1,716 Elo+
Party 3
Anhur
Anhur
Mister TIG
Anhur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,716 Elo+
Party 3
Athena
Athena
TimelyShark
Athena
Level 97
God Stats
0W - 1L
1,769 SR
Queue Stats
81W - 70L
1,616 Elo+
Solo
Team Averages
Level 117
1,632 SR
1,643 Elo+

VS

Team Averages
Level 141
1,503 SR
1,549 Elo+
Nike
Nike
 
Nike
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Apollo
Apollo
CM 8P
Apollo
Level 109
God Stats
8W - 9L
1,176 SR
Queue Stats
367W - 335L
1,596 Elo+
Solo
Susano
Susano
Roman_Quinzel
Susano
Level 159
God Stats
3W - 0L
1,751 SR
Queue Stats
40W - 60L
1,568 Elo+
Party 1
Baron Samedi
Baron Samedi
Thanks Mann
Baron Samedi
Level 123
God Stats
38W - 16L
1,500 SR
Queue Stats
648W - 613L
1,563 Elo+
Party 4
Ares
Ares
thtboijoe
Ares
Level 157
God Stats
14W - 6L
1,589 SR
Queue Stats
121W - 102L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FeasibleTester9
Erlang Shen
13
1 / 6 / 0
7,893
464
7,560
16,474
11,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
Helheim Crow
Mercury
12
2 / 4 / 2
7,718
454
4,247
12,958
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
13
3 / 4 / 2
8,051
474
9,354
10,418
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
13
0 / 2 / 0
7,495
441
5,483
10,496
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
10
0 / 5 / 4
6,805
400
4,760
15,157
9,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
5 / 1 / 8
10,237
602
11,340
17,811
15,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
CM 8P
Apollo
18
4 / 0 / 0
10,994
647
6,608
11,674
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 0 / 7
10,669
628
9,471
14,454
6,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Thanks Mann
Baron Samedi
15
2 / 3 / 9
9,253
544
13,875
9,147
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
14
3 / 2 / 10
9,297
547
6,112
12,772
8,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
6
Kills
21
21
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
1
8
9
W
Apollo
CM 8P
Apollo
4
0
0
4
L
Erlang Shen
FeasibleTester9
Erlang Shen
1
6
0
0.17
L
Mercury
Helheim Crow
Mercury
2
4
2
0.75
L
Scylla
3
4
2
1
L
Anhur
0
2
0
0
W
7
0
7
10.5
W
Baron Samedi
Thanks Mann
Baron Samedi
2
3
9
2.17
L
Athena
0
5
4
0.4
W
Ares
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,404
Damage
47,406
65,503
Taken
65,858
31,380
Mitigated
39,045
16,996
Healing
32,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
11,340
1,735
0
8,333
17,811
15,522
1,443
2,647
15,164
0
58,257
W
Apollo
CM 8P
Apollo
6,608
5,066
0
8,959
11,674
4,223
4,108
860
10,814
0
92,413
L
Erlang Shen
FeasibleTester9
Erlang Shen
7,560
2,975
0
4,738
16,474
11,296
0
4,411
11,509
0
47,511
L
Mercury
Helheim Crow
Mercury
4,247
716
0
4,000
12,958
4,203
0
3,290
9,408
0
42,184
L
Scylla
9,354
1,287
0
1,838
10,418
3,408
0
4,124
5,904
49,297
0
L
Anhur
5,483
3,236
0
4,844
10,496
3,041
0
1,286
9,208
0
46,814
W
9,471
2,048
0
6,404
14,454
6,726
947
734
13,720
0
73,532
W
Baron Samedi
Thanks Mann
Baron Samedi
13,875
546
1,934
3,101
9,147
3,992
1,984
3,674
5,473
59,561
0
L
Athena
4,760
1,271
0
1,576
15,157
9,432
0
5,931
8,819
23,370
0
W
Ares
6,112
206
0
3,933
12,772
8,582
1,020
6,199
6,573
13,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,962
Gold Earned
50,450
403
Minions Killed
559
0
Camps Cleared
0
1,550,746
Distance Traveled
1,622,437
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,237
602
124
7
0
308,045
0
W
Apollo
10,994
647
176
10
0
303,530
2
L
Erlang Shen
7,893
464
100
6
0
302,361
0
L
Mercury
7,718
454
78
5
0
347,772
1
L
Scylla
8,051
474
100
6
0
291,005
5
L
Anhur
7,495
441
100
6
0
279,458
2
W
Susano
10,669
628
130
8
0
387,868
3
W
Baron Samedi
9,253
544
113
7
0
300,667
1
L
Athena
6,805
400
25
1
0
330,150
2
W
Ares
9,297
547
16
1
0
322,327
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role