Player Matchup

Medusa
Medusa
Silver II
H3SHx_Gorilla
Medusa
Silver II
Level 107
God Stats
9W - 12L
1,374 SR
Queue Stats
88W - 109L
1,219 MMR
Party 1
Terra
Terra
Bronze III
JohnnyBNovs
Terra
Bronze III
Level 105
God Stats
14W - 5L
1,715 SR
Queue Stats
39W - 31L
1,338 MMR
Party 1
Cthulhu
Cthulhu
Silver III
temart194
Cthulhu
Silver III
Level 89
God Stats
3W - 8L
1,294 SR
Queue Stats
69W - 71L
1,146 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,461 SR
1,234 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 95
1,380 SR
1,153 MMR
Ra
Ra
Bronze IV
Hadoken Mage
Ra
Bronze IV
Level 66
God Stats
1W - 4L
1,430 SR
Queue Stats
1W - 7L
1,197 MMR
Party 2
Artemis
Artemis
Bronze IV
ThePageturner
Artemis
Bronze IV
Level 65
God Stats
0W - 2L
1,209 SR
Queue Stats
1W - 7L
1,197 MMR
Party 2
Achilles
Achilles
Silver III
b2EaZy
Achilles
Silver III
Level 153
God Stats
2W - 5L
1,500 SR
Queue Stats
288W - 311L
1,064 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
10,134
633
8,465
11,053
5,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 6
9,976
624
9,736
14,052
14,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
temart194
Cthulhu
14
3 / 2 / 6
11,049
691
9,891
14,180
13,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AphroditeThanatosChaacCabrakanDanzaburou

VS

Bans
ZeusKumbhakarnaAh PuchXing TianKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
9,457
591
10,933
10,782
3,660
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
12
1 / 5 / 3
9,497
594
5,099
9,786
3,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Achilles
b2EaZy
Achilles
13
4 / 1 / 2
9,835
615
12,553
14,063
14,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
9
Kills
6
6
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
1
3
4
1
W
3
2
6
3
L
Artemis
1
5
3
0.5
L
Achilles
b2EaZy
Achilles
4
1
2
5
W
Cthulhu
temart194
Cthulhu
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,092
Damage
28,585
39,285
Taken
34,631
33,101
Mitigated
21,203
11,741
Healing
11,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,465
3,455
0
750
11,053
5,007
402
1,246
9,657
0
41,931
L
10,933
371
2,594
3,345
10,782
3,660
0
8,028
2,754
55,243
0
W
9,736
926
5,229
4,554
14,052
14,113
113
4,968
8,837
34,364
0
L
Artemis
5,099
1,432
299
707
9,786
3,138
0
5,053
4,733
0
25,808
L
Achilles
b2EaZy
Achilles
12,553
3,495
678
3,537
14,063
14,405
0
6,663
7,400
0
33,305
W
Cthulhu
temart194
Cthulhu
9,891
206
188
1,020
14,180
13,981
0
4,888
9,013
41,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,159
Gold Earned
28,789
166
Minions Killed
178
0
Camps Cleared
0
901,000
Distance Traveled
798,742
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,134
633
65
4
0
312,793
2
L
Ra
9,457
591
92
6
0
279,650
3
W
Terra
9,976
624
38
2
0
276,151
3
L
Artemis
9,497
594
43
3
0
231,983
0
L
Achilles
9,835
615
43
3
0
287,109
2
W
Cthulhu
11,049
691
63
4
0
312,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role