Player Matchup

Hel
Hel
KuleRcvRv
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 108L
1,603 Elo+
Solo
Rama
Rama
WastedWRLD1132
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 92L
1,575 Elo+
Solo
Sylvanus
Sylvanus
burragahardie
Sylvanus
Level 26
God Stats
26W - 29L
1,665 SR
Queue Stats
199W - 178L
1,651 Elo+
Solo
Tsukuyomi
Tsukuyomi
envykuun
Tsukuyomi
Level 28
God Stats
64W - 43L
1,518 SR
Queue Stats
568W - 535L
1,594 Elo+
Solo
Bakasura
Bakasura
xxDrCrAcKhEaDxx
Bakasura
Level 28
God Stats
1W - 2L
1,584 SR
Queue Stats
3W - 3L
1,569 Elo+
Solo
Team Averages
Level 23
1,553 SR
1,599 Elo+

VS

Team Averages
Level 17
1,717 SR
1,589 Elo+
Danzaburou
Danzaburou
BalloonSine3856
Danzaburou
Level 17
God Stats
37W - 18L
1,794 SR
Queue Stats
73W - 42L
1,793 Elo+
Solo
Khepri
Khepri
Kinzee17
Khepri
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,539 Elo+
Solo
Hades
Hades
NoF4C3Foreign
Hades
Level 17
God Stats
1W - 0L
1,879 SR
Queue Stats
6W - 12L
1,462 Elo+
Solo
Mulan
Mulan
ST33LYDAN6969
Mulan
Level 29
God Stats
24W - 21L
1,709 SR
Queue Stats
248W - 277L
1,636 Elo+
Solo
Arachne
Arachne
beastingflame
Arachne
Level 18
God Stats
25W - 10L
1,703 SR
Queue Stats
32W - 21L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 11 / 8
9,784
445
15,009
18,105
8,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 10 / 2
11,510
523
16,076
27,811
14,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
burragahardie
Sylvanus
14
5 / 7 / 8
10,452
475
12,430
29,519
43,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
envykuun
Tsukuyomi
16
7 / 10 / 4
11,098
504
16,864
23,306
11,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
14
2 / 15 / 2
9,160
416
7,637
21,344
12,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BalloonSine3856
Danzaburou
20
18 / 1 / 9
16,090
731
32,111
26,208
11,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Kinzee17
Khepri
14
0 / 11 / 4
9,628
438
2,793
15,870
11,598
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
10 / 3 / 11
12,007
546
22,690
16,472
8,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 3 / 11
12,170
553
14,233
15,142
12,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
20
17 / 7 / 13
14,757
671
25,832
22,205
8,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
101
25
Kills
53
53
Deaths
25
24
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BalloonSine3856
Danzaburou
18
1
9
22.5
W
Khepri
Kinzee17
Khepri
0
11
4
0.18
L
5
11
8
0.82
W
10
3
11
5.17
W
8
3
11
4.5
L
6
10
2
0.7
W
Arachne
17
7
13
3.36
L
Sylvanus
burragahardie
Sylvanus
5
7
8
1.29
L
Tsukuyomi
envykuun
Tsukuyomi
7
10
4
0.9
L
Bakasura
2
15
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,016
Damage
97,659
120,085
Taken
95,897
89,443
Mitigated
53,603
34,133
Healing
35,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BalloonSine3856
Danzaburou
32,111
17,465
0
17,323
26,208
11,429
11,577
3,573
22,338
0
135,223
W
Khepri
Kinzee17
Khepri
2,793
1,337
0
324
15,870
11,598
834
6,908
7,729
28,351
0
L
15,009
2,722
1,339
3,517
18,105
8,009
0
8,290
9,812
44,689
0
W
22,690
1,647
1,518
6,690
16,472
8,779
597
6,183
10,105
52,862
0
W
14,233
4,054
0
2,177
15,142
12,855
961
3,863
10,483
1,204
56,001
L
16,076
14,446
0
11,453
27,811
14,435
25
1,980
25,781
0
90,268
W
Arachne
25,832
22,213
0
7,255
22,205
8,942
999
6,170
15,774
0
92,448
L
Sylvanus
burragahardie
Sylvanus
12,430
2,883
2,835
8,122
29,519
43,198
0
7,667
21,677
32,700
0
L
Tsukuyomi
envykuun
Tsukuyomi
16,864
5,921
0
4,893
23,306
11,551
74
5,780
17,483
0
58,942
L
Bakasura
7,637
4,728
0
1,974
21,344
12,250
0
2,728
18,344
0
32,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,004
Gold Earned
64,652
450
Minions Killed
505
0
Camps Cleared
0
1,660,571
Distance Traveled
2,004,001
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,090
731
184
8
0
387,366
5
W
Khepri
9,628
438
42
2
0
326,573
1
L
Hel
9,784
445
77
4
0
286,462
1
W
Hades
12,007
546
63
3
0
394,299
0
W
Mulan
12,170
553
99
5
0
431,809
0
L
Rama
11,510
523
145
7
0
320,217
3
W
Arachne
14,757
671
117
5
0
463,954
1
L
Sylvanus
10,452
475
48
2
0
310,596
2
L
Tsukuyomi
11,098
504
95
4
0
363,412
0
L
Bakasura
9,160
416
85
4
0
379,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role