Player Matchup

Skadi
Skadi
AK Tokyo
Skadi
Level 18
God Stats
9W - 4L
1,673 SR
Queue Stats
59W - 60L
1,664 Elo+
Party 1
Sol
Sol
DeadDesolaTion
Sol
Level 60
God Stats
9W - 10L
1,479 SR
Queue Stats
27W - 49L
1,337 Elo+
Party 1
Baron Samedi
Baron Samedi
SemperFIxUSMC
Baron Samedi
Level 29
God Stats
13W - 11L
1,830 SR
Queue Stats
129W - 133L
1,445 Elo+
Party 1
Jing Wei
Jing Wei
Timbo Slice9785
Jing Wei
Level 25
God Stats
2W - 0L
1,911 SR
Queue Stats
55W - 62L
1,521 Elo+
Party 1
Susano
Susano
galikim
Susano
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 19L
1,560 Elo+
Solo
Team Averages
Level 32
1,679 SR
1,505 Elo+

VS

Team Averages
Level 10
1,483 SR
1,499 Elo+
Kali
Kali
 
Kali
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BiasSubset9744
Tsukuyomi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,552 Elo+
Party 2
Fenrir
Fenrir
KnowAsFoX
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,552 Elo+
Party 2
Neith
Neith
RomanCasco7
Neith
Level 7
God Stats
5W - 6L
1,413 SR
Queue Stats
5W - 7L
1,390 Elo+
Solo
Agni
Agni
Tumadresi
Agni
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AK Tokyo
Skadi
20
13 / 2 / 19
13,302
1,209
17,822
10,292
3,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 0 / 0
8,452
768
0
0
0
Shoes

Shoes

+6%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
SemperFIxUSMC
Baron Samedi
20
10 / 0 / 23
13,427
1,221
15,121
8,372
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
20
15 / 3 / 22
13,452
1,223
31,097
13,053
4,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
galikim
Susano
18
5 / 1 / 18
12,069
1,097
16,592
10,622
3,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
0 / 7 / 0
8,825
802
1,577
12,415
5,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
BiasSubset9744
Tsukuyomi
16
4 / 10 / 1
11,672
1,061
11,367
22,378
9,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
KnowAsFoX
Fenrir
14
0 / 10 / 2
9,001
818
3,324
12,614
5,191
17
2 / 8 / 2
10,741
976
7,717
19,342
8,092
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
18
0 / 8 / 5
10,578
962
13,667
20,417
8,556
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
16
43
Kills
6
6
Deaths
43
82
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
7
0
0
W
Skadi
AK Tokyo
Skadi
13
2
19
11.25
L
Tsukuyomi
BiasSubset9744
Tsukuyomi
4
10
1
0.45
W
0
0
0
0
L
Fenrir
KnowAsFoX
Fenrir
0
10
2
0.1
L
2
8
2
0.38
W
Baron Samedi
SemperFIxUSMC
Baron Samedi
10
0
23
21.5
W
Jing Wei
15
3
22
8.67
L
Agni
0
8
5
0.31
W
Susano
galikim
Susano
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,632
Damage
37,652
42,339
Taken
87,166
16,312
Mitigated
37,263
8,226
Healing
7,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,577
415
0
949
12,415
5,701
0
1,896
10,519
0
8,242
W
Skadi
AK Tokyo
Skadi
17,822
12,736
0
677
10,292
3,779
0
3,560
6,732
0
34,586
L
Tsukuyomi
BiasSubset9744
Tsukuyomi
11,367
2,722
0
3,925
22,378
9,723
0
6,860
15,518
0
35,435
W
0
0
0
0
0
0
0
0
0
124
0
L
Fenrir
KnowAsFoX
Fenrir
3,324
460
0
36
12,614
5,191
0
2,520
10,094
0
6,181
L
7,717
4,312
0
884
19,342
8,092
0
1,557
17,785
0
32,820
W
Baron Samedi
SemperFIxUSMC
Baron Samedi
15,121
1,020
3,033
4,516
8,372
3,989
0
2,156
6,216
52,745
0
W
Jing Wei
31,097
28,375
0
0
13,053
4,576
0
5,239
7,814
0
39,580
L
Agni
13,667
426
412
839
20,417
8,556
0
2,288
18,129
30,847
0
W
Susano
galikim
Susano
16,592
3,284
0
0
10,622
3,968
0
2,712
7,910
0
32,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,702
Gold Earned
50,817
187
Minions Killed
175
6
Camps Cleared
3
844,939
Distance Traveled
741,929
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,825
802
10
1
0
101,656
1
W
Skadi
13,302
1,209
31
3
2
175,478
0
L
Tsukuyomi
11,672
1,061
57
5
3
180,948
3
W
Sol
8,452
768
1
0
0
5,651
0
L
Fenrir
9,001
818
3
0
0
107,468
0
L
Neith
10,741
976
63
6
0
174,038
0
W
Baron Samedi
13,427
1,221
100
9
3
216,785
0
W
Jing Wei
13,452
1,223
15
1
0
232,571
0
L
Agni
10,578
962
42
4
0
177,819
0
W
Susano
12,069
1,097
40
4
1
214,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role