Player Matchup

Persephone
Persephone
 
Persephone
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
MoistBeavers358
Mulan
Level 121
God Stats
6W - 9L
1,650 SR
Queue Stats
243W - 264L
1,446 Elo+
Solo
Hachiman
Hachiman
MonstrosityX420
Hachiman
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
239W - 224L
1,493 Elo+
Party 1
Terra
Terra
Quentindajedi
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,282 Elo+
Party 1
Set
Set
Ten_X_Tex
Set
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
493W - 495L
1,437 Elo+
Solo
Team Averages
Level 87
1,530 SR
1,432 Elo+

VS

Team Averages
Level 114
1,490 SR
1,454 Elo+
Jormungandr
Jormungandr
Dexterlock
Jormungandr
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 38L
1,482 Elo+
Solo
Apollo
Apollo
Dragr0n
Apollo
Level 97
God Stats
12W - 9L
1,618 SR
Queue Stats
535W - 559L
1,453 Elo+
Party 2
Eset
Eset
N8IVExWARR10R
Eset
Level 148
God Stats
17W - 16L
1,500 SR
Queue Stats
763W - 816L
1,385 Elo+
Solo
Kukulkan
Kukulkan
NEONSATAN
Kukulkan
Level 108
God Stats
14W - 5L
1,564 SR
Queue Stats
321W - 324L
1,480 Elo+
Party 2
Nike
Nike
mhajen1
Nike
Level 82
God Stats
1W - 1L
1,267 SR
Queue Stats
33W - 26L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
2 / 5 / 6
8,688
724
12,523
9,439
3,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 6 / 5
9,707
809
9,684
18,595
16,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
13
1 / 6 / 4
7,830
653
9,243
11,434
4,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 6 / 8
8,610
718
6,649
14,150
12,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 6 / 4
11,082
924
15,142
16,649
11,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dexterlock
Jormungandr
17
3 / 1 / 21
9,790
816
9,325
14,717
15,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Apollo
Dragr0n
Apollo
16
8 / 5 / 12
10,391
866
12,564
19,772
11,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 18
8,723
727
9,719
9,472
4,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
NEONSATAN
Kukulkan
18
10 / 2 / 16
10,811
901
18,559
12,642
7,258
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
mhajen1
Nike
17
7 / 4 / 16
10,437
870
10,468
15,398
19,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
112
14
Kills
29
29
Deaths
14
27
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
5
6
1
W
Jormungandr
Dexterlock
Jormungandr
3
1
21
13.5
W
Apollo
Dragr0n
Apollo
8
5
12
2.8
L
3
6
5
0.92
L
Hachiman
1
6
4
0.5
W
1
2
18
5
W
Kukulkan
NEONSATAN
Kukulkan
10
2
16
9
L
2
6
8
1
L
6
6
4
1.33
W
Nike
mhajen1
Nike
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,241
Damage
60,635
70,267
Taken
72,001
47,974
Mitigated
59,051
21,414
Healing
21,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
12,523
617
437
1,108
9,439
3,412
0
4,829
4,493
24,914
0
W
Jormungandr
Dexterlock
Jormungandr
9,325
3,073
1,728
1,806
14,717
15,990
673
4,141
10,576
25,421
0
W
Apollo
Dragr0n
Apollo
12,564
8,433
1,269
6,034
19,772
11,427
1,410
5,875
13,897
0
22,154
L
9,684
861
1,881
2,630
18,595
16,013
0
9,150
9,157
0
16,090
L
Hachiman
9,243
6,559
1,214
2,039
11,434
4,334
0
7,301
4,003
0
12,406
W
9,719
183
1,356
1,866
9,472
4,813
776
2,758
6,714
14,497
0
W
Kukulkan
NEONSATAN
Kukulkan
18,559
2,175
1,452
2,921
12,642
7,258
1,719
3,661
8,981
38,127
0
L
6,649
960
4,341
3,006
14,150
12,981
0
7,557
6,275
10,223
0
L
15,142
6,676
676
4,082
16,649
11,234
0
7,611
8,735
1,199
38,427
W
Nike
mhajen1
Nike
10,468
3,231
1,675
1,572
15,398
19,563
419
3,172
12,226
0
16,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,917
Gold Earned
50,152
103
Minions Killed
130
0
Camps Cleared
0
1,070,405
Distance Traveled
1,120,548
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,688
724
26
2
0
204,971
0
W
Jormungandr
9,790
816
24
2
0
222,226
0
W
Apollo
10,391
866
23
2
0
208,524
0
L
Mulan
9,707
809
18
2
0
224,372
0
L
Hachiman
7,830
653
9
1
0
215,821
0
W
Eset
8,723
727
11
1
0
242,677
3
W
Kukulkan
10,811
901
63
5
0
219,033
0
L
Terra
8,610
718
5
0
0
221,688
0
L
Set
11,082
924
45
4
0
203,553
0
W
Nike
10,437
870
9
1
0
228,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role