Player Matchup

Izanami
Izanami
Aoimyy
Izanami
Level 38
God Stats
20W - 31L
1,581 SR
Queue Stats
81W - 94L
1,434 Elo+
Party 3
Ymir
Ymir
DesignerClown19
Ymir
Level 49
God Stats
6W - 16L
1,500 SR
Queue Stats
342W - 297L
1,598 Elo+
Solo
Odin
Odin
TORO--SKR
Odin
Level 18
God Stats
1W - 1L
1,734 SR
Queue Stats
46W - 34L
1,611 Elo+
Party 3
Thor
Thor
eitan0923
Thor
Level 147
God Stats
3W - 8L
1,444 SR
Queue Stats
281W - 269L
1,506 Elo+
Party 3
Chang'e
Chang'e
osiel_rdz
Chang'e
Level 142
God Stats
5W - 4L
1,747 SR
Queue Stats
244W - 193L
1,616 Elo+
Party 3
Team Averages
Level 79
1,601 SR
1,553 Elo+

VS

Team Averages
Level 72
1,570 SR
1,556 Elo+
Nemesis
Nemesis
Abyss_of_Abaddon
Nemesis
Level 18
God Stats
4W - 0L
1,923 SR
Queue Stats
37W - 22L
1,692 Elo+
Party 2
The Morrigan
The Morrigan
UnIaced
The Morrigan
Level 127
God Stats
5W - 6L
1,168 SR
Queue Stats
462W - 331L
1,629 Elo+
Party 1
Tyr
Tyr
YoyoTheMamba
Tyr
Level 26
God Stats
4W - 2L
1,652 SR
Queue Stats
21W - 22L
1,375 Elo+
Party 1
Danzaburou
Danzaburou
Zimirian
Danzaburou
Level 42
God Stats
51W - 46L
1,576 SR
Queue Stats
55W - 57L
1,530 Elo+
Party 2
Chaac
Chaac
ZorritaCaliente9
Chaac
Level 147
God Stats
2W - 0L
1,529 SR
Queue Stats
41W - 31L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aoimyy
Izanami
9
0 / 4 / 0
5,246
477
2,104
5,409
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 4 / 1
4,828
439
2,013
9,077
3,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
10
1 / 2 / 0
5,873
534
5,936
8,352
4,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
8
0 / 2 / 2
5,165
470
2,523
7,153
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
osiel_rdz
Chang'e
10
2 / 3 / 1
5,898
536
3,527
5,346
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 1 / 4
6,238
567
5,421
5,380
2,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
UnIaced
The Morrigan
12
2 / 0 / 3
6,577
598
4,580
3,741
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 2 / 3
5,453
496
4,594
7,050
2,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Zimirian
Danzaburou
10
4 / 0 / 3
6,185
562
4,602
5,527
1,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 1 / 1
5,998
545
6,839
10,717
7,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
15
15
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Izanami
Aoimyy
Izanami
0
4
0
0
L
0
4
1
0.13
L
Odin
1
2
0
0.5
W
The Morrigan
UnIaced
The Morrigan
2
0
3
3.5
W
3
2
3
2.25
W
Danzaburou
Zimirian
Danzaburou
4
0
3
5.5
W
0
1
1
0.5
L
Thor
0
2
2
0.5
L
Chang'e
osiel_rdz
Chang'e
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,103
Damage
26,036
35,337
Taken
32,415
14,019
Mitigated
15,224
6,873
Healing
8,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,421
2,535
0
602
5,380
2,654
0
1,362
3,938
0
20,498
L
Izanami
Aoimyy
Izanami
2,104
956
0
423
5,409
2,451
1,102
0
5,409
0
27,283
L
2,013
796
0
917
9,077
3,952
0
667
8,410
15,676
0
L
Odin
5,936
2,906
0
1,470
8,352
4,044
0
0
8,352
0
30,154
W
The Morrigan
UnIaced
The Morrigan
4,580
669
100
131
3,741
1,254
0
1,334
2,277
48,258
0
W
4,594
583
188
1,656
7,050
2,238
0
1,539
5,453
0
15,943
W
Danzaburou
Zimirian
Danzaburou
4,602
1,396
0
1,194
5,527
1,412
0
1,037
4,490
0
22,615
W
6,839
2,088
0
5,100
10,717
7,666
18
0
10,717
0
34,526
L
Thor
2,523
511
0
1,912
7,153
1,958
0
960
6,175
0
22,633
L
Chang'e
osiel_rdz
Chang'e
3,527
169
530
1,621
5,346
1,614
0
2,921
2,411
28,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,010
Gold Earned
30,451
265
Minions Killed
276
0
Camps Cleared
0
956,675
Distance Traveled
1,054,761
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,238
567
33
3
0
223,899
1
L
Izanami
5,246
477
59
5
0
192,835
3
L
Ymir
4,828
439
22
2
0
176,341
1
L
Odin
5,873
534
73
7
0
172,800
1
W
The Morrigan
6,577
598
102
9
0
206,908
4
W
Tyr
5,453
496
30
3
0
234,047
0
W
Danzaburou
6,185
562
42
4
0
203,194
0
W
Chaac
5,998
545
69
6
0
186,713
1
L
Thor
5,165
470
47
4
0
217,714
1
L
Chang'e
5,898
536
64
6
0
196,985
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role