Player Matchup

Arachne
Arachne
API Primal
Arachne
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Tyr
Tyr
Demiise43
Tyr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Ra
Ra
Rellie95
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Neith
Neith
ScorpioCat13
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
skullcandyyyy
Baron Samedi
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 125L
1,517 Elo+
Solo
Team Averages
Level 64
1,500 SR
1,503 Elo+

VS

Team Averages
Level 74
1,700 SR
1,622 Elo+
Yemoja
Yemoja
AegonOP
Yemoja
Level 66
God Stats
40W - 33L
1,416 SR
Queue Stats
531W - 536L
1,402 Elo+
Party 1
Mulan
Mulan
PhysicianAke
Mulan
Level 112
God Stats
13W - 7L
1,509 SR
Queue Stats
262W - 218L
1,598 Elo+
Solo
Ratatoskr
Ratatoskr
Stinboy
Ratatoskr
Level 117
God Stats
7W - 3L
1,724 SR
Queue Stats
307W - 230L
1,798 Elo+
Party 2
Anhur
Anhur
XMERKING_LEGENDX
Anhur
Level 29
God Stats
4W - 7L
1,925 SR
Queue Stats
80W - 86L
1,521 Elo+
Party 1
Hera
Hera
rlRule34Smite
Hera
Level 44
God Stats
9W - 3L
1,925 SR
Queue Stats
268W - 142L
1,791 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
API Primal
Arachne
12
2 / 10 / 3
8,042
447
6,122
16,814
5,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
2 / 6 / 1
8,181
455
5,607
13,955
7,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 9 / 5
8,150
453
5,089
11,013
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 10 / 2
7,474
415
2,047
12,042
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
skullcandyyyy
Baron Samedi
10
1 / 6 / 5
7,202
400
3,082
8,807
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AegonOP
Yemoja
15
9 / 2 / 14
10,562
587
7,031
16,217
14,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 3 / 3
10,902
606
9,900
14,256
10,341
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ratatoskr
Stinboy
Ratatoskr
15
6 / 1 / 9
10,220
568
8,716
11,580
4,493
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
8 / 2 / 10
10,797
600
7,651
11,196
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
13 / 2 / 7
11,434
635
17,602
8,292
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
84
8
Kills
41
41
Deaths
10
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Arachne
API Primal
Arachne
2
10
3
0.35
W
Yemoja
AegonOP
Yemoja
9
2
14
8
L
2
6
1
0.42
W
5
3
3
2.17
L
2
9
5
0.5
L
1
10
2
0.2
W
Ratatoskr
Stinboy
Ratatoskr
6
1
9
10.5
W
8
2
10
6.5
W
13
2
7
8.25
L
Baron Samedi
skullcandyyyy
Baron Samedi
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,947
Damage
50,900
62,631
Taken
61,541
20,585
Mitigated
37,437
9,148
Healing
22,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
API Primal
Arachne
6,122
4,054
0
2,716
16,814
5,024
0
6,262
10,314
0
25,517
W
Yemoja
AegonOP
Yemoja
7,031
1,747
2,773
5,063
16,217
14,347
2,400
3,476
12,650
46,596
0
L
5,607
895
0
2,976
13,955
7,563
0
2,180
11,745
0
26,042
W
9,900
1,246
0
2,420
14,256
10,341
2,832
0
14,256
0
65,080
L
5,089
1,012
136
823
11,013
2,610
0
5,275
5,690
26,726
0
L
2,047
855
0
1,058
12,042
2,581
0
5,708
6,228
0
20,333
W
Ratatoskr
Stinboy
Ratatoskr
8,716
1,710
0
5,824
11,580
4,493
3,037
742
10,141
0
51,457
W
7,651
3,082
0
4,591
11,196
4,375
1,966
1,677
9,509
0
56,860
W
17,602
4,162
0
1,362
8,292
3,881
2,373
1,961
6,125
78,677
0
L
Baron Samedi
skullcandyyyy
Baron Samedi
3,082
409
364
1,075
8,807
2,807
80
4,584
4,021
20,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,049
Gold Earned
53,915
214
Minions Killed
508
0
Camps Cleared
0
1,267,390
Distance Traveled
1,646,570
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,042
447
56
3
0
278,181
0
W
Yemoja
10,562
587
62
3
0
316,842
3
L
Tyr
8,181
455
55
3
0
309,567
5
W
Mulan
10,902
606
128
7
0
310,184
5
L
Ra
8,150
453
30
2
0
260,036
1
L
Neith
7,474
415
34
2
0
251,092
1
W
Ratatoskr
10,220
568
85
5
0
382,737
0
W
Anhur
10,797
600
85
5
0
318,942
1
W
Hera
11,434
635
148
8
0
317,865
2
L
Baron Samedi
7,202
400
39
2
0
168,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role