Player Matchup

Hel
Hel
EmErEldSquEd
Hel
Level 31
God Stats
5W - 4L
1,631 SR
Queue Stats
88W - 83L
1,646 Elo+
Party 1
Thor
Thor
Kokuryūha
Thor
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 31L
1,667 Elo+
Solo
Skadi
Skadi
Korinocalypse
Skadi
Level 27
God Stats
5W - 4L
1,770 SR
Queue Stats
45W - 44L
1,583 Elo+
Party 1
Janus
Janus
WardNextTime
Janus
Level 27
God Stats
2W - 1L
1,296 SR
Queue Stats
162W - 122L
1,545 Elo+
Solo
Nike
Nike
jixp
Nike
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 18L
1,608 Elo+
Solo
Team Averages
Level 28
1,540 SR
1,610 Elo+

VS

Team Averages
Level 14
1,548 SR
1,609 Elo+
Sobek
Sobek
Kyujuro
Sobek
Level 16
God Stats
3W - 2L
1,610 SR
Queue Stats
54W - 28L
1,692 Elo+
Solo
Ra
Ra
LoadingBog1732
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,639 Elo+
Party 2
Xbalanque
Xbalanque
Pedroluis2014
Xbalanque
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 17L
1,399 Elo+
Party 2
Aphrodite
Aphrodite
Softx12
Aphrodite
Level 15
God Stats
5W - 8L
1,317 SR
Queue Stats
28W - 33L
1,467 Elo+
Party 3
Apollo
Apollo
mysterio000
Apollo
Level 5
God Stats
4W - 2L
1,815 SR
Queue Stats
8W - 3L
1,847 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 4
6,144
559
2,779
7,051
2,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 4 / 4
5,689
517
2,324
8,867
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 0 / 5
6,147
559
8,426
7,014
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

12
5 / 2 / 2
7,198
654
3,486
4,241
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nike
jixp
Nike
11
5 / 1 / 3
6,825
620
6,700
6,305
3,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kyujuro
Sobek
7
1 / 2 / 4
5,506
501
4,511
10,046
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 5 / 2
4,353
396
1,201
4,230
793
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Pedroluis2014
Xbalanque
8
0 / 5 / 2
4,780
435
4,039
8,047
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Softx12
Aphrodite
9
0 / 2 / 2
5,037
458
857
4,386
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
12
8 / 2 / 0
7,113
647
8,283
6,310
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
16
Kills
9
9
Deaths
16
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
1
4
4
0.75
W
3
0
5
5.5
L
Sobek
Kyujuro
Sobek
1
2
4
1.5
L
0
5
2
0.2
L
Xbalanque
Pedroluis2014
Xbalanque
0
5
2
0.2
L
Aphrodite
Softx12
Aphrodite
0
2
2
0.5
W
5
2
2
3
W
Nike
jixp
Nike
5
1
3
6.5
L
Apollo
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,715
Damage
18,891
33,478
Taken
33,019
12,328
Mitigated
12,469
12,908
Healing
6,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,779
513
1,740
4,021
7,051
2,488
185
1,635
5,416
9,997
0
W
2,324
529
0
3,304
8,867
2,680
0
903
7,964
0
26,604
W
8,426
3,872
0
3,099
7,014
2,011
525
1,851
5,163
0
36,641
L
Sobek
Kyujuro
Sobek
4,511
677
0
3,340
10,046
4,897
0
1,621
8,375
11,445
0
L
1,201
262
99
202
4,230
793
0
82
4,023
7,104
0
L
Xbalanque
Pedroluis2014
Xbalanque
4,039
1,592
0
1,376
8,047
2,030
435
2,036
5,951
0
19,845
L
Aphrodite
Softx12
Aphrodite
857
74
237
1,262
4,386
1,340
0
1,191
3,019
20,250
0
W
3,486
185
0
504
4,241
1,273
0
0
4,241
38,174
0
W
Nike
jixp
Nike
6,700
1,002
0
240
6,305
3,876
0
2,180
4,125
0
25,189
L
Apollo
8,283
4,122
0
0
6,310
3,409
0
1,070
5,095
0
44,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,003
Gold Earned
26,789
271
Minions Killed
180
0
Camps Cleared
0
1,038,142
Distance Traveled
1,021,012
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,144
559
8
1
0
191,875
4
W
Thor
5,689
517
57
5
0
208,495
0
W
Skadi
6,147
559
72
7
0
194,555
0
L
Sobek
5,506
501
9
1
0
214,340
0
L
Ra
4,353
396
15
1
0
197,506
0
L
Xbalanque
4,780
435
46
4
0
190,298
0
L
Aphrodite
5,037
458
36
3
0
180,365
0
W
Janus
7,198
654
80
7
0
218,642
6
W
Nike
6,825
620
54
5
0
224,575
1
L
Apollo
7,113
647
74
7
0
238,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role