Player Matchup

King Arthur
King Arthur
AKipa XiToui
King Arthur
Level 110
God Stats
1W - 3L
1,500 SR
Queue Stats
224W - 245L
1,419 Elo+
Party 1
Heimdallr
Heimdallr
CindersOfDeath
Heimdallr
Level 59
God Stats
69W - 57L
1,587 SR
Queue Stats
156W - 168L
1,468 Elo+
Party 1
Ganesha
Ganesha
Emmiceter
Ganesha
Level 115
God Stats
11W - 13L
1,676 SR
Queue Stats
200W - 211L
1,443 Elo+
Party 1
Nox
Nox
FuNnYjAwS
Nox
Level 63
God Stats
3W - 5L
1,534 SR
Queue Stats
52W - 44L
1,499 Elo+
Party 1
Fenrir
Fenrir
K95O9
Fenrir
Level 63
God Stats
19W - 22L
1,683 SR
Queue Stats
484W - 479L
1,417 Elo+
Party 1
Team Averages
Level 82
1,596 SR
1,449 Elo+

VS

Team Averages
Level 85
1,342 SR
1,405 Elo+
Neith
Neith
GinerBasher22
Neith
Level 69
God Stats
0W - 2L
1,309 SR
Queue Stats
47W - 49L
1,358 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HM09Dive
Tsukuyomi
Level 82
God Stats
1W - 2L
1,287 SR
Queue Stats
46W - 58L
1,382 Elo+
Party 3
Chang'e
Chang'e
Oldguygamr
Chang'e
Level 129
God Stats
0W - 1L
1,298 SR
Queue Stats
475W - 476L
1,477 Elo+
Solo
Susano
Susano
sumxxtomfoolery
Susano
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,460 Elo+
Party 2
Geb
Geb
v1_Limits
Geb
Level 69
God Stats
0W - 2L
1,315 SR
Queue Stats
46W - 61L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AKipa XiToui
King Arthur
15
6 / 2 / 2
8,859
591
7,229
8,875
4,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
CindersOfDeath
Heimdallr
14
8 / 0 / 2
8,408
561
14,116
11,929
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Emmiceter
Ganesha
13
0 / 0 / 12
7,234
482
5,842
10,091
4,654
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 0 / 2
8,103
540
4,705
2,564
1,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
K95O9
Fenrir
15
2 / 2 / 3
8,772
585
4,558
10,008
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,228
415
3,860
8,853
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
HM09Dive
Tsukuyomi
13
2 / 3 / 1
7,197
480
4,835
9,792
4,826
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Oldguygamr
Chang'e
10
0 / 5 / 0
6,350
423
6,448
12,623
2,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 5 / 1
7,026
468
6,700
11,334
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 3 / 0
7,253
484
2,753
10,637
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
19
Kills
4
4
Deaths
19
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AKipa XiToui
King Arthur
6
2
2
3.5
W
Heimdallr
CindersOfDeath
Heimdallr
8
0
2
9
W
Ganesha
Emmiceter
Ganesha
0
0
12
6
W
3
0
2
4
L
0
3
0
0
L
Tsukuyomi
HM09Dive
Tsukuyomi
2
3
1
0.83
W
Fenrir
K95O9
Fenrir
2
2
3
1.75
L
Chang'e
Oldguygamr
Chang'e
0
5
0
0
L
2
5
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,450
Damage
24,596
43,467
Taken
53,239
18,175
Mitigated
18,004
17,192
Healing
18,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AKipa XiToui
King Arthur
7,229
821
0
1,799
8,875
4,060
126
148
8,727
0
40,010
W
Heimdallr
CindersOfDeath
Heimdallr
14,116
5,587
593
6,331
11,929
4,492
1,571
3,168
8,761
0
59,101
W
Ganesha
Emmiceter
Ganesha
5,842
479
1,026
3,578
10,091
4,654
254
2,761
7,330
28,289
0
W
4,705
941
607
818
2,564
1,002
1,228
1,478
1,086
37,892
0
L
3,860
1,877
0
2,305
8,853
2,344
356
1,523
7,330
0
37,190
L
Tsukuyomi
HM09Dive
Tsukuyomi
4,835
694
0
3,509
9,792
4,826
756
614
9,178
0
29,847
W
Fenrir
K95O9
Fenrir
4,558
1,171
198
2,242
10,008
3,967
526
1,646
8,362
0
57,296
L
Chang'e
Oldguygamr
Chang'e
6,448
970
1,415
4,996
12,623
2,610
0
3,339
9,275
22,900
0
L
6,700
1,177
0
3,142
11,334
4,016
0
1,136
10,142
0
36,535
L
2,753
234
0
3,102
10,637
4,208
0
3,634
6,766
48,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,376
Gold Earned
34,054
418
Minions Killed
326
0
Camps Cleared
0
1,353,950
Distance Traveled
1,331,622
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,859
591
85
6
0
266,742
0
W
Heimdallr
8,408
561
123
8
0
234,812
0
W
Ganesha
7,234
482
8
1
0
296,627
4
W
Nox
8,103
540
87
6
0
260,643
3
L
Neith
6,228
415
63
4
0
237,349
4
L
Tsukuyomi
7,197
480
56
4
0
219,432
0
W
Fenrir
8,772
585
115
8
0
295,126
0
L
Chang'e
6,350
423
38
3
0
284,449
0
L
Susano
7,026
468
72
5
0
321,246
2
L
Geb
7,253
484
97
6
0
269,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role