Player Matchup

Ra
Ra
Chinese999
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Misplt
Xbalanque
Level 28
God Stats
3W - 1L
1,849 SR
Queue Stats
42W - 38L
1,453 Elo+
Party 2
Bakasura
Bakasura
chemicalyilmo53
Bakasura
Level 14
God Stats
3W - 1L
1,276 SR
Queue Stats
88W - 110L
1,233 Elo+
Solo
Amaterasu
Amaterasu
lowlyPony
Amaterasu
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
15W - 16L
1,470 Elo+
Solo
Hel
Hel
vespitilio
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,483 Elo+
Party 2
Team Averages
Level 21
1,525 SR
1,428 Elo+

VS

Team Averages
Level 23
1,701 SR
1,557 Elo+
Janus
Janus
DwarfInACigar
Janus
Level 18
God Stats
3W - 2L
1,430 SR
Queue Stats
39W - 43L
1,385 Elo+
Party 3
Danzaburou
Danzaburou
Jona101103
Danzaburou
Level 21
God Stats
10W - 5L
1,673 SR
Queue Stats
50W - 25L
1,682 Elo+
Party 1
Fenrir
Fenrir
armad1d0
Fenrir
Level 25
God Stats
25W - 22L
1,470 SR
Queue Stats
113W - 84L
1,401 Elo+
Party 3
Jormungandr
Jormungandr
shoshabershash
Jormungandr
Level 21
God Stats
16W - 6L
1,865 SR
Queue Stats
50W - 24L
1,698 Elo+
Party 1
Odin
Odin
waldronxj
Odin
Level 29
God Stats
12W - 2L
2,067 SR
Queue Stats
16W - 8L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 0
6,840
622
7,436
7,447
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Misplt
Xbalanque
8
0 / 4 / 1
4,856
441
4,122
6,394
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
8
0 / 4 / 1
5,031
457
1,321
6,966
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
lowlyPony
Amaterasu
9
1 / 3 / 0
5,527
502
3,586
7,863
5,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 5 / 0
4,077
371
2,728
5,055
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
5,468
497
3,265
5,375
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Jona101103
Danzaburou
11
6 / 1 / 4
6,759
614
7,231
7,457
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
armad1d0
Fenrir
10
4 / 1 / 2
5,973
543
4,009
6,200
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jormungandr
shoshabershash
Jormungandr
11
4 / 0 / 5
6,843
622
2,938
5,834
2,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
10
4 / 2 / 1
6,374
579
5,458
7,417
3,145
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
7
Kills
18
18
Deaths
7
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
2
0
3
W
0
3
4
0.67
W
Danzaburou
Jona101103
Danzaburou
6
1
4
8
L
Xbalanque
Misplt
Xbalanque
0
4
1
0.13
W
Fenrir
armad1d0
Fenrir
4
1
2
5
L
Bakasura
0
4
1
0.13
L
Amaterasu
lowlyPony
Amaterasu
1
3
0
0.33
W
Jormungandr
shoshabershash
Jormungandr
4
0
5
6.5
L
0
5
0
0
W
Odin
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,193
Damage
22,901
33,725
Taken
32,283
12,684
Mitigated
12,128
10,041
Healing
10,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,436
600
61
2,872
7,447
2,657
269
2,128
5,079
33,599
0
W
3,265
194
0
1,185
5,375
1,778
0
3,791
1,355
27,677
0
W
Danzaburou
Jona101103
Danzaburou
7,231
3,053
0
3,747
7,457
2,269
2,143
2,629
4,734
0
41,251
L
Xbalanque
Misplt
Xbalanque
4,122
1,835
0
1,220
6,394
1,484
0
1,092
5,302
0
21,620
W
Fenrir
armad1d0
Fenrir
4,009
989
0
2,520
6,200
2,104
192
781
5,361
0
20,281
L
Bakasura
1,321
1,126
0
2,136
6,966
2,072
0
1,057
5,845
0
14,075
L
Amaterasu
lowlyPony
Amaterasu
3,586
2,249
0
2,364
7,863
5,324
486
0
7,863
0
23,037
W
Jormungandr
shoshabershash
Jormungandr
2,938
805
246
2,124
5,834
2,832
414
1,296
4,492
13,313
0
L
2,728
806
643
745
5,055
1,147
0
1,622
3,433
6,838
0
W
Odin
5,458
2,157
0
500
7,417
3,145
492
1,215
6,112
0
28,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,331
Gold Earned
31,417
213
Minions Killed
258
0
Camps Cleared
0
944,715
Distance Traveled
999,735
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,840
622
67
6
0
208,508
2
W
Janus
5,468
497
54
5
0
202,361
1
W
Danzaburou
6,759
614
78
7
0
174,290
1
L
Xbalanque
4,856
441
39
4
0
161,293
3
W
Fenrir
5,973
543
33
3
0
222,256
2
L
Bakasura
5,031
457
46
4
0
205,879
0
L
Amaterasu
5,527
502
53
5
0
183,835
0
W
Jormungandr
6,843
622
20
2
0
186,774
1
L
Hel
4,077
371
8
1
0
185,200
1
W
Odin
6,374
579
73
7
0
214,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role