Player Matchup

Persephone
Persephone
FriedesAshes
Persephone
Level 160
God Stats
8W - 4L
1,553 SR
Queue Stats
173W - 109L
1,668 Elo+
Party 2
Jormungandr
Jormungandr
Ohyeah159
Jormungandr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 168L
1,607 Elo+
Party 2
Tsukuyomi
Tsukuyomi
terreris demon
Tsukuyomi
Level 14
God Stats
0W - 1L
1,513 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 105
1,522 SR
1,592 Elo+

VS

Team Averages
Level 40
1,730 SR
1,683 Elo+
Tsukuyomi
Tsukuyomi
BattleGnome99
Tsukuyomi
Level 17
God Stats
5W - 4L
1,881 SR
Queue Stats
55W - 33L
1,712 Elo+
Party 1
Danzaburou
Danzaburou
Kevinimparable9
Danzaburou
Level 14
God Stats
1W - 0L
1,597 SR
Queue Stats
8W - 3L
1,715 Elo+
Solo
Bacchus
Bacchus
PHIONIX66
Bacchus
Level 89
God Stats
5W - 2L
1,712 SR
Queue Stats
322W - 271L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FriedesAshes
Persephone
11
5 / 5 / 2
8,062
806
7,840
7,304
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Ohyeah159
Jormungandr
10
1 / 6 / 4
7,016
702
3,650
8,310
4,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
terreris demon
Tsukuyomi
9
2 / 8 / 5
6,979
698
3,698
8,515
2,699
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BattleGnome99
Tsukuyomi
11
9 / 3 / 8
8,502
850
8,040
5,617
1,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Kevinimparable9
Danzaburou
12
5 / 2 / 12
8,539
854
7,329
7,818
3,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
PHIONIX66
Bacchus
10
5 / 3 / 11
7,879
788
4,516
7,171
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
8
Kills
19
19
Deaths
8
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BattleGnome99
Tsukuyomi
9
3
8
4.33
L
Persephone
FriedesAshes
Persephone
5
5
2
1.2
W
Danzaburou
Kevinimparable9
Danzaburou
5
2
12
5.5
L
Jormungandr
Ohyeah159
Jormungandr
1
6
4
0.5
W
Bacchus
PHIONIX66
Bacchus
5
3
11
3.5
L
Tsukuyomi
terreris demon
Tsukuyomi
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,188
Damage
19,885
24,129
Taken
20,606
8,974
Mitigated
10,543
2,377
Healing
3,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BattleGnome99
Tsukuyomi
8,040
2,211
0
594
5,617
1,925
0
3,420
2,051
0
16,819
L
Persephone
FriedesAshes
Persephone
7,840
321
0
1,639
7,304
2,128
0
2,224
5,075
29,069
0
W
Danzaburou
Kevinimparable9
Danzaburou
7,329
2,847
0
2,153
7,818
3,961
128
4,653
2,978
0
40,495
L
Jormungandr
Ohyeah159
Jormungandr
3,650
1,015
0
684
8,310
4,147
0
860
7,450
19,981
0
W
Bacchus
PHIONIX66
Bacchus
4,516
730
716
477
7,171
4,657
0
2,891
4,070
12,693
0
L
Tsukuyomi
terreris demon
Tsukuyomi
3,698
879
0
54
8,515
2,699
0
1,474
7,041
0
9,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,057
Gold Earned
24,920
99
Minions Killed
108
0
Camps Cleared
0
449,441
Distance Traveled
519,145
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,502
850
14
1
0
186,375
0
L
Persephone
8,062
806
42
4
0
144,666
3
W
Danzaburou
8,539
854
72
7
0
170,809
1
L
Jormungandr
7,016
702
41
4
0
170,627
2
W
Bacchus
7,879
788
22
2
0
161,961
0
L
Tsukuyomi
6,979
698
16
2
0
134,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role