Player Matchup

Odin
Odin
ClinlRox
Odin
Level 113
God Stats
30W - 11L
1,500 SR
Queue Stats
523W - 340L
1,582 Elo+
Party 2
Medusa
Medusa
TRBL Akeno
Medusa
Level 97
God Stats
3W - 1L
1,606 SR
Queue Stats
117W - 97L
1,664 Elo+
Solo
Janus
Janus
TrevMann22
Janus
Level 102
God Stats
6W - 6L
1,941 SR
Queue Stats
200W - 130L
1,564 Elo+
Party 2
Team Averages
Level 104
1,682 SR
1,603 Elo+

VS

Team Averages
Level 113
1,409 SR
1,504 Elo+
Danzaburou
Danzaburou
MeasuredPluto08
Danzaburou
Level 129
God Stats
0W - 7L
1,101 SR
Queue Stats
8W - 13L
1,464 Elo+
Solo
Ganesha
Ganesha
TorvicPimenta
Ganesha
Level 85
God Stats
5W - 4L
1,399 SR
Queue Stats
618W - 619L
1,524 Elo+
Party 1
Chaac
Chaac
VladOsbert
Chaac
Level 125
God Stats
79W - 78L
1,728 SR
Queue Stats
949W - 988L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
6 / 2 / 8
8,496
772
6,310
7,867
7,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
TRBL Akeno
Medusa
12
7 / 2 / 4
8,712
792
9,488
10,187
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
12
2 / 0 / 10
8,054
732
10,232
4,851
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MeasuredPluto08
Danzaburou
10
2 / 5 / 1
7,307
664
4,476
6,928
3,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
10
0 / 5 / 4
7,101
646
4,929
13,984
10,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
10
1 / 5 / 3
6,946
631
8,112
11,821
10,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
15
Kills
3
4
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
6
2
8
5
L
Danzaburou
MeasuredPluto08
Danzaburou
2
5
1
0.5
W
Medusa
TRBL Akeno
Medusa
7
2
4
4.5
L
Ganesha
0
5
4
0.4
W
Janus
2
0
10
7
L
Chaac
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,030
Damage
17,517
22,905
Taken
32,733
11,998
Mitigated
24,274
4,159
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
6,310
1,873
0
722
7,867
7,054
209
1,349
6,318
0
16,611
L
Danzaburou
MeasuredPluto08
Danzaburou
4,476
1,109
0
399
6,928
3,504
0
1,882
4,960
0
25,388
W
Medusa
TRBL Akeno
Medusa
9,488
6,012
0
2,687
10,187
3,562
391
2,762
7,274
0
25,356
L
Ganesha
4,929
287
465
3,975
13,984
10,562
0
4,126
9,458
12,421
0
W
Janus
10,232
663
0
750
4,851
1,382
105
846
3,905
37,878
0
L
Chaac
8,112
1,098
0
3,732
11,821
10,208
0
3,479
8,039
0
26,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,262
Gold Earned
21,354
125
Minions Killed
90
0
Camps Cleared
0
623,791
Distance Traveled
540,024
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,496
772
16
1
0
206,872
1
L
Danzaburou
7,307
664
53
5
0
154,800
0
W
Medusa
8,712
792
37
3
0
196,348
1
L
Ganesha
7,101
646
2
0
0
194,652
1
W
Janus
8,054
732
72
7
0
220,571
2
L
Chaac
6,946
631
35
3
0
190,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role