Player Matchup

Baron Samedi
Baron Samedi
Bronze III
Enigmatic_Mass
Baron Samedi
Bronze III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
Impervious_Mass
Ymir
Bronze III
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 10L
1,564 MMR
Party 1
Skadi
Skadi
Silver II
killaboutte
Skadi
Silver II
Level 62
God Stats
11W - 4L
1,591 SR
Queue Stats
35W - 45L
1,378 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,530 SR
1,480 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,657 SR
1,464 MMR
Aphrodite
Aphrodite
Silver II
Razguard
Aphrodite
Silver II
Level 155
God Stats
1W - 1L
1,788 SR
Queue Stats
9W - 11L
1,438 MMR
Party 2
Guan Yu
Guan Yu
Silver I
Spiralls
Guan Yu
Silver I
Level 148
God Stats
5W - 4L
1,635 SR
Queue Stats
14W - 10L
1,459 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver I
tytymorgan
Ah Muzen Cab
Silver I
Level 88
God Stats
0W - 2L
1,547 SR
Queue Stats
9W - 10L
1,496 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Enigmatic_Mass
Baron Samedi
16
0 / 2 / 7
11,447
602
14,670
13,670
7,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 1 / 5
13,846
729
11,034
19,805
20,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 4 / 4
13,149
692
15,457
11,423
3,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
CthulhuDanzaburouCupidFenrirZeus

VS

Bans
ChaacScyllaMedusaHeraArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Razguard
Aphrodite
13
0 / 4 / 2
11,081
583
5,201
12,568
10,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
Spiralls
Guan Yu
14
2 / 2 / 1
10,631
560
7,738
18,654
20,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
tytymorgan
Ah Muzen Cab
15
5 / 3 / 2
11,718
617
18,140
16,616
8,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
9
Kills
7
7
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Enigmatic_Mass
Baron Samedi
0
2
7
1.75
W
4
1
5
6.5
L
Aphrodite
Razguard
Aphrodite
0
4
2
0.25
L
Guan Yu
Spiralls
Guan Yu
2
2
1
1.25
W
5
4
4
1.75
L
Ah Muzen Cab
tytymorgan
Ah Muzen Cab
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,161
Damage
31,079
44,898
Taken
47,838
32,175
Mitigated
38,807
21,400
Healing
21,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Enigmatic_Mass
Baron Samedi
14,670
766
4,227
7,757
13,670
7,940
232
1,573
12,097
70,157
0
W
11,034
1,143
699
5,725
19,805
20,597
205
3,209
16,596
38,578
0
L
Aphrodite
Razguard
Aphrodite
5,201
136
6,749
4,986
12,568
10,008
0
6,911
5,657
30,079
0
L
Guan Yu
Spiralls
Guan Yu
7,738
1,583
1,625
2,835
18,654
20,774
0
7,877
10,777
163
37,387
W
15,457
7,631
0
2,992
11,423
3,638
2,769
650
10,773
0
103,494
L
Ah Muzen Cab
tytymorgan
Ah Muzen Cab
18,140
7,155
0
4,959
16,616
8,025
0
11,001
5,615
0
72,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,442
Gold Earned
33,430
286
Minions Killed
187
0
Camps Cleared
0
997,535
Distance Traveled
1,056,212
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,447
602
99
5
0
316,290
0
W
Ymir
13,846
729
53
3
0
368,358
5
L
Aphrodite
11,081
583
43
2
0
328,989
4
L
Guan Yu
10,631
560
45
2
0
375,007
8
W
Skadi
13,149
692
134
7
0
312,887
1
L
Ah Muzen Cab
11,718
617
99
5
0
352,216
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role