Player Matchup

Neith
Neith
Afr0N1nja03
Neith
Level 17
God Stats
6W - 3L
1,286 SR
Queue Stats
138W - 167L
1,402 Elo+
Party 1
Sun Wukong
Sun Wukong
MeliodasRN
Sun Wukong
Level 27
God Stats
15W - 22L
1,500 SR
Queue Stats
285W - 317L
1,611 Elo+
Party 1
Geb
Geb
Reaver033
Geb
Level 45
God Stats
14W - 9L
1,680 SR
Queue Stats
488W - 534L
1,491 Elo+
Party 1
Thor
Thor
Scorp1onRyder
Thor
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
409W - 453L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
Wolfgoggles
Nu Wa
Level 22
God Stats
21W - 18L
1,816 SR
Queue Stats
550W - 646L
1,557 Elo+
Party 1
Team Averages
Level 28
1,556 SR
1,526 Elo+

VS

Team Averages
Level 12
1,519 SR
1,368 Elo+
Yemoja
Yemoja
GGvemefud
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,239 Elo+
Party 2
Arachne
Arachne
Planton 701
Arachne
Level 29
God Stats
14W - 6L
1,733 SR
Queue Stats
38W - 25L
1,595 Elo+
Party 3
Artemis
Artemis
Skeletonking287
Artemis
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
181W - 195L
1,268 Elo+
Party 2
Olorun
Olorun
UrbanCypress555
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
visual_vein05
Mulan
Level 4
God Stats
0W - 3L
1,361 SR
Queue Stats
0W - 5L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
7,725
483
3,964
8,076
3,181
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
MeliodasRN
Sun Wukong
16
8 / 2 / 8
10,004
625
13,922
14,019
11,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 7
8,360
523
4,369
9,831
7,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
12 / 3 / 4
9,362
585
8,250
7,785
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
9 / 2 / 7
9,765
610
11,073
3,705
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GGvemefud
Yemoja
9
0 / 10 / 4
6,561
410
3,488
13,911
7,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Planton 701
Arachne
11
3 / 4 / 3
7,472
467
4,200
9,815
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 9 / 1
8,340
521
13,136
11,950
3,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 4 / 3
6,661
416
3,571
8,364
2,560
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 7 / 0
6,070
379
2,984
12,699
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
33
Kills
10
11
Deaths
34
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
L
Yemoja
GGvemefud
Yemoja
0
10
4
0.2
W
Sun Wukong
MeliodasRN
Sun Wukong
8
2
8
6
L
Arachne
Planton 701
Arachne
3
4
3
1.13
W
2
1
7
5.5
W
12
3
4
4.67
L
6
9
1
0.72
L
1
4
3
0.63
W
9
2
7
6.25
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,578
Damage
27,379
43,416
Taken
56,739
28,615
Mitigated
20,381
11,048
Healing
10,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,964
1,421
0
2,827
8,076
3,181
1,863
1,483
6,593
0
31,802
L
Yemoja
GGvemefud
Yemoja
3,488
1,531
930
652
13,911
7,487
469
3,547
10,021
13,879
0
W
Sun Wukong
MeliodasRN
Sun Wukong
13,922
4,566
0
6,244
14,019
11,776
2,216
2,424
11,595
0
52,146
L
Arachne
Planton 701
Arachne
4,200
2,658
0
3,741
9,815
2,564
0
2,950
6,599
0
30,326
W
4,369
350
0
1,383
9,831
7,900
766
1,357
8,474
24,555
0
W
8,250
2,865
0
0
7,785
4,411
0
637
7,148
0
37,089
L
13,136
5,982
0
918
11,950
3,754
182
2,547
9,244
0
43,272
L
3,571
1,418
268
1,993
8,364
2,560
0
3,139
4,982
32,135
0
W
11,073
1,862
0
594
3,705
1,347
2,310
1,158
2,547
51,688
0
L
2,984
1,011
0
2,003
12,699
4,016
698
2,471
9,901
0
34,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,216
Gold Earned
35,104
311
Minions Killed
275
0
Camps Cleared
0
1,407,422
Distance Traveled
1,234,906
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,725
483
45
3
0
245,565
3
L
Yemoja
6,561
410
10
1
0
258,226
0
W
Sun Wukong
10,004
625
82
5
0
265,587
4
L
Arachne
7,472
467
60
4
0
293,523
0
W
Geb
8,360
523
47
3
0
309,607
4
W
Thor
9,362
585
63
4
0
319,571
0
L
Artemis
8,340
521
59
4
0
213,643
0
L
Olorun
6,661
416
65
4
0
208,497
0
W
Nu Wa
9,765
610
74
5
0
267,092
2
L
Mulan
6,070
379
81
5
0
261,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role