Player Matchup

Fenrir
Fenrir
Ballincj01
Fenrir
Level 137
God Stats
1W - 6L
1,364 SR
Queue Stats
161W - 218L
1,403 Elo+
Party 1
Persephone
Persephone
UnholyRath
Persephone
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 152L
1,452 Elo+
Party 1
Izanami
Izanami
sabodhughes
Izanami
Level 121
God Stats
5W - 6L
1,343 SR
Queue Stats
121W - 164L
1,401 Elo+
Party 1
Team Averages
Level 129
1,403 SR
1,419 Elo+

VS

Team Averages
Level 102
1,678 SR
1,548 Elo+
Pele
Pele
deadwolf835
Pele
Level 89
God Stats
9W - 8L
1,737 SR
Queue Stats
372W - 358L
1,604 Elo+
Party 2
Janus
Janus
joelbarber-pr
Janus
Level 131
God Stats
45W - 37L
1,575 SR
Queue Stats
60W - 58L
1,492 Elo+
Solo
Chaac
Chaac
xTaco_Kingzx
Chaac
Level 86
God Stats
12W - 9L
1,723 SR
Queue Stats
360W - 333L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ballincj01
Fenrir
9
3 / 6 / 1
7,276
728
4,277
8,802
3,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
UnholyRath
Persephone
9
0 / 5 / 4
6,400
640
3,349
6,006
1,800
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
sabodhughes
Izanami
9
1 / 6 / 2
6,562
656
3,240
7,933
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 10
7,421
742
5,954
4,919
2,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
8 / 1 / 8
8,551
855
5,334
2,560
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 1 / 8
8,398
840
7,860
10,923
7,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
16
17
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ballincj01
Fenrir
3
6
1
0.58
L
Persephone
UnholyRath
Persephone
0
5
4
0.4
W
2
2
10
3.5
W
8
1
8
12
L
Izanami
sabodhughes
Izanami
1
6
2
0.33
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,866
Damage
19,148
22,741
Taken
18,402
8,933
Mitigated
10,967
2,777
Healing
4,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ballincj01
Fenrir
4,277
590
338
1,192
8,802
3,329
0
2,301
6,373
0
22,087
L
Persephone
UnholyRath
Persephone
3,349
224
135
318
6,006
1,800
0
1,041
4,887
15,115
0
W
5,954
1,838
0
701
4,919
2,560
294
1,256
3,663
0
19,454
W
5,334
70
0
157
2,560
839
639
780
1,780
29,605
0
L
Izanami
sabodhughes
Izanami
3,240
2,121
246
548
7,933
3,804
0
1,788
6,060
0
25,831
W
7,860
848
0
3,809
10,923
7,568
140
1,327
9,596
0
27,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,238
Gold Earned
24,370
108
Minions Killed
122
0
Camps Cleared
0
434,179
Distance Traveled
571,970
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,276
728
38
4
0
137,254
2
L
Persephone
6,400
640
17
2
0
154,004
0
W
Pele
7,421
742
15
2
0
188,119
5
W
Janus
8,551
855
56
6
0
186,612
1
L
Izanami
6,562
656
53
5
0
142,921
1
W
Chaac
8,398
840
51
5
0
197,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role