Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
JPX66
Arachne
Level 28
God Stats
0W - 2L
1,325 SR
Queue Stats
104W - 119L
1,326 Elo+
Party 2
Nu Wa
Nu Wa
KingWildin
Nu Wa
Level 64
God Stats
7W - 4L
1,599 SR
Queue Stats
142W - 135L
1,446 Elo+
Party 2
Ymir
Ymir
NovaWildin
Ymir
Level 29
God Stats
4W - 5L
1,284 SR
Queue Stats
60W - 70L
1,436 Elo+
Party 2
Cu Chulainn
Cu Chulainn
YoitsCuban99
Cu Chulainn
Level 7
God Stats
1W - 3L
1,465 SR
Queue Stats
6W - 12L
1,446 Elo+
Party 2
Team Averages
Level 37
1,435 SR
1,431 Elo+

VS

Team Averages
Level 60
1,516 SR
1,402 Elo+
Chang'e
Chang'e
MrMeeTurDoom13
Chang'e
Level 72
God Stats
19W - 13L
1,538 SR
Queue Stats
300W - 249L
1,535 Elo+
Party 1
Erlang Shen
Erlang Shen
ProfanedVanguard
Erlang Shen
Level 73
God Stats
1W - 1L
1,364 SR
Queue Stats
10W - 10L
1,368 Elo+
Party 1
Olorun
Olorun
RKGZulthar
Olorun
Level 17
God Stats
1W - 1L
1,433 SR
Queue Stats
1W - 2L
1,213 Elo+
Party 1
Horus
Horus
SteampunkTurtle_
Horus
Level 88
God Stats
1W - 0L
1,706 SR
Queue Stats
3W - 3L
1,368 Elo+
Party 1
Amaterasu
Amaterasu
mangui2000pr
Amaterasu
Level 49
God Stats
5W - 6L
1,538 SR
Queue Stats
249W - 224L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
0 / 2 / 2
7,313
430
7,247
5,766
2,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
JPX66
Arachne
15
3 / 8 / 1
8,984
528
7,562
13,586
8,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
16
2 / 2 / 2
9,492
558
8,035
6,992
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 0
6,735
396
10,051
13,457
5,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
YoitsCuban99
Cu Chulainn
11
0 / 7 / 2
6,791
399
6,666
12,790
10,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 2
10,279
605
10,209
8,530
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
ProfanedVanguard
Erlang Shen
14
8 / 2 / 5
9,107
536
9,432
14,885
6,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
RKGZulthar
Olorun
13
1 / 0 / 4
7,558
445
4,520
6,790
3,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 1 / 5
7,800
459
3,345
15,319
8,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Amaterasu
mangui2000pr
Amaterasu
14
5 / 2 / 5
9,141
538
9,866
13,443
11,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
23
23
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
2
2
0.5
L
Arachne
JPX66
Arachne
3
8
1
0.44
L
Nu Wa
2
2
2
1.5
W
9
1
2
10
L
1
4
0
0.25
W
Erlang Shen
ProfanedVanguard
Erlang Shen
8
2
5
5.25
W
Olorun
RKGZulthar
Olorun
1
0
4
3
W
0
1
5
2.5
L
Cu Chulainn
YoitsCuban99
Cu Chulainn
0
7
2
0.14
W
Amaterasu
mangui2000pr
Amaterasu
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,561
Damage
37,372
52,591
Taken
58,967
28,696
Mitigated
31,837
7,016
Healing
31,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
7,247
4,658
477
612
5,766
2,026
34
1,809
3,919
0
41,759
L
Arachne
JPX66
Arachne
7,562
5,387
0
2,218
13,586
8,864
945
3,226
10,209
0
54,186
L
Nu Wa
8,035
1,270
255
485
6,992
2,443
590
3,576
3,196
58,577
0
W
10,209
845
938
4,586
8,530
2,658
1,022
3,076
5,240
70,317
0
L
10,051
523
0
2,747
13,457
5,157
0
5,309
8,058
37,150
0
W
Erlang Shen
ProfanedVanguard
Erlang Shen
9,432
6,179
0
6,598
14,885
6,148
0
3,563
11,086
0
44,977
W
Olorun
RKGZulthar
Olorun
4,520
1,963
411
2,061
6,790
3,447
821
3,299
3,274
40,185
4,242
W
3,345
1,986
2,279
8,746
15,319
8,312
315
5,954
8,783
0
22,159
L
Cu Chulainn
YoitsCuban99
Cu Chulainn
6,666
2,660
0
222
12,790
10,206
0
0
12,790
3,285
25,487
W
Amaterasu
mangui2000pr
Amaterasu
9,866
4,741
0
6,195
13,443
11,272
1,344
2,182
11,139
0
41,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,315
Gold Earned
43,885
392
Minions Killed
387
0
Camps Cleared
0
1,395,083
Distance Traveled
1,570,434
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,313
430
87
5
0
265,900
3
L
Arachne
8,984
528
93
5
0
283,434
4
L
Nu Wa
9,492
558
113
7
0
308,863
2
W
Chang'e
10,279
605
135
8
0
312,737
5
L
Ymir
6,735
396
48
3
0
274,007
2
W
Erlang Shen
9,107
536
69
4
0
332,621
0
W
Olorun
7,558
445
76
4
0
277,551
0
W
Horus
7,800
459
34
2
0
334,162
0
L
Cu Chulainn
6,791
399
51
3
0
262,879
1
W
Amaterasu
9,141
538
73
4
0
313,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role