Player Matchup

Cabrakan
Cabrakan
indieSTAATC
Cabrakan
Level 7
God Stats
1W - 0L
1,452 SR
Queue Stats
4W - 5L
1,362 Elo+
Party 2
Ares
Ares
jiga_watt
Ares
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,403 Elo+
Party 2
Agni
Agni
skwerrul
Agni
Level 34
God Stats
1W - 0L
1,730 SR
Queue Stats
5W - 9L
1,300 Elo+
Party 2
Team Averages
Level 41
1,561 SR
1,355 Elo+

VS

Team Averages
Level 48
1,510 SR
1,503 Elo+
Medusa
Medusa
Aezzey
Medusa
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ullr
Ullr
GypsyJr_LS
Ullr
Level 72
God Stats
3W - 7L
1,304 SR
Queue Stats
50W - 64L
1,774 Elo+
Party 1
Hel
Hel
v PuRpl WuShi v
Hel
Level 64
God Stats
2W - 1L
1,725 SR
Queue Stats
188W - 297L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
indieSTAATC
Cabrakan
13
7 / 1 / 10
10,929
781
7,303
16,085
11,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
13
6 / 2 / 12
10,652
761
8,772
13,729
12,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
13
7 / 7 / 12
10,815
773
10,808
11,031
3,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aezzey
Medusa
5
1 / 4 / 2
7,148
511
1,474
4,353
1,364
14
5 / 7 / 3
10,223
730
9,639
13,018
6,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 9 / 6
9,456
675
7,494
15,109
5,918
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
20
Kills
8
10
Deaths
20
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aezzey
Medusa
1
4
2
0.5
L
5
7
3
0.93
W
Cabrakan
indieSTAATC
Cabrakan
7
1
10
12
W
Ares
6
2
12
6
W
Agni
7
7
12
1.86
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,883
Damage
18,607
40,845
Taken
32,480
28,154
Mitigated
13,585
9,853
Healing
4,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aezzey
Medusa
1,474
783
0
0
4,353
1,364
0
3,752
601
0
1,511
L
9,639
5,258
0
18
13,018
6,303
126
10,895
2,123
0
46,063
W
Cabrakan
indieSTAATC
Cabrakan
7,303
957
1,166
3,696
16,085
11,417
955
3,629
10,412
28,368
0
W
Ares
8,772
748
624
1,571
13,729
12,898
641
3,104
10,625
38,933
0
W
Agni
10,808
2,475
1,103
1,693
11,031
3,839
1,142
2,836
8,195
39,786
0
L
7,494
1,918
796
3,709
15,109
5,918
0
12,599
2,510
24,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,396
Gold Earned
26,827
113
Minions Killed
93
0
Camps Cleared
0
728,529
Distance Traveled
458,819
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,148
511
1
0
0
52,933
1
L
Ullr
10,223
730
56
4
0
198,291
0
W
Cabrakan
10,929
781
21
2
0
246,853
4
W
Ares
10,652
761
40
3
0
249,081
1
W
Agni
10,815
773
52
4
0
232,595
1
L
Hel
9,456
675
36
3
0
207,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role