Player Matchup

Guan Yu
Guan Yu
Cranksock
Guan Yu
Level 109
God Stats
0W - 2L
1,293 SR
Queue Stats
114W - 131L
1,504 Elo+
Party 1
Janus
Janus
Danhifyz
Janus
Level 79
God Stats
3W - 2L
1,708 SR
Queue Stats
93W - 82L
1,670 Elo+
Party 2
Artio
Artio
PlatinumOdin3
Artio
Level 104
God Stats
3W - 4L
1,500 SR
Queue Stats
108W - 118L
1,506 Elo+
Party 1
Mercury
Mercury
RVinny-
Mercury
Level 60
God Stats
6W - 4L
1,565 SR
Queue Stats
17W - 15L
1,464 Elo+
Party 2
Chernobog
Chernobog
sgt ghost05
Chernobog
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 194L
1,493 Elo+
Party 1
Team Averages
Level 95
1,513 SR
1,528 Elo+

VS

Team Averages
Level 100
1,538 SR
1,502 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
KanekiKurokiba
Scylla
Level 117
God Stats
77W - 74L
1,578 SR
Queue Stats
567W - 581L
1,493 Elo+
Solo
Ymir
Ymir
TheDonkivizXD
Ymir
Level 113
God Stats
32W - 23L
1,612 SR
Queue Stats
543W - 540L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cranksock
Guan Yu
8
0 / 6 / 0
5,008
501
4,442
8,068
4,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
Danhifyz
Janus
10
0 / 2 / 1
5,528
553
2,231
3,034
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 1
4,604
460
2,436
7,687
2,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
RVinny-
Mercury
8
2 / 1 / 0
5,294
529
881
5,587
1,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
sgt ghost05
Chernobog
6
0 / 2 / 1
4,346
435
3,503
4,890
813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
6 / 0 / 0
5,965
597
4,680
7,328
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
 
Sylvanus
8
3 / 1 / 3
5,017
502
3,675
3,855
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Skadi
 
Skadi
8
0 / 0 / 6
4,916
492
6,642
5,338
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 0
6,177
618
1,153
2,950
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 0 / 2
4,917
492
2,387
4,309
1,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
14
14
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
0
0
6
W
Sylvanus
 
Sylvanus
3
1
3
4.5
W
Skadi
 
Skadi
0
0
6
3
L
Guan Yu
Cranksock
Guan Yu
0
6
0
0
L
Janus
Danhifyz
Janus
0
2
1
0.25
W
3
1
0
3
L
0
3
1
0.17
L
Mercury
RVinny-
Mercury
2
1
0
2
W
2
0
2
3
L
Chernobog
sgt ghost05
Chernobog
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,493
Damage
18,537
29,266
Taken
23,780
9,797
Mitigated
11,244
6,202
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,680
2,562
0
3,923
7,328
4,230
250
0
7,042
0
20,439
W
Sylvanus
 
Sylvanus
3,675
1,616
1,247
1,584
3,855
3,080
0
1,347
2,508
12,098
3,516
W
Skadi
 
Skadi
6,642
2,909
0
2,204
5,338
1,424
0
1,078
4,260
0
29,143
L
Guan Yu
Cranksock
Guan Yu
4,442
1,539
0
1,176
8,068
4,326
48
0
8,068
0
22,730
L
Janus
Danhifyz
Janus
2,231
94
0
534
3,034
693
312
1,125
1,833
30,018
0
W
1,153
231
0
954
2,950
984
0
969
1,981
28,137
0
L
2,436
190
310
1,887
7,687
2,567
0
2,160
5,527
12,206
0
L
Mercury
RVinny-
Mercury
881
175
0
949
5,587
1,398
479
1,908
3,653
0
21,883
W
2,387
430
0
429
4,309
1,526
0
1,273
3,036
19,095
0
L
Chernobog
sgt ghost05
Chernobog
3,503
1,486
0
1,346
4,890
813
0
1,522
3,368
0
16,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,780
Gold Earned
26,992
216
Minions Killed
229
0
Camps Cleared
0
927,022
Distance Traveled
878,755
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,965
597
42
4
0
183,950
0
W
Sylvanus
5,017
502
24
2
0
164,297
5
W
Skadi
4,916
492
54
5
0
156,310
3
L
Guan Yu
5,008
501
51
5
0
157,968
1
L
Janus
5,528
553
76
8
0
195,679
1
W
Scylla
6,177
618
70
7
0
168,696
3
L
Artio
4,604
460
13
1
0
213,442
5
L
Mercury
5,294
529
42
4
0
204,340
0
W
Ymir
4,917
492
39
4
0
205,502
2
L
Chernobog
4,346
435
34
3
0
155,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role