Player Matchup

Ares
Ares
Habdasav
Ares
Level 14
God Stats
1W - 5L
1,136 SR
Queue Stats
5W - 8L
1,430 Elo+
Solo
Arachne
Arachne
PapaStonks
Arachne
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,442 Elo+
Party 2
Guan Yu
Guan Yu
PapaTerry
Guan Yu
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 22L
1,474 Elo+
Party 2
Anubis
Anubis
SID22ACIDmann
Anubis
Level 5
God Stats
10W - 19L
1,264 SR
Queue Stats
44W - 69L
1,209 Elo+
Solo
Cthulhu
Cthulhu
djJiggy24
Cthulhu
Level 23
God Stats
12W - 6L
1,652 SR
Queue Stats
23W - 18L
1,526 Elo+
Solo
Team Averages
Level 29
1,410 SR
1,416 Elo+

VS

Team Averages
Level 9
1,454 SR
1,509 Elo+
Nemesis
Nemesis
BabaYagaisHOT
Nemesis
Level 2
God Stats
4W - 1L
1,733 SR
Queue Stats
4W - 2L
1,711 Elo+
Party 3
Artemis
Artemis
CookieTiamat
Artemis
Level 6
God Stats
3W - 3L
1,145 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Ra
Ra
Gaybunny695328
Ra
Level 3
God Stats
3W - 1L
1,733 SR
Queue Stats
5W - 8L
1,497 Elo+
Party 3
Sylvanus
Sylvanus
InnateX
Sylvanus
Level 28
God Stats
1W - 0L
1,153 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Medusa
Medusa
Reizza
Medusa
Level 7
God Stats
2W - 2L
1,507 SR
Queue Stats
2W - 3L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
1 / 4 / 10
11,165
859
5,480
12,594
7,656
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
PapaStonks
Arachne
20
10 / 8 / 13
14,497
1,115
22,021
24,411
13,032
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
PapaTerry
Guan Yu
20
12 / 10 / 12
14,941
1,149
19,367
29,549
37,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 13 / 16
13,074
1,006
11,166
21,146
12,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
djJiggy24
Cthulhu
20
7 / 9 / 13
14,024
1,079
22,488
29,321
33,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
29 / 6 / 8
18,526
1,425
38,835
22,187
9,368
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
CookieTiamat
Artemis
20
5 / 2 / 21
14,423
1,109
24,350
13,815
8,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
0 / 12 / 18
12,147
934
8,070
15,529
6,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
InnateX
Sylvanus
20
1 / 4 / 23
13,616
1,047
11,886
16,858
21,489
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Reizza
Medusa
20
9 / 9 / 19
14,779
1,137
24,784
18,828
7,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
133
32
Kills
44
44
Deaths
33
64
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Nemesis
29
6
8
5.5
W
Artemis
CookieTiamat
Artemis
5
2
21
7.75
W
0
12
18
0.75
L
Ares
1
4
10
1.5
W
Sylvanus
InnateX
Sylvanus
1
4
23
3.13
L
Arachne
PapaStonks
Arachne
10
8
13
2.06
L
Guan Yu
PapaTerry
Guan Yu
12
10
12
1.8
W
Medusa
Reizza
Medusa
9
9
19
2.06
L
2
13
16
0.77
L
Cthulhu
djJiggy24
Cthulhu
7
9
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,522
Damage
107,925
117,021
Taken
87,217
104,659
Mitigated
53,228
15,807
Healing
20,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
38,835
26,472
0
5,557
22,187
9,368
0
8,136
13,599
0
48,438
W
Artemis
CookieTiamat
Artemis
24,350
11,118
0
3,259
13,815
8,493
0
6,008
7,507
0
63,665
W
8,070
2,479
139
22
15,529
6,483
0
8,577
6,681
25,332
0
L
Ares
5,480
405
0
155
12,594
7,656
0
2,999
9,595
7,928
0
W
Sylvanus
InnateX
Sylvanus
11,886
2,966
4,742
6,362
16,858
21,489
0
9,176
7,330
27,101
0
L
Arachne
PapaStonks
Arachne
22,021
15,723
0
4,785
24,411
13,032
0
5,786
18,625
0
38,620
L
Guan Yu
PapaTerry
Guan Yu
19,367
4,428
1,741
3,566
29,549
37,970
0
4,261
25,288
0
26,800
W
Medusa
Reizza
Medusa
24,784
15,405
0
509
18,828
7,395
0
6,360
12,118
0
43,022
L
11,166
1,451
0
3,338
21,146
12,633
0
1,919
19,227
34,113
0
L
Cthulhu
djJiggy24
Cthulhu
22,488
1,410
120
2,102
29,321
33,368
0
4,991
24,330
55,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,701
Gold Earned
73,491
162
Minions Killed
243
4
Camps Cleared
6
1,013,639
Distance Traveled
974,442
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
18,526
1,425
21
2
5
253,263
0
W
Artemis
14,423
1,109
77
6
0
184,764
0
W
Ra
12,147
934
60
5
1
158,449
0
L
Ares
11,165
859
0
0
0
121,886
0
W
Sylvanus
13,616
1,047
38
3
0
190,079
0
L
Arachne
14,497
1,115
23
2
2
220,528
0
L
Guan Yu
14,941
1,149
12
1
0
267,479
0
W
Medusa
14,779
1,137
47
4
0
187,887
1
L
Anubis
13,074
1,006
53
4
1
164,587
0
L
Cthulhu
14,024
1,079
74
6
1
239,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role