Player Matchup

Bellona
Bellona
Astro_B-Jac
Bellona
Level 37
God Stats
13W - 12L
1,643 SR
Queue Stats
157W - 170L
1,438 Elo+
Party 1
Ne Zha
Ne Zha
Dustinishere0I2
Ne Zha
Level 27
God Stats
7W - 0L
1,874 SR
Queue Stats
157W - 182L
1,349 Elo+
Party 1
Khepri
Khepri
PandorasChaos
Khepri
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 189L
1,381 Elo+
Party 1
Thor
Thor
STAR MAN48
Thor
Level 29
God Stats
15W - 23L
1,656 SR
Queue Stats
26W - 46L
1,621 Elo+
Solo
Poseidon
Poseidon
StillFromXbox
Poseidon
Level 7
God Stats
5W - 1L
1,469 SR
Queue Stats
5W - 5L
1,777 Elo+
Party 1
Team Averages
Level 34
1,628 SR
1,513 Elo+

VS

Team Averages
Level 10
1,485 SR
1,388 Elo+
Camazotz
Camazotz
Fahdyam-
Camazotz
Level 16
God Stats
32W - 26L
1,298 SR
Queue Stats
65W - 57L
1,368 Elo+
Solo
Sun Wukong
Sun Wukong
Killer20088381
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hera
Hera
Truthwatcher37
Hera
Level 25
God Stats
20W - 16L
1,377 SR
Queue Stats
349W - 329L
1,384 Elo+
Solo
Susano
Susano
tinymight0413
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
yourlocalparis
Jing Wei
Level 4
God Stats
0W - 1L
1,748 SR
Queue Stats
3W - 14L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Astro_B-Jac
Bellona
13
8 / 2 / 8
9,366
520
9,170
11,949
10,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 3 / 6
8,606
478
3,021
8,844
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

13
3 / 4 / 11
9,519
529
2,986
16,650
17,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

15
14 / 2 / 6
10,675
593
10,883
10,818
5,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
StillFromXbox
Poseidon
13
12 / 7 / 5
9,597
533
11,651
8,619
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Fahdyam-
Camazotz
6
3 / 2 / 0
6,248
347
2,152
5,746
1,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Killer20088381
Sun Wukong
11
2 / 15 / 6
7,914
440
4,215
18,241
13,347
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 5 / 4
9,339
519
13,494
9,724
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
1 / 4 / 0
5,221
290
745
2,682
471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
8
0 / 16 / 2
6,199
344
1,750
16,901
3,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
41
Kills
14
18
Deaths
42
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
Astro_B-Jac
Bellona
8
2
8
6
W
4
3
6
2.33
L
Camazotz
Fahdyam-
Camazotz
3
2
0
1.5
L
Sun Wukong
Killer20088381
Sun Wukong
2
15
6
0.33
W
3
4
11
2.13
W
14
2
6
8.5
W
Poseidon
StillFromXbox
Poseidon
12
7
5
2.07
L
8
5
4
2
L
1
4
0
0.25
L
Jing Wei
0
16
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,711
Damage
22,356
56,880
Taken
53,294
40,164
Mitigated
22,372
8,988
Healing
6,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Astro_B-Jac
Bellona
9,170
4,076
0
3,092
11,949
10,132
1,294
2,183
9,443
0
43,627
W
3,021
1,056
0
1,395
8,844
3,888
5,002
2,179
6,447
0
29,655
L
Camazotz
Fahdyam-
Camazotz
2,152
1,076
0
2,183
5,746
1,452
0
1,845
3,901
0
12,494
L
Sun Wukong
Killer20088381
Sun Wukong
4,215
1,343
0
535
18,241
13,347
0
4,838
13,228
0
15,575
W
2,986
497
398
1,362
16,650
17,731
2,278
2,149
14,261
28,549
0
W
10,883
3,266
580
2,161
10,818
5,642
1,097
2,569
7,949
0
56,401
W
Poseidon
StillFromXbox
Poseidon
11,651
1,586
0
0
8,619
2,771
811
3,273
4,979
41,315
0
L
13,494
2,562
0
2,248
9,724
3,280
0
4,350
5,199
44,113
0
L
745
492
0
116
2,682
471
0
441
2,191
0
2,323
L
Jing Wei
1,750
1,750
0
1,873
16,901
3,822
0
3,163
13,588
0
18,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,763
Gold Earned
34,921
332
Minions Killed
136
0
Camps Cleared
0
1,543,090
Distance Traveled
1,068,433
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,366
520
72
4
0
347,452
0
W
Ne Zha
8,606
478
59
3
0
248,591
0
L
Camazotz
6,248
347
35
2
0
133,955
0
L
Sun Wukong
7,914
440
15
1
0
265,838
1
W
Khepri
9,519
529
56
3
0
278,865
0
W
Thor
10,675
593
84
5
0
350,523
1
W
Poseidon
9,597
533
61
3
0
317,659
0
L
Hera
9,339
519
64
4
0
295,813
2
L
Susano
5,221
290
4
0
0
83,476
1
L
Jing Wei
6,199
344
18
1
0
289,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role