Player Matchup

Thor
Thor
Elpoyoyon
Thor
Level 7
God Stats
2W - 3L
1,293 SR
Queue Stats
11W - 13L
1,323 Elo+
Solo
Chernobog
Chernobog
SirTipsAlot
Chernobog
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 7L
1,048 Elo+
Party 1
Yemoja
Yemoja
StasiS55
Yemoja
Level 11
God Stats
14W - 16L
1,400 SR
Queue Stats
49W - 56L
1,322 Elo+
Party 1
Vamana
Vamana
TiagoGomezo
Vamana
Level 8
God Stats
2W - 2L
1,274 SR
Queue Stats
6W - 3L
1,455 Elo+
Solo
Merlin
Merlin
chichoxxx
Merlin
Level 20
God Stats
3W - 3L
1,370 SR
Queue Stats
23W - 28L
1,485 Elo+
Solo
Team Averages
Level 10
1,368 SR
1,327 Elo+

VS

Team Averages
Level 13
1,537 SR
1,446 Elo+
Neith
Neith
AllergysWife
Neith
Level 27
God Stats
74W - 73L
1,666 SR
Queue Stats
155W - 153L
1,577 Elo+
Solo
Thor
Thor
BarbatosM1
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
LADEWO
Bellona
Level 16
God Stats
1W - 3L
1,517 SR
Queue Stats
25W - 34L
1,289 Elo+
Party 3
Zeus
Zeus
manospajeras69
Zeus
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 31L
1,363 Elo+
Party 3
Ares
Ares
shawnrod
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
3 / 0 / 2
4,844
692
1,940
4,403
1,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
SirTipsAlot
Chernobog
7
0 / 0 / 1
4,089
584
1,389
3,817
723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
StasiS55
Yemoja
6
0 / 1 / 0
3,542
506
562
4,037
1,002
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
8
3 / 1 / 1
4,363
623
2,321
3,691
1,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
chichoxxx
Merlin
7
1 / 0 / 1
4,068
581
1,259
2,084
464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,835
691
4,997
4,210
1,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 3 / 1
3,374
482
470
2,836
744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
LADEWO
Bellona
7
1 / 2 / 0
4,332
619
996
4,159
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 1 / 0
3,983
569
1,231
2,970
697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
4
0 / 1 / 0
3,507
501
639
2,483
997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
2
2
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
0
3
1
0.17
W
Thor
3
0
2
4
L
Bellona
LADEWO
Bellona
1
2
0
0.5
W
Chernobog
SirTipsAlot
Chernobog
0
0
1
0.5
W
Yemoja
StasiS55
Yemoja
0
1
0
0
W
Vamana
3
1
1
3.5
W
Merlin
chichoxxx
Merlin
1
0
1
1.5
L
0
1
0
0
L
Ares
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,471
Damage
8,333
18,032
Taken
16,658
5,450
Mitigated
6,277
6,408
Healing
5,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,997
2,443
0
3,244
4,210
1,152
0
562
3,648
0
28,607
L
470
306
0
135
2,836
744
100
257
2,504
0
3,467
W
Thor
1,940
330
0
1,310
4,403
1,330
205
939
3,464
0
15,912
L
Bellona
LADEWO
Bellona
996
90
0
1,316
4,159
2,687
416
0
4,030
0
14,343
W
Chernobog
SirTipsAlot
Chernobog
1,389
670
0
1,834
3,817
723
0
0
3,817
0
19,873
W
Yemoja
StasiS55
Yemoja
562
30
392
610
4,037
1,002
0
0
4,037
6,241
0
W
Vamana
2,321
1,259
0
1,162
3,691
1,931
68
432
3,259
0
10,847
W
Merlin
chichoxxx
Merlin
1,259
108
0
1,100
2,084
464
416
499
1,585
13,716
0
L
1,231
292
198
258
2,970
697
356
579
2,391
18,483
0
L
Ares
639
59
0
312
2,483
997
224
423
2,010
4,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,906
Gold Earned
20,031
122
Minions Killed
150
0
Camps Cleared
0
625,102
Distance Traveled
636,067
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,835
691
59
8
0
136,539
1
L
Thor
3,374
482
9
1
0
113,774
0
W
Thor
4,844
692
38
5
0
131,481
0
L
Bellona
4,332
619
38
5
0
159,264
0
W
Chernobog
4,089
584
38
5
0
120,709
2
W
Yemoja
3,542
506
9
1
0
123,617
0
W
Vamana
4,363
623
16
2
0
126,246
0
W
Merlin
4,068
581
21
3
0
123,049
1
L
Zeus
3,983
569
34
5
0
134,196
0
L
Ares
3,507
501
10
1
0
92,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role