Player Matchup

Fenrir
Fenrir
Apex_Godzilla417
Fenrir
Level 139
God Stats
3W - 4L
1,715 SR
Queue Stats
88W - 79L
1,500 Elo+
Party 2
Chaac
Chaac
J_ThUmPzz
Chaac
Level 107
God Stats
13W - 8L
1,575 SR
Queue Stats
42W - 40L
1,482 Elo+
Party 2
Sylvanus
Sylvanus
LeTheBloodSpill
Sylvanus
Level 146
God Stats
23W - 32L
1,245 SR
Queue Stats
185W - 168L
1,411 Elo+
Solo
Nu Wa
Nu Wa
TewlySanchez
Nu Wa
Level 145
God Stats
6W - 8L
1,591 SR
Queue Stats
210W - 168L
1,692 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
slick_lyerly
Ah Muzen Cab
Level 112
God Stats
10W - 8L
1,500 SR
Queue Stats
110W - 114L
1,457 Elo+
Party 2
Team Averages
Level 130
1,525 SR
1,508 Elo+

VS

Team Averages
Level 103
1,513 SR
1,419 Elo+
Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Rusty_Basket
Anhur
Level 55
God Stats
2W - 5L
1,425 SR
Queue Stats
141W - 137L
1,314 Elo+
Party 1
Baron Samedi
Baron Samedi
YakuzaSinister
Baron Samedi
Level 101
God Stats
15W - 9L
1,618 SR
Queue Stats
54W - 45L
1,579 Elo+
Solo
Fafnir
Fafnir
xSoupi
Fafnir
Level 117
God Stats
2W - 5L
1,522 SR
Queue Stats
155W - 123L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
xTiger125x
Nu Wa
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 7
9,106
536
8,271
10,979
4,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
J_ThUmPzz
Chaac
16
1 / 1 / 3
9,368
551
8,614
12,279
10,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
14
1 / 1 / 8
8,595
506
4,747
9,970
5,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
8 / 2 / 6
10,288
605
10,641
8,642
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
slick_lyerly
Ah Muzen Cab
16
4 / 0 / 2
9,521
560
9,159
6,114
2,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 7 / 0
7,755
456
5,050
14,609
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 2 / 0
7,810
459
2,428
10,854
2,853
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
YakuzaSinister
Baron Samedi
15
2 / 1 / 0
8,589
505
8,029
11,777
9,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
xSoupi
Fafnir
12
1 / 4 / 2
7,968
469
5,701
12,747
13,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
13
1 / 6 / 1
7,764
457
7,723
9,267
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
20
Kills
6
6
Deaths
20
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
7
0
0.14
W
6
2
7
4.75
W
Chaac
J_ThUmPzz
Chaac
1
1
3
2.5
W
Sylvanus
1
1
8
5
L
1
2
0
0.5
W
8
2
6
5.5
L
Baron Samedi
YakuzaSinister
Baron Samedi
2
1
0
2
W
Ah Muzen Cab
slick_lyerly
Ah Muzen Cab
4
0
2
5
L
Fafnir
xSoupi
Fafnir
1
4
2
0.5
L
Nu Wa
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,432
Damage
28,931
47,984
Taken
59,254
26,111
Mitigated
34,314
21,733
Healing
18,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,050
1,930
0
4,430
14,609
5,378
0
2,440
12,020
0
50,213
W
8,271
2,764
0
2,584
10,979
4,429
0
3,888
6,921
0
43,619
W
Chaac
J_ThUmPzz
Chaac
8,614
1,397
0
6,727
12,279
10,264
0
8,072
4,115
0
57,889
W
Sylvanus
4,747
585
2,023
4,133
9,970
5,872
0
3,990
5,854
34,731
0
L
2,428
546
0
3,111
10,854
2,853
0
2,948
7,834
0
33,364
W
10,641
2,740
0
2,552
8,642
3,004
853
3,813
4,665
72,876
0
L
Baron Samedi
YakuzaSinister
Baron Samedi
8,029
1,463
114
7,092
11,777
9,878
0
1,590
9,447
56,408
0
W
Ah Muzen Cab
slick_lyerly
Ah Muzen Cab
9,159
4,700
0
3,714
6,114
2,542
1,431
1,086
4,976
0
71,389
L
Fafnir
xSoupi
Fafnir
5,701
1,862
0
2,884
12,747
13,544
0
3,979
8,623
29,073
0
L
Nu Wa
7,723
1,701
0
928
9,267
2,661
0
3,949
5,167
50,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,878
Gold Earned
39,886
502
Minions Killed
455
0
Camps Cleared
0
1,566,432
Distance Traveled
1,427,481
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,755
456
96
6
0
313,833
0
W
Fenrir
9,106
536
71
4
0
344,092
3
W
Chaac
9,368
551
115
7
0
322,814
6
W
Sylvanus
8,595
506
42
2
0
297,472
6
L
Anhur
7,810
459
87
5
0
258,215
2
W
Nu Wa
10,288
605
148
9
0
279,470
1
L
Baron Samedi
8,589
505
116
7
0
270,432
0
W
Ah Muzen Cab
9,521
560
126
7
0
322,584
4
L
Fafnir
7,968
469
38
2
0
312,510
6
L
Nu Wa
7,764
457
118
7
0
272,491
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role