Player Matchup

Odin
Odin
B Lyte55
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,768 Elo+
Party 2
Bellona
Bellona
Kinzee17
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,691 Elo+
Solo
Kukulkan
Kukulkan
Reverandspade
Kukulkan
Level 5
God Stats
1W - 2L
1,549 SR
Queue Stats
6W - 9L
1,737 Elo+
Solo
Arachne
Arachne
SmallestPuma414
Arachne
Level 27
God Stats
32W - 36L
1,369 SR
Queue Stats
215W - 214L
1,588 Elo+
Solo
Yemoja
Yemoja
megskater9
Yemoja
Level 29
God Stats
5W - 7L
1,569 SR
Queue Stats
14W - 16L
1,768 Elo+
Party 2
Team Averages
Level 18
1,497 SR
1,710 Elo+

VS

Team Averages
Level 23
1,625 SR
1,710 Elo+
Serqet
Serqet
Gazimba
Serqet
Level 27
God Stats
2W - 2L
1,480 SR
Queue Stats
17W - 14L
1,745 Elo+
Party 1
Cupid
Cupid
Jamusta19
Cupid
Level 14
God Stats
3W - 1L
1,744 SR
Queue Stats
9W - 5L
1,826 Elo+
Party 1
Cthulhu
Cthulhu
Myth of Wood
Cthulhu
Level 19
God Stats
12W - 15L
1,533 SR
Queue Stats
94W - 102L
1,485 Elo+
Solo
Sylvanus
Sylvanus
Yulioda
Sylvanus
Level 28
God Stats
2W - 0L
1,866 SR
Queue Stats
16W - 19L
1,639 Elo+
Party 1
He Bo
He Bo
tubbyzrevenge
He Bo
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
42W - 31L
1,855 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
3 / 3 / 5
9,948
452
8,117
11,110
7,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
Kinzee17
Bellona
11
0 / 19 / 3
7,533
342
4,661
24,331
16,249
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Reverandspade
Kukulkan
13
2 / 11 / 5
9,315
423
8,892
15,905
6,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
2 / 5 / 2
11,702
532
10,376
21,579
8,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
megskater9
Yemoja
18
4 / 4 / 4
11,903
541
9,943
15,855
14,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Gazimba
Serqet
17
13 / 4 / 8
12,136
552
15,823
18,417
8,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Jamusta19
Cupid
17
9 / 1 / 9
11,498
523
15,063
15,142
6,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Myth of Wood
Cthulhu
15
4 / 3 / 15
9,947
452
10,593
22,586
21,260
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
Yulioda
Sylvanus
17
3 / 3 / 11
11,162
507
11,251
19,463
11,486
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
13 / 1 / 12
12,124
551
20,006
14,407
7,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
97
11
Kills
42
42
Deaths
12
19
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Odin
3
3
5
1.83
W
Serqet
Gazimba
Serqet
13
4
8
4.25
W
Cupid
Jamusta19
Cupid
9
1
9
13.5
L
Bellona
Kinzee17
Bellona
0
19
3
0.08
W
Cthulhu
Myth of Wood
Cthulhu
4
3
15
3.83
L
Kukulkan
Reverandspade
Kukulkan
2
11
5
0.41
L
2
5
2
0.6
W
Sylvanus
Yulioda
Sylvanus
3
3
11
2.83
L
Yemoja
megskater9
Yemoja
4
4
4
1.5
W
13
1
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,989
Damage
72,736
88,780
Taken
90,015
52,474
Mitigated
55,491
11,748
Healing
46,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
8,117
1,832
0
250
11,110
7,169
379
2,869
7,753
0
34,811
W
Serqet
Gazimba
Serqet
15,823
6,953
0
3,844
18,417
8,627
2,874
1,823
16,419
0
65,104
W
Cupid
Jamusta19
Cupid
15,063
9,968
2,567
8,138
15,142
6,455
4,439
4,477
10,640
0
63,079
L
Bellona
Kinzee17
Bellona
4,661
1,898
0
112
24,331
16,249
34
15,087
9,116
0
15,607
W
Cthulhu
Myth of Wood
Cthulhu
10,593
1,038
375
7,052
22,586
21,260
1,384
6,072
16,469
41,023
0
L
Kukulkan
Reverandspade
Kukulkan
8,892
1,189
0
552
15,905
6,020
96
7,501
7,802
32,919
0
L
10,376
6,133
0
8,896
21,579
8,621
1,895
8,880
12,197
0
79,017
W
Sylvanus
Yulioda
Sylvanus
11,251
3,653
5,736
10,091
19,463
11,486
2,930
3,658
15,680
68,879
0
L
Yemoja
megskater9
Yemoja
9,943
1,602
967
971
15,855
14,415
746
6,852
8,279
49,413
0
W
20,006
807
0
8,719
14,407
7,663
1,225
2,805
11,552
77,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,401
Gold Earned
56,867
384
Minions Killed
500
0
Camps Cleared
0
1,761,242
Distance Traveled
1,926,498
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,948
452
75
3
0
435,441
4
W
Serqet
12,136
552
118
5
0
444,781
0
W
Cupid
11,498
523
106
5
0
357,614
0
L
Bellona
7,533
342
26
1
0
293,998
0
W
Cthulhu
9,947
452
45
2
0
366,575
0
L
Kukulkan
9,315
423
65
3
0
263,365
0
L
Arachne
11,702
532
147
7
0
395,101
4
W
Sylvanus
11,162
507
113
5
0
348,813
1
L
Yemoja
11,903
541
71
3
0
373,337
6
W
He Bo
12,124
551
118
5
0
408,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role